Player Matchup

Geb
Geb
Gold V
 
Geb
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Gold V
DonutBlinkk
Thoth
Gold V
Level 111
God Stats
3W - 0L
1,778 SR
Queue Stats
20W - 16L
1,392 MMR
Party 1
Horus
Horus
Gold V
StriQen
Horus
Gold V
Level 148
God Stats
4W - 1L
1,454 SR
Queue Stats
20W - 16L
1,392 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,577 SR
1,428 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 79
1,500 SR
1,240 MMR
Ra
Ra
Bronze IV
CRYSTALCARDiNAL
Ra
Bronze IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 MMR
Party 2
Neith
Neith
Bronze IV
EYeSontheprize11
Neith
Bronze IV
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,500 MMR
Party 2
Mulan
Mulan
Bronze I
KCwolf1989z
Mulan
Bronze I
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 155L
721 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 1 / 8
11,194
746
4,522
18,226
16,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 4 / 8
11,262
751
10,657
9,112
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
StriQen
Horus
17
6 / 1 / 4
12,001
800
11,321
17,714
15,682
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
GilgameshChaacAchillesMedusaBastet

VS

Bans
ZeusAtlasCliodhnaKumbhakarnaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
10,407
694
6,869
10,377
3,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 6 / 1
9,903
660
13,073
17,035
4,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 1 / 3
8,670
578
1,080
3,780
1,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
11
Kills
5
6
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
8
6
L
2
4
3
0.88
W
3
4
8
1.75
L
3
6
1
0.58
L
0
1
3
1.5
W
Horus
StriQen
Horus
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,500
Damage
21,022
45,052
Taken
31,192
36,053
Mitigated
9,037
16,652
Healing
7,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,522
873
840
4,120
18,226
16,941
1,262
2,617
15,009
22,469
0
L
6,869
226
305
2,003
10,377
3,035
0
4,977
5,400
46,833
0
W
10,657
358
0
636
9,112
3,430
595
1,738
7,374
43,980
0
L
13,073
6,289
270
4,148
17,035
4,496
0
8,802
8,233
0
36,292
L
1,080
230
0
851
3,780
1,506
0
1,833
1,947
0
1,942
W
Horus
StriQen
Horus
11,321
5,800
3,932
7,124
17,714
15,682
1,105
3,587
14,051
0
47,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,457
Gold Earned
28,980
168
Minions Killed
124
9
Camps Cleared
3
808,379
Distance Traveled
544,511
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,194
746
23
2
2
287,582
2
L
Ra
10,407
694
81
5
2
252,233
3
W
Thoth
11,262
751
86
6
1
220,725
1
L
Neith
9,903
660
41
3
1
237,827
0
L
Mulan
8,670
578
2
0
0
54,451
1
W
Horus
12,001
800
59
4
6
300,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role