Player Matchup

Loki
Loki
AngelBaby38
Loki
Level 74
God Stats
3W - 0L
1,675 SR
Queue Stats
25W - 27L
1,463 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Genisis_18
Morgan Le Fay
Level 114
God Stats
1W - 0L
1,623 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Thephoenix199383
Sylvanus
Level 124
God Stats
2W - 0L
1,675 SR
Queue Stats
15W - 13L
1,436 Elo+
Party 2
He Bo
He Bo
lBornBeanl
He Bo
Level 122
God Stats
3W - 1L
1,547 SR
Queue Stats
25W - 27L
1,463 Elo+
Party 3
Apollo
Apollo
sagewolf
Apollo
Level 159
God Stats
1W - 5L
1,132 SR
Queue Stats
8W - 24L
1,305 Elo+
Solo
Team Averages
Level 119
1,530 SR
1,434 Elo+

VS

Team Averages
Level 54
1,492 SR
1,355 Elo+
Fenrir
Fenrir
Lieutenant0257
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,309 Elo+
Party 1
Artemis
Artemis
Madprofeser
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
MightyMoron
Ymir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,309 Elo+
Party 1
Guan Yu
Guan Yu
Schm0tZ
Guan Yu
Level 20
God Stats
0W - 1L
1,259 SR
Queue Stats
0W - 2L
1,309 Elo+
Party 1
Kukulkan
Kukulkan
SlinkyNebula617
Kukulkan
Level 109
God Stats
1W - 3L
1,702 SR
Queue Stats
79W - 88L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 6
11,210
801
6,745
6,675
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Genisis_18
Morgan Le Fay
17
5 / 1 / 7
10,563
755
21,992
11,564
5,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 1 / 9
11,418
816
8,402
15,038
16,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
18
4 / 1 / 5
11,051
789
10,166
8,438
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
sagewolf
Apollo
16
3 / 3 / 6
10,084
720
10,240
10,389
4,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 4
8,299
593
4,635
15,302
7,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
Madprofeser
Artemis
13
0 / 4 / 1
7,978
570
2,810
7,167
2,899
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 4 / 2
9,123
652
9,551
16,429
16,801
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Schm0tZ
Guan Yu
14
0 / 2 / 2
8,821
630
4,984
13,367
15,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
18
4 / 4 / 2
10,218
730
11,900
13,031
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
22
Kills
6
6
Deaths
22
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
W
Morgan Le Fay
Genisis_18
Morgan Le Fay
5
1
7
8.5
L
0
8
4
0.25
L
Artemis
Madprofeser
Artemis
0
4
1
0.13
L
2
4
2
0.75
L
Guan Yu
Schm0tZ
Guan Yu
0
2
2
0.5
L
Kukulkan
4
4
2
1.25
W
4
1
9
8.5
W
He Bo
4
1
5
6.5
W
Apollo
sagewolf
Apollo
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,545
Damage
33,880
52,104
Taken
65,296
32,315
Mitigated
47,918
21,467
Healing
13,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,745
2,093
0
0
6,675
2,712
1,523
2,069
4,573
0
40,596
W
Morgan Le Fay
Genisis_18
Morgan Le Fay
21,992
2,629
315
3,362
11,564
5,391
1,279
5,072
6,459
53,224
0
L
4,635
1,155
0
1,483
15,302
7,734
0
8,553
6,749
0
15,272
L
Artemis
Madprofeser
Artemis
2,810
1,280
0
0
7,167
2,899
0
3,575
3,592
0
14,992
L
9,551
1,195
0
290
16,429
16,801
0
9,357
7,072
21,937
0
L
Guan Yu
Schm0tZ
Guan Yu
4,984
729
5,075
4,691
13,367
15,463
0
9,099
4,268
575
12,229
L
Kukulkan
11,900
334
658
1,777
13,031
5,021
0
9,976
3,055
50,256
0
W
8,402
2,106
6,102
7,988
15,038
16,362
1,398
6,338
8,413
18,414
0
W
He Bo
10,166
613
61
2,758
8,438
3,351
3,387
2,581
5,813
59,574
0
W
Apollo
sagewolf
Apollo
10,240
5,817
0
881
10,389
4,499
4,725
5,549
4,794
0
27,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,326
Gold Earned
44,439
293
Minions Killed
177
0
Camps Cleared
0
1,339,803
Distance Traveled
1,132,286
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,210
801
56
4
0
319,770
3
W
Morgan Le Fay
10,563
755
76
5
0
254,707
1
L
Fenrir
8,299
593
27
2
0
233,210
0
L
Artemis
7,978
570
31
2
0
141,547
0
L
Ymir
9,123
652
23
2
0
245,853
0
L
Guan Yu
8,821
630
12
1
0
269,157
0
L
Kukulkan
10,218
730
84
6
0
242,519
0
W
Sylvanus
11,418
816
32
2
0
227,589
3
W
He Bo
11,051
789
88
6
0
268,477
2
W
Apollo
10,084
720
41
3
0
269,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role