Player Matchup

Bastet
Bastet
NukeTownTheGawd
Bastet
Level 124
God Stats
2W - 0L
1,784 SR
Queue Stats
122W - 71L
1,557 Elo+
Party 1
Chang'e
Chang'e
TaokakaXJubei
Chang'e
Level 129
God Stats
9W - 4L
1,629 SR
Queue Stats
207W - 144L
1,586 Elo+
Party 1
Ao Kuang
Ao Kuang
ZekeyXKyoma255
Ao Kuang
Level 157
God Stats
13W - 6L
1,671 SR
Queue Stats
371W - 282L
1,583 Elo+
Party 1
Team Averages
Level 137
1,695 SR
1,575 Elo+

VS

Team Averages
Level 141
1,560 SR
1,431 Elo+
Khepri
Khepri
RespectMyDojo
Khepri
Level 148
God Stats
0W - 1L
1,666 SR
Queue Stats
9W - 10L
1,535 Elo+
Party 2
Fenrir
Fenrir
StitchesFox
Fenrir
Level 126
God Stats
0W - 2L
1,336 SR
Queue Stats
1W - 4L
1,259 Elo+
Party 2
Anubis
Anubis
geezmore
Anubis
Level 148
God Stats
0W - 1L
1,677 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 7
12,037
669
15,296
18,020
9,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chang'e
18
3 / 1 / 11
12,798
711
6,190
13,119
13,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
18
11 / 7 / 2
13,777
765
16,097
19,202
8,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 9
14,058
781
8,951
12,742
23,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
17
8 / 9 / 4
13,600
756
13,485
19,108
11,174
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
geezmore
Anubis
16
1 / 8 / 9
11,665
648
8,711
13,039
6,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
18
Kills
14
14
Deaths
18
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
6
7
1.25
L
5
1
9
9.5
L
Fenrir
8
9
4
1.11
W
Chang'e
3
1
11
8.5
W
Ao Kuang
11
7
2
1.71
L
Anubis
geezmore
Anubis
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,583
Damage
31,147
50,341
Taken
44,889
31,391
Mitigated
40,553
14,998
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,296
2,869
0
4,451
18,020
9,569
1,613
8,314
9,706
0
39,243
L
8,951
481
374
1,858
12,742
23,083
337
6,531
6,014
31,682
0
L
Fenrir
13,485
3,688
0
2,016
19,108
11,174
1,898
9,713
9,075
0
33,143
W
Chang'e
6,190
745
2,590
3,496
13,119
13,738
757
3,272
9,847
40,911
0
W
Ao Kuang
16,097
4,628
0
4,461
19,202
8,084
590
6,773
12,429
48,386
0
L
Anubis
geezmore
Anubis
8,711
257
0
1,186
13,039
6,296
699
5,651
7,191
39,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,612
Gold Earned
39,323
168
Minions Killed
157
10
Camps Cleared
5
930,876
Distance Traveled
902,877
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,037
669
48
3
1
325,866
2
L
Khepri
14,058
781
42
2
1
346,435
3
L
Fenrir
13,600
756
37
2
4
288,567
3
W
Chang'e
12,798
711
59
3
0
294,466
4
W
Ao Kuang
13,777
765
61
3
9
310,544
10
L
Anubis
11,665
648
78
4
0
267,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role