Player Matchup

Izanami
Izanami
Boobityyy
Izanami
Level 160
God Stats
13W - 7L
1,767 SR
Queue Stats
279W - 291L
1,559 Elo+
Party 1
Ra
Ra
Galahaund
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,455 Elo+
Party 2
Olorun
Olorun
ItyBittyBoop
Olorun
Level 11
God Stats
0W - 1L
1,393 SR
Queue Stats
1W - 8L
1,126 Elo+
Party 1
Ullr
Ullr
SadDeadFish
Ullr
Level 36
God Stats
5W - 5L
1,502 SR
Queue Stats
53W - 31L
1,580 Elo+
Solo
Ares
Ares
SirDiscord33
Ares
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,467 Elo+
Party 2
Team Averages
Level 62
1,532 SR
1,437 Elo+

VS

Team Averages
Level 44
1,643 SR
1,441 Elo+
Atlas
Atlas
Eight_Bitx
Atlas
Level 63
God Stats
15W - 12L
1,382 SR
Queue Stats
20W - 27L
1,428 Elo+
Party 3
Nu Wa
Nu Wa
LhitSord
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 40L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
OldManKems
Gilgamesh
Level 59
God Stats
5W - 10L
1,647 SR
Queue Stats
35W - 31L
1,534 Elo+
Party 3
Hou Yi
Hou Yi
Princessiann
Hou Yi
Level 53
God Stats
4W - 4L
1,689 SR
Queue Stats
32W - 29L
1,530 Elo+
Party 3
Nox
Nox
wwinters
Nox
Level 14
God Stats
1W - 1L
1,997 SR
Queue Stats
19W - 27L
1,285 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Boobityyy
Izanami
16
2 / 4 / 4
9,796
816
5,417
13,102
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 7 / 5
8,199
683
9,947
10,171
3,401
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
13
0 / 4 / 1
7,407
617
2,116
9,584
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 7 / 1
9,104
759
6,902
14,385
5,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 6 / 2
8,217
685
6,653
14,501
12,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
4 / 1 / 17
9,649
804
9,692
9,873
8,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
LhitSord
Nu Wa
16
2 / 4 / 13
9,332
778
10,763
9,130
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
OldManKems
Gilgamesh
17
9 / 0 / 12
9,921
827
14,091
9,276
8,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
17
9 / 1 / 12
9,969
831
14,566
7,911
4,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 2 / 12
9,611
801
6,492
6,369
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
94
8
Kills
28
28
Deaths
8
13
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Izanami
Boobityyy
Izanami
2
4
4
1
W
Atlas
4
1
17
12.5
L
0
7
5
0.36
L
Olorun
0
4
1
0.13
W
Nu Wa
LhitSord
Nu Wa
2
4
13
2.13
W
Gilgamesh
OldManKems
Gilgamesh
9
0
12
15
W
Hou Yi
9
1
12
15
L
4
7
1
0.64
L
2
6
2
0.5
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,035
Damage
55,604
61,743
Taken
42,559
29,288
Mitigated
27,638
7,092
Healing
8,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Boobityyy
Izanami
5,417
3,325
0
3,060
13,102
4,414
1,362
5,239
7,460
0
45,944
W
Atlas
9,692
3,020
0
1,950
9,873
8,727
524
5,976
3,897
18,006
0
L
9,947
903
1,209
541
10,171
3,401
0
4,826
5,093
32,682
0
L
Olorun
2,116
1,313
211
1,533
9,584
3,136
0
5,567
3,583
11,055
0
W
Nu Wa
LhitSord
Nu Wa
10,763
2,457
0
1,206
9,130
3,330
1,485
4,064
5,066
36,619
0
W
Gilgamesh
OldManKems
Gilgamesh
14,091
6,251
319
2,912
9,276
8,980
1,025
2,964
6,312
0
23,418
W
Hou Yi
14,566
5,985
0
1,941
7,911
4,093
1,326
4,631
3,280
0
39,579
L
6,902
3,054
0
538
14,385
5,352
0
4,434
9,428
0
27,801
L
6,653
195
0
0
14,501
12,985
0
5,534
8,410
13,097
0
W
6,492
466
310
340
6,369
2,508
1,331
1,081
5,288
33,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,723
Gold Earned
48,482
215
Minions Killed
222
0
Camps Cleared
0
1,112,286
Distance Traveled
1,235,760
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,796
816
73
6
0
215,358
0
W
Atlas
9,649
804
10
1
0
255,120
0
L
Ra
8,199
683
48
4
0
240,626
1
L
Olorun
7,407
617
27
2
0
207,901
0
W
Nu Wa
9,332
778
57
5
0
231,519
1
W
Gilgamesh
9,921
827
22
2
0
264,421
0
W
Hou Yi
9,969
831
64
5
0
236,222
1
L
Ullr
9,104
759
56
5
0
223,246
1
L
Ares
8,217
685
11
1
0
225,155
1
W
Nox
9,611
801
69
6
0
248,478
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role