Player Matchup

Medusa
Medusa
CloakingSum
Medusa
Level 28
God Stats
3W - 0L
1,808 SR
Queue Stats
6W - 2L
1,807 Elo+
Party 2
Vulcan
Vulcan
FlappyWhale
Vulcan
Level 159
God Stats
4W - 1L
1,789 SR
Queue Stats
285W - 193L
1,801 Elo+
Party 2
Kali
Kali
Nanawave
Kali
Level 127
God Stats
6W - 4L
1,927 SR
Queue Stats
214W - 132L
1,789 Elo+
Party 2
Ymir
Ymir
SLEDGEHAMMER59
Ymir
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,700 Elo+
Party 2
Hades
Hades
TheLilcaptain
Hades
Level 48
God Stats
12W - 2L
1,868 SR
Queue Stats
223W - 128L
1,805 Elo+
Party 2
Team Averages
Level 83
1,778 SR
1,781 Elo+

VS

Team Averages
Level 61
1,573 SR
1,490 Elo+
Jing Wei
Jing Wei
baronsnuts666
Jing Wei
Level 13
God Stats
5W - 2L
1,500 SR
Queue Stats
58W - 52L
1,285 Elo+
Party 1
Merlin
Merlin
biglarryy666
Merlin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 89L
1,535 Elo+
Party 1
Sylvanus
Sylvanus
bobjones666
Sylvanus
Level 69
God Stats
8W - 3L
1,611 SR
Queue Stats
146W - 120L
1,519 Elo+
Party 1
Chang'e
Chang'e
bulma666
Chang'e
Level 28
God Stats
2W - 2L
1,756 SR
Queue Stats
39W - 43L
1,505 Elo+
Party 1
Thanatos
Thanatos
penguin104
Thanatos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 104L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 0 / 2
8,705
580
5,248
3,902
1,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
17
6 / 0 / 2
10,123
675
9,822
5,171
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
16
6 / 1 / 7
10,106
674
8,860
12,904
4,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 6
7,976
532
2,211
8,509
7,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 1 / 5
10,006
667
10,706
14,647
12,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
baronsnuts666
Jing Wei
13
1 / 5 / 1
7,723
515
7,398
11,898
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
11
0 / 6 / 0
6,420
428
3,537
9,107
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
bobjones666
Sylvanus
10
0 / 4 / 0
6,440
429
2,846
12,304
8,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Chang'e
bulma666
Chang'e
13
0 / 4 / 0
7,033
469
1,788
8,171
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
penguin104
Thanatos
12
1 / 4 / 0
7,028
469
3,374
11,766
4,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
23
Kills
2
3
Deaths
23
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
0
2
6
W
Vulcan
6
0
2
7
W
Kali
6
1
7
9.5
W
1
1
6
4
W
5
1
5
7.5
L
Jing Wei
baronsnuts666
Jing Wei
1
5
1
0.3
L
Merlin
0
6
0
0
L
Sylvanus
bobjones666
Sylvanus
0
4
0
0
L
Chang'e
bulma666
Chang'e
0
4
0
0
L
Thanatos
penguin104
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,847
Damage
18,943
45,133
Taken
53,246
27,652
Mitigated
22,235
20,848
Healing
16,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,248
1,523
0
1,727
3,902
1,189
1,470
1,151
2,751
0
46,944
W
Vulcan
9,822
1,560
0
1,883
5,171
1,812
1,070
1,818
3,353
91,693
0
W
Kali
8,860
5,572
0
6,893
12,904
4,946
809
2,236
10,668
0
66,417
W
2,211
448
0
1,179
8,509
7,687
498
1,250
7,259
23,651
0
W
10,706
1,271
25
9,141
14,647
12,018
769
1,716
12,931
61,938
0
L
Jing Wei
baronsnuts666
Jing Wei
7,398
4,416
0
3,576
11,898
4,553
0
6,644
5,254
0
56,085
L
Merlin
3,537
181
261
1,023
9,107
2,829
0
6,155
2,952
41,232
0
L
Sylvanus
bobjones666
Sylvanus
2,846
631
42
2,142
12,304
8,308
0
2,905
9,399
25,167
0
L
Chang'e
bulma666
Chang'e
1,788
177
512
2,119
8,171
2,202
287
1,603
6,568
41,121
0
L
Thanatos
penguin104
Thanatos
3,374
735
0
6,645
11,766
4,343
0
5,432
6,334
0
41,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,916
Gold Earned
34,644
526
Minions Killed
398
0
Camps Cleared
0
1,569,474
Distance Traveled
1,300,678
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,705
580
88
6
0
302,749
5
W
Vulcan
10,123
675
165
11
0
343,419
11
W
Kali
10,106
674
115
8
0
349,919
2
W
Ymir
7,976
532
32
2
0
285,869
3
W
Hades
10,006
667
126
8
0
287,518
1
L
Jing Wei
7,723
515
111
7
0
255,910
9
L
Merlin
6,420
428
99
7
0
231,009
5
L
Sylvanus
6,440
429
40
3
0
243,458
3
L
Chang'e
7,033
469
75
5
0
262,032
7
L
Thanatos
7,028
469
73
5
0
308,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role