Player Matchup

Ne Zha
Ne Zha
Delta2-5-DOA
Ne Zha
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 63L
1,412 Elo+
Party 1
Hades
Hades
El-ClapoCheeks
Hades
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,553 Elo+
Party 1
Chang'e
Chang'e
SZackHD
Chang'e
Level 129
God Stats
1W - 1L
1,188 SR
Queue Stats
6W - 3L
1,576 Elo+
Party 1
Loki
Loki
jollyholly_
Loki
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Hera
Hera
urroddone
Hera
Level 160
God Stats
1W - 0L
1,550 SR
Queue Stats
11W - 5L
1,656 Elo+
Party 1
Team Averages
Level 121
1,447 SR
1,539 Elo+

VS

Team Averages
Level 86
1,513 SR
1,417 Elo+
Rama
Rama
Blankerinho
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,487 Elo+
Party 2
Nemesis
Nemesis
Franciisc0
Nemesis
Level 128
God Stats
0W - 3L
1,330 SR
Queue Stats
175W - 183L
1,550 Elo+
Party 2
Anubis
Anubis
LaSauceProd
Anubis
Level 108
God Stats
1W - 1L
1,734 SR
Queue Stats
70W - 73L
1,416 Elo+
Solo
Terra
Terra
Yuuzek
Terra
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 191L
1,550 Elo+
Party 2
Chaac
Chaac
xatemali
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,084 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
3 / 5 / 13
11,627
646
12,912
15,184
8,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 5 / 15
14,500
806
27,938
19,509
14,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
SZackHD
Chang'e
20
6 / 1 / 22
12,821
712
9,741
11,504
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 8 / 18
11,919
662
13,458
17,211
5,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
20
8 / 3 / 23
13,620
757
21,522
9,656
3,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 17
11,035
613
12,313
13,361
6,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Franciisc0
Nemesis
20
8 / 6 / 14
12,300
683
14,011
19,231
10,053
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
19
6 / 11 / 6
11,812
656
9,724
18,241
10,844
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Terra
Yuuzek
Terra
19
4 / 5 / 15
11,282
627
12,860
21,608
31,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
xatemali
Chaac
16
3 / 8 / 12
10,395
578
11,487
23,703
30,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
86
37
Kills
22
22
Deaths
37
91
Assists
64
Player
Kills
Deaths
Assists
KDA
L
1
7
17
1.36
W
Ne Zha
3
5
13
1.9
W
16
5
15
4.7
L
Nemesis
Franciisc0
Nemesis
8
6
14
2.5
L
Anubis
6
11
6
0.82
W
Chang'e
SZackHD
Chang'e
6
1
22
17
L
Terra
Yuuzek
Terra
4
5
15
2.3
W
4
8
18
1.63
W
Hera
8
3
23
6.5
L
Chaac
xatemali
Chaac
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,571
Damage
60,395
73,064
Taken
96,144
37,611
Mitigated
89,395
30,284
Healing
30,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,313
5,507
0
544
13,361
6,321
1,084
7,053
6,308
0
39,361
W
Ne Zha
12,912
860
346
1,482
15,184
8,724
1,061
6,942
8,242
0
31,789
W
27,938
1,506
988
5,287
19,509
14,884
1,371
5,406
14,103
41,616
0
L
Nemesis
Franciisc0
Nemesis
14,011
5,354
3,239
4,803
19,231
10,053
512
13,521
5,710
0
19,491
L
Anubis
9,724
686
601
2,693
18,241
10,844
0
10,940
7,301
36,490
0
W
Chang'e
SZackHD
Chang'e
9,741
271
7,124
7,084
11,504
4,911
822
3,448
8,056
24,728
0
L
Terra
Yuuzek
Terra
12,860
1,092
7,245
6,958
21,608
31,473
0
11,343
10,265
24,444
0
W
13,458
3,849
1,250
2,596
17,211
5,942
563
4,587
12,624
0
26,193
W
Hera
21,522
5,669
1,836
2,291
9,656
3,150
2,071
2,201
7,455
47,545
0
L
Chaac
xatemali
Chaac
11,487
1,508
473
3,888
23,703
30,704
0
16,344
7,359
0
26,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,487
Gold Earned
56,824
174
Minions Killed
162
0
Camps Cleared
0
1,528,079
Distance Traveled
1,464,210
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,035
613
57
3
0
266,573
0
W
Ne Zha
11,627
646
47
3
0
294,360
0
W
Hades
14,500
806
23
1
0
298,071
1
L
Nemesis
12,300
683
13
1
0
347,519
0
L
Anubis
11,812
656
54
3
0
227,270
0
W
Chang'e
12,821
712
27
2
0
342,401
1
L
Terra
11,282
627
19
1
0
333,370
2
W
Loki
11,919
662
13
1
0
285,101
0
W
Hera
13,620
757
64
4
0
308,146
2
L
Chaac
10,395
578
19
1
0
289,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role