Player Matchup

Cerberus
Cerberus
DoubleDuece777
Cerberus
Level 43
God Stats
39W - 32L
1,737 SR
Queue Stats
139W - 135L
1,502 Elo+
Solo
Skadi
Skadi
Goat Nugget1045
Skadi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,280 Elo+
Party 2
Danzaburou
Danzaburou
KillerBlack4360
Danzaburou
Level 67
God Stats
5W - 4L
1,476 SR
Queue Stats
131W - 140L
1,437 Elo+
Solo
Pele
Pele
V0id Astro
Pele
Level 45
God Stats
6W - 6L
1,519 SR
Queue Stats
62W - 81L
1,369 Elo+
Party 2
Sun Wukong
Sun Wukong
draglukK
Sun Wukong
Level 74
God Stats
24W - 41L
1,326 SR
Queue Stats
390W - 443L
1,389 Elo+
Solo
Team Averages
Level 53
1,511 SR
1,395 Elo+

VS

Team Averages
Level 76
1,467 SR
1,278 Elo+
Ymir
Ymir
BOBOMAN8
Ymir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,412 Elo+
Solo
Anubis
Anubis
Quicjfreeze
Anubis
Level 93
God Stats
2W - 8L
1,500 SR
Queue Stats
258W - 278L
1,271 Elo+
Party 1
Nemesis
Nemesis
ToasterTim10
Nemesis
Level 45
God Stats
17W - 14L
1,500 SR
Queue Stats
39W - 43L
1,022 Elo+
Party 1
Neith
Neith
binuyo95
Neith
Level 105
God Stats
60W - 50L
1,589 SR
Queue Stats
217W - 225L
1,394 Elo+
Solo
Odin
Odin
calvin BOOLidge
Odin
Level 15
God Stats
14W - 21L
1,243 SR
Queue Stats
271W - 296L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
2 / 9 / 5
9,124
507
5,662
22,989
16,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 7 / 0
9,560
531
10,134
15,306
3,510
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
KillerBlack4360
Danzaburou
5
0 / 3 / 0
5,346
297
1,413
2,910
432
Short Bow

Short Bow

+15%
Attack Speed

12
3 / 11 / 4
7,780
432
9,016
17,408
4,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
draglukK
Sun Wukong
15
4 / 6 / 3
9,207
512
12,102
17,941
7,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 0 / 25
10,174
565
7,272
16,378
15,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
17
14 / 2 / 8
10,956
609
21,481
12,864
5,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
ToasterTim10
Nemesis
15
5 / 4 / 5
9,591
533
7,330
11,588
4,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
binuyo95
Neith
16
11 / 4 / 12
11,240
624
17,088
11,237
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 3 / 8
9,872
548
9,610
14,149
11,402
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
94
13
Kills
36
36
Deaths
13
12
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
25
13.5
L
Cerberus
2
9
5
0.5
L
4
7
0
0.57
L
Danzaburou
KillerBlack4360
Danzaburou
0
3
0
0
W
Anubis
14
2
8
9
W
Nemesis
ToasterTim10
Nemesis
5
4
5
1.88
L
3
11
4
0.45
W
Neith
binuyo95
Neith
11
4
12
4.25
W
5
3
8
3
L
Sun Wukong
draglukK
Sun Wukong
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,327
Damage
62,781
76,554
Taken
66,216
31,742
Mitigated
40,625
12,424
Healing
22,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,272
2,282
86
6,060
16,378
15,402
610
1,991
14,387
24,342
0
L
Cerberus
5,662
284
28
4,558
22,989
16,145
0
9,883
13,106
19,133
0
L
10,134
5,216
0
659
15,306
3,510
0
7,490
7,816
0
58,363
L
Danzaburou
KillerBlack4360
Danzaburou
1,413
540
0
558
2,910
432
0
598
2,312
0
9,053
W
Anubis
21,481
607
0
6,103
12,864
5,587
1,079
222
12,642
69,620
2,558
W
Nemesis
ToasterTim10
Nemesis
7,330
2,668
0
2,742
11,588
4,662
997
1,355
10,233
0
45,872
L
9,016
2,013
0
2,185
17,408
4,454
0
5,445
11,963
0
40,269
W
Neith
binuyo95
Neith
17,088
7,726
0
4,630
11,237
3,572
7,973
1,656
9,581
0
67,974
W
9,610
2,528
0
2,389
14,149
11,402
1,474
438
13,711
0
41,771
L
Sun Wukong
draglukK
Sun Wukong
12,102
4,365
43
4,393
17,941
7,201
0
4,972
12,969
0
53,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,017
Gold Earned
51,833
321
Minions Killed
360
0
Camps Cleared
0
1,228,916
Distance Traveled
1,596,203
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,174
565
27
2
0
325,360
0
L
Cerberus
9,124
507
33
2
0
301,285
1
L
Skadi
9,560
531
116
6
0
276,913
1
L
Danzaburou
5,346
297
11
1
0
86,851
1
W
Anubis
10,956
609
88
5
0
300,158
2
W
Nemesis
9,591
533
64
4
0
383,188
0
L
Pele
7,780
432
66
4
0
298,929
3
W
Neith
11,240
624
101
6
0
242,791
0
W
Odin
9,872
548
80
4
0
344,706
0
L
Sun Wukong
9,207
512
95
5
0
264,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role