Player Matchup

Ra
Ra
ElTorrez77
Ra
Level 147
God Stats
13W - 7L
1,218 SR
Queue Stats
84W - 87L
1,411 Elo+
Solo
Neith
Neith
HumdrumTundra78
Neith
Level 64
God Stats
17W - 21L
1,362 SR
Queue Stats
154W - 166L
1,423 Elo+
Party 1
Agni
Agni
JayMVP_TV
Agni
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 164L
1,537 Elo+
Solo
Fenrir
Fenrir
PandaLuchon9
Fenrir
Level 63
God Stats
16W - 23L
1,351 SR
Queue Stats
158W - 172L
1,424 Elo+
Party 1
Yemoja
Yemoja
WarScreams
Yemoja
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,454 Elo+
Solo
Team Averages
Level 96
1,386 SR
1,450 Elo+

VS

Team Averages
Level 106
1,453 SR
1,418 Elo+
Cthulhu
Cthulhu
BigB_7139
Cthulhu
Level 52
God Stats
3W - 6L
1,452 SR
Queue Stats
350W - 392L
1,420 Elo+
Solo
Osiris
Osiris
Probert1977
Osiris
Level 145
God Stats
2W - 7L
1,287 SR
Queue Stats
180W - 196L
1,410 Elo+
Party 2
Skadi
Skadi
Turk420
Skadi
Level 127
God Stats
0W - 1L
1,301 SR
Queue Stats
15W - 24L
1,385 Elo+
Party 2
Da Ji
Da Ji
Yongbokkie
Da Ji
Level 85
God Stats
17W - 13L
1,606 SR
Queue Stats
158W - 150L
1,425 Elo+
Party 3
Discordia
Discordia
areumae
Discordia
Level 119
God Stats
15W - 11L
1,618 SR
Queue Stats
274W - 252L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 0
8,922
595
4,172
6,094
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 4
7,422
495
6,709
5,723
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
14
1 / 2 / 0
7,883
526
8,125
8,153
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
12
6 / 3 / 2
7,482
499
4,322
10,306
3,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
WarScreams
Yemoja
11
0 / 0 / 8
7,091
473
4,774
8,041
6,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigB_7139
Cthulhu
10
0 / 5 / 1
6,295
420
3,528
9,686
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
14
3 / 1 / 1
8,357
557
7,771
13,268
10,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Turk420
Skadi
11
1 / 5 / 0
7,033
469
6,987
9,517
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Da Ji
15
4 / 0 / 1
8,520
568
3,032
8,228
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
areumae
Discordia
14
0 / 2 / 2
7,850
523
3,598
6,047
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
13
Kills
8
8
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigB_7139
Cthulhu
0
5
1
0.1
W
2
3
0
0.67
W
4
0
4
6
W
Agni
1
2
0
0.5
W
Fenrir
6
3
2
2.33
L
Osiris
3
1
1
3.5
L
Skadi
Turk420
Skadi
1
5
0
0.2
W
Yemoja
WarScreams
Yemoja
0
0
8
4
L
Da Ji
4
0
1
4.5
L
Discordia
areumae
Discordia
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,102
Damage
24,916
38,317
Taken
46,746
16,354
Mitigated
23,334
16,116
Healing
16,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigB_7139
Cthulhu
3,528
172
756
1,675
9,686
5,293
0
2,125
7,561
15,805
0
W
4,172
0
89
1,886
6,094
2,120
56
2,054
3,834
74,564
0
W
6,709
2,330
1
4,296
5,723
1,713
592
1,716
4,007
0
40,194
W
Agni
8,125
844
0
3,943
8,153
2,666
0
0
8,153
51,940
0
W
Fenrir
4,322
875
0
1,779
10,306
3,826
0
1,413
8,755
0
26,569
L
Osiris
7,771
1,577
0
6,328
13,268
10,565
0
8,606
4,662
0
51,847
L
Skadi
Turk420
Skadi
6,987
3,035
0
1,715
9,517
2,596
0
1,720
7,797
0
51,747
W
Yemoja
WarScreams
Yemoja
4,774
329
552
3,570
8,041
6,029
429
1,559
6,442
16,078
0
L
Da Ji
3,032
233
0
4,768
8,228
3,165
0
1,166
7,062
0
51,807
L
Discordia
areumae
Discordia
3,598
445
0
1,360
6,047
1,715
0
3,454
2,593
52,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,800
Gold Earned
38,055
395
Minions Killed
424
0
Camps Cleared
0
1,407,755
Distance Traveled
1,413,583
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,295
420
20
1
0
290,442
5
W
Ra
8,922
595
153
10
0
297,842
6
W
Neith
7,422
495
76
5
0
261,086
4
W
Agni
7,883
526
104
7
0
257,382
4
W
Fenrir
7,482
499
45
3
0
304,302
3
L
Osiris
8,357
557
98
7
0
273,639
2
L
Skadi
7,033
469
100
7
0
238,915
1
W
Yemoja
7,091
473
17
1
0
287,143
4
L
Da Ji
8,520
568
95
6
0
331,362
3
L
Discordia
7,850
523
111
7
0
279,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role