Player Matchup

Hera
Hera
 
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Bernardodelfinos
Ravana
Level 46
God Stats
37W - 39L
1,498 SR
Queue Stats
78W - 83L
1,387 Elo+
Solo
Heimdallr
Heimdallr
HiKiller723
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,383 Elo+
Party 2
Tsukuyomi
Tsukuyomi
nuduul
Tsukuyomi
Level 118
God Stats
3W - 5L
1,365 SR
Queue Stats
502W - 535L
1,475 Elo+
Solo
Cerberus
Cerberus
renvcuvjo
Cerberus
Level 65
God Stats
2W - 1L
1,849 SR
Queue Stats
7W - 14L
1,342 Elo+
Party 2
Team Averages
Level 80
1,542 SR
1,417 Elo+

VS

Team Averages
Level 78
1,554 SR
1,536 Elo+
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LeeShanCarry
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 14L
1,643 Elo+
Party 1
Nu Wa
Nu Wa
Matienso7
Nu Wa
Level 50
God Stats
4W - 1L
1,500 SR
Queue Stats
43W - 40L
1,451 Elo+
Party 1
Set
Set
XxpacpoexX
Set
Level 141
God Stats
7W - 2L
1,769 SR
Queue Stats
105W - 87L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
5 / 2 / 3
7,621
635
6,208
4,705
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 5 / 1
6,239
520
5,056
8,591
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
HiKiller723
Heimdallr
9
0 / 5 / 2
5,386
449
2,371
7,166
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
nuduul
Tsukuyomi
11
3 / 2 / 3
7,119
593
6,538
8,497
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
renvcuvjo
Cerberus
8
0 / 2 / 4
5,619
468
2,659
8,022
3,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 0 / 3
8,189
682
7,831
7,718
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
 
Bastet
11
1 / 2 / 2
6,730
561
2,770
7,046
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
9
2 / 1 / 7
6,583
549
3,767
9,955
7,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Matienso7
Nu Wa
10
0 / 5 / 4
6,153
513
1,790
5,557
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 3 / 3
8,288
691
9,418
8,780
5,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
10
Kills
16
16
Deaths
11
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
5
2
3
3.25
W
Sol
 
Sol
5
0
3
6.5
W
Bastet
 
Bastet
1
2
2
1
L
2
5
1
0.5
L
Heimdallr
HiKiller723
Heimdallr
0
5
2
0.2
W
Fenrir
2
1
7
5.5
W
Nu Wa
Matienso7
Nu Wa
0
5
4
0.4
W
8
3
3
3.17
L
Tsukuyomi
nuduul
Tsukuyomi
3
2
3
2.25
L
Cerberus
renvcuvjo
Cerberus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,832
Damage
25,576
36,981
Taken
39,056
13,367
Mitigated
19,026
8,917
Healing
11,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,208
2,035
0
692
4,705
1,269
0
1,131
3,534
41,461
0
W
Sol
 
Sol
7,831
3,008
0
4,377
7,718
2,989
256
229
7,489
42,447
5,978
W
Bastet
 
Bastet
2,770
166
0
3,277
7,046
2,000
0
1,465
5,453
0
30,699
L
5,056
1,008
0
2,199
8,591
4,920
0
5,542
3,022
0
35,436
L
Heimdallr
HiKiller723
Heimdallr
2,371
802
0
1,406
7,166
1,257
0
507
6,619
0
22,908
W
Fenrir
3,767
671
278
2,593
9,955
7,348
0
3,667
6,178
0
14,342
W
Nu Wa
Matienso7
Nu Wa
1,790
594
0
780
5,557
1,477
0
1,929
3,500
24,734
0
W
9,418
3,605
0
654
8,780
5,212
306
1,309
7,429
0
59,373
L
Tsukuyomi
nuduul
Tsukuyomi
6,538
1,683
0
3,533
8,497
2,328
0
651
7,822
0
41,673
L
Cerberus
renvcuvjo
Cerberus
2,659
380
0
1,087
8,022
3,593
0
797
7,181
15,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,984
Gold Earned
35,943
342
Minions Killed
327
0
Camps Cleared
0
1,246,105
Distance Traveled
1,295,108
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,621
635
94
8
0
230,285
3
W
Sol
8,189
682
83
7
0
256,602
0
W
Bastet
6,730
561
79
7
0
290,447
0
L
Ravana
6,239
520
69
6
0
239,993
1
L
Heimdallr
5,386
449
59
5
0
232,177
2
W
Fenrir
6,583
549
25
2
0
288,418
6
W
Nu Wa
6,153
513
44
4
0
211,594
3
W
Set
8,288
691
96
8
0
248,047
2
L
Tsukuyomi
7,119
593
84
7
0
275,248
3
L
Cerberus
5,619
468
36
3
0
268,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role