Player Matchup

Danzaburou
Danzaburou
Alasboro
Danzaburou
Level 89
God Stats
24W - 14L
1,574 SR
Queue Stats
347W - 328L
1,531 Elo+
Party 2
Nox
Nox
GosHcaN
Nox
Level 160
God Stats
5W - 5L
1,504 SR
Queue Stats
461W - 426L
1,509 Elo+
Party 2
Gilgamesh
Gilgamesh
SaladSIM
Gilgamesh
Level 87
God Stats
6W - 7L
1,398 SR
Queue Stats
281W - 276L
1,563 Elo+
Party 2
Ymir
Ymir
TheMadchine
Ymir
Level 137
God Stats
127W - 78L
1,652 SR
Queue Stats
335W - 251L
1,511 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Twister0srb
Tsukuyomi
Level 122
God Stats
6W - 3L
1,350 SR
Queue Stats
181W - 178L
1,542 Elo+
Party 2
Team Averages
Level 119
1,496 SR
1,531 Elo+

VS

Team Averages
Level 106
1,540 SR
1,486 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
oldhuntr
Bakasura
Level 158
God Stats
3W - 3L
1,699 SR
Queue Stats
113W - 110L
1,504 Elo+
Party 1
Hercules
Hercules
wsmii
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 86L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alasboro
Danzaburou
11
11 / 2 / 2
7,570
757
9,419
6,407
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
10
4 / 0 / 4
6,234
623
3,113
1,892
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
SaladSIM
Gilgamesh
9
0 / 1 / 1
5,454
545
2,891
4,822
2,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
2 / 0 / 12
6,964
696
4,041
6,772
5,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Twister0srb
Tsukuyomi
10
3 / 3 / 5
5,834
583
4,655
6,534
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 0 / 0
5,960
596
2,431
3,890
997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
 
Medusa
9
3 / 4 / 0
5,866
587
3,731
6,854
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
 
Discordia
8
0 / 6 / 1
4,376
438
1,446
5,282
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
oldhuntr
Bakasura
9
0 / 4 / 3
5,230
523
1,842
7,902
2,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
wsmii
Hercules
9
1 / 6 / 3
5,061
506
3,370
9,914
2,931
Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
20
Kills
6
6
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
0
0
2
L
Medusa
 
Medusa
3
4
0
0.75
L
Discordia
 
Discordia
0
6
1
0.08
W
Danzaburou
Alasboro
Danzaburou
11
2
2
6
W
Nox
4
0
4
6
W
Gilgamesh
SaladSIM
Gilgamesh
0
1
1
0.5
W
2
0
12
8
W
Tsukuyomi
Twister0srb
Tsukuyomi
3
3
5
1.83
L
Bakasura
oldhuntr
Bakasura
0
4
3
0.38
L
Hercules
wsmii
Hercules
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,119
Damage
12,820
26,427
Taken
33,842
13,505
Mitigated
8,384
8,922
Healing
8,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,431
64
132
2,546
3,890
997
0
0
3,890
28,275
0
L
Medusa
 
Medusa
3,731
1,839
0
2,328
6,854
946
0
738
6,116
0
26,330
L
Discordia
 
Discordia
1,446
212
0
280
5,282
984
0
1,773
3,509
16,633
0
W
Danzaburou
Alasboro
Danzaburou
9,419
5,372
0
2,409
6,407
2,159
1,706
103
6,304
0
39,604
W
Nox
3,113
438
0
364
1,892
661
1,104
633
1,259
28,870
0
W
Gilgamesh
SaladSIM
Gilgamesh
2,891
800
0
1,397
4,822
2,944
0
2,341
2,371
0
22,521
W
4,041
1,089
148
2,494
6,772
5,761
300
156
6,576
20,328
2,878
W
Tsukuyomi
Twister0srb
Tsukuyomi
4,655
800
0
2,110
6,534
1,980
578
644
5,509
0
24,707
L
Bakasura
oldhuntr
Bakasura
1,842
1,339
0
1,766
7,902
2,526
0
1,691
6,211
0
24,064
L
Hercules
wsmii
Hercules
3,370
654
46
952
9,914
2,931
0
2,705
7,209
0
18,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,056
Gold Earned
26,493
240
Minions Killed
249
0
Camps Cleared
0
982,626
Distance Traveled
963,352
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,960
596
69
7
0
208,406
2
L
Medusa
5,866
587
55
6
0
187,389
3
L
Discordia
4,376
438
28
3
0
160,590
2
W
Danzaburou
7,570
757
63
6
0
182,657
2
W
Nox
6,234
623
60
6
0
197,211
2
W
Gilgamesh
5,454
545
49
5
0
193,809
2
W
Ymir
6,964
696
27
3
0
204,760
1
W
Tsukuyomi
5,834
583
41
4
0
204,189
0
L
Bakasura
5,230
523
64
6
0
205,832
2
L
Hercules
5,061
506
33
3
0
201,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role