Player Matchup

Ymir
Ymir
Boogabooga7641
Ymir
Level 17
God Stats
3W - 10L
1,164 SR
Queue Stats
11W - 32L
1,207 Elo+
Party 1
Da Ji
Da Ji
BussySlayer23
Da Ji
Level 59
God Stats
0W - 3L
1,326 SR
Queue Stats
127W - 140L
1,429 Elo+
Party 1
Izanami
Izanami
My Flirtation
Izanami
Level 69
God Stats
22W - 14L
1,535 SR
Queue Stats
442W - 444L
1,427 Elo+
Solo
Mulan
Mulan
Pillar726
Mulan
Level 31
God Stats
10W - 18L
1,258 SR
Queue Stats
102W - 103L
1,357 Elo+
Party 1
Hel
Hel
wanderwoman95
Hel
Level 50
God Stats
3W - 6L
1,500 SR
Queue Stats
63W - 77L
1,417 Elo+
Party 1
Team Averages
Level 45
1,356 SR
1,367 Elo+

VS

Team Averages
Level 71
1,469 SR
1,407 Elo+
Morgan Le Fay
Morgan Le Fay
Ryuhnnn
Morgan Le Fay
Level 56
God Stats
1W - 2L
1,284 SR
Queue Stats
377W - 425L
1,410 Elo+
Party 2
Guan Yu
Guan Yu
TerminalVoltage
Guan Yu
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 325L
1,366 Elo+
Solo
Thor
Thor
jimmy6ix6
Thor
Level 47
God Stats
4W - 4L
1,500 SR
Queue Stats
95W - 81L
1,439 Elo+
Party 2
Bacchus
Bacchus
markyy-gg
Bacchus
Level 63
God Stats
5W - 4L
1,461 SR
Queue Stats
318W - 339L
1,391 Elo+
Party 2
Charybdis
Charybdis
suck666
Charybdis
Level 44
God Stats
4W - 2L
1,600 SR
Queue Stats
46W - 67L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 5
8,921
446
3,442
24,134
20,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 11 / 1
8,209
410
8,321
18,456
5,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
16
4 / 6 / 1
10,012
501
12,083
15,420
4,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Pillar726
Mulan
16
5 / 5 / 0
10,713
536
12,093
17,450
11,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 11 / 3
7,534
377
2,477
13,529
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ryuhnnn
Morgan Le Fay
19
21 / 0 / 10
12,426
621
29,921
11,113
5,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 5
8,986
449
4,725
14,464
17,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
16
7 / 4 / 9
10,131
507
13,552
16,213
7,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bacchus
markyy-gg
Bacchus
15
7 / 0 / 17
10,937
547
9,246
11,536
20,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
suck666
Charybdis
16
4 / 4 / 7
9,800
490
10,553
16,267
4,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
88
12
Kills
40
41
Deaths
12
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
2
11
1
0.23
L
Izanami
4
6
1
0.75
L
Mulan
Pillar726
Mulan
5
5
0
1
W
Morgan Le Fay
Ryuhnnn
Morgan Le Fay
21
0
10
26
W
1
4
5
0.88
W
Thor
7
4
9
2.88
W
Bacchus
markyy-gg
Bacchus
7
0
17
15.5
W
Charybdis
suck666
Charybdis
4
4
7
1.88
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,416
Damage
67,997
88,989
Taken
69,593
46,338
Mitigated
55,399
9,879
Healing
24,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,442
845
0
981
24,134
20,238
100
11,194
12,864
13,804
0
L
8,321
2,185
0
998
18,456
5,777
0
8,002
10,382
0
38,652
L
Izanami
12,083
7,637
0
2,968
15,420
4,310
462
4,200
11,220
0
75,660
L
Mulan
Pillar726
Mulan
12,093
3,237
0
3,065
17,450
11,627
2,839
6,220
10,768
0
73,065
W
Morgan Le Fay
Ryuhnnn
Morgan Le Fay
29,921
3,932
433
3,952
11,113
5,705
2,116
1,635
9,346
97,953
0
W
4,725
781
1,766
4,841
14,464
17,224
965
1,184
12,821
0
37,706
W
Thor
13,552
6,318
0
4,830
16,213
7,294
1,680
1,343
14,702
0
58,318
W
Bacchus
markyy-gg
Bacchus
9,246
1,632
0
1,992
11,536
20,670
806
811
10,653
23,520
6,702
W
Charybdis
suck666
Charybdis
10,553
7,529
0
6,736
16,267
4,506
2,541
946
15,321
0
66,056
L
2,477
330
400
1,467
13,529
4,386
577
9,220
4,309
20,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,389
Gold Earned
52,280
393
Minions Killed
447
0
Camps Cleared
0
1,680,454
Distance Traveled
1,889,139
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,921
446
16
1
0
353,839
1
L
Da Ji
8,209
410
53
3
0
338,264
2
L
Izanami
10,012
501
136
7
0
335,633
3
L
Mulan
10,713
536
158
8
0
341,536
0
W
Morgan Le Fay
12,426
621
141
7
0
399,724
11
W
Guan Yu
8,986
449
77
4
0
351,945
2
W
Thor
10,131
507
95
5
0
387,297
0
W
Bacchus
10,937
547
35
2
0
402,963
0
W
Charybdis
9,800
490
99
5
0
347,210
3
L
Hel
7,534
377
30
2
0
311,182
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role