Player Matchup

Merlin
Merlin
R6_Trippy
Merlin
Level 127
God Stats
0W - 3L
1,339 SR
Queue Stats
117W - 133L
1,474 Elo+
Party 3
Ares
Ares
TeamWarGhost
Ares
Level 39
God Stats
1W - 1L
1,658 SR
Queue Stats
26W - 37L
1,381 Elo+
Party 1
Osiris
Osiris
Tytanium04
Osiris
Level 29
God Stats
1W - 2L
1,503 SR
Queue Stats
90W - 114L
1,494 Elo+
Party 3
Hou Yi
Hou Yi
firehandz
Hou Yi
Level 124
God Stats
3W - 10L
1,436 SR
Queue Stats
110W - 96L
1,488 Elo+
Party 1
Ao Kuang
Ao Kuang
lordpol9602
Ao Kuang
Level 77
God Stats
2W - 8L
1,140 SR
Queue Stats
176W - 197L
1,466 Elo+
Party 1
Team Averages
Level 79
1,415 SR
1,461 Elo+

VS

Team Averages
Level 70
1,496 SR
1,595 Elo+
Neith
Neith
Bakasura3715
Neith
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,723 Elo+
Party 2
Atlas
Atlas
byP4CO
Atlas
Level 121
God Stats
1W - 1L
1,351 SR
Queue Stats
94W - 79L
1,537 Elo+
Party 2
Shiva
Shiva
lFKl Titan
Shiva
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 116L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
xRoyalxDeathx
Cthulhu
Level 34
God Stats
10W - 10L
1,629 SR
Queue Stats
62W - 49L
1,548 Elo+
Solo
Hades
Hades
xXGMXxZurc
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
R6_Trippy
Merlin
13
1 / 6 / 2
8,836
465
7,826
10,563
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 8 / 2
6,857
361
5,131
16,394
13,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
Tytanium04
Osiris
13
0 / 3 / 1
7,638
402
3,654
11,376
11,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
firehandz
Hou Yi
14
2 / 5 / 0
8,344
439
8,531
12,863
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
lordpol9602
Ao Kuang
15
7 / 7 / 2
9,785
515
12,317
21,241
6,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 11
11,438
602
15,791
13,895
5,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
byP4CO
Atlas
17
7 / 5 / 5
10,307
542
6,730
18,154
8,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
16
5 / 1 / 16
10,897
574
8,648
18,426
23,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
17
1 / 1 / 2
10,328
544
7,716
7,995
7,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
19
13 / 2 / 9
12,069
635
16,260
12,979
7,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
10
Kills
29
29
Deaths
10
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Merlin
R6_Trippy
Merlin
1
6
2
0.33
L
0
8
2
0.13
L
Osiris
Tytanium04
Osiris
0
3
1
0.17
W
Atlas
byP4CO
Atlas
7
5
5
1.9
L
Hou Yi
firehandz
Hou Yi
2
5
0
0.4
W
Shiva
5
1
16
13
L
Ao Kuang
lordpol9602
Ao Kuang
7
7
2
1.14
W
Cthulhu
1
1
2
2
W
Hades
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,459
Damage
55,145
72,437
Taken
71,449
38,674
Mitigated
51,519
16,629
Healing
20,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,791
9,044
0
5,470
13,895
5,355
7,221
4,997
8,898
0
104,900
L
Merlin
R6_Trippy
Merlin
7,826
329
0
1,050
10,563
3,159
340
7,294
3,269
56,449
0
L
5,131
235
309
2,866
16,394
13,417
0
5,584
10,810
14,764
0
L
Osiris
Tytanium04
Osiris
3,654
659
0
1,149
11,376
11,535
0
6,574
4,802
0
30,552
W
Atlas
byP4CO
Atlas
6,730
867
0
3,890
18,154
8,295
104
7,551
10,563
53,206
0
L
Hou Yi
firehandz
Hou Yi
8,531
3,913
0
3,719
12,863
3,775
818
2,965
9,898
0
56,763
W
Shiva
8,648
1,381
778
3,319
18,426
23,100
470
4,643
13,703
6,558
26,035
L
Ao Kuang
lordpol9602
Ao Kuang
12,317
3,894
0
7,536
21,241
6,788
0
10,045
11,196
53,273
0
W
Cthulhu
7,716
1,111
0
1,172
7,995
7,397
192
2,711
4,882
61,842
0
W
Hades
16,260
1,753
869
5,225
12,979
7,372
896
5,372
7,567
81,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,460
Gold Earned
55,039
359
Minions Killed
550
0
Camps Cleared
0
1,628,066
Distance Traveled
1,760,366
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,438
602
175
9
0
308,676
2
L
Merlin
8,836
465
105
6
0
283,392
5
L
Ares
6,857
361
11
1
0
347,526
1
L
Osiris
7,638
402
49
3
0
334,644
3
W
Atlas
10,307
542
89
5
0
392,185
0
L
Hou Yi
8,344
439
99
5
0
301,259
1
W
Shiva
10,897
574
41
2
0
404,009
3
L
Ao Kuang
9,785
515
95
5
0
361,245
0
W
Cthulhu
10,328
544
115
6
0
254,773
0
W
Hades
12,069
635
130
7
0
400,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role