Player Matchup

Geb
Geb
Silver I
JHuns1
Geb
Silver I
Level 137
God Stats
14W - 8L
1,740 SR
Queue Stats
17W - 12L
1,561 MMR
Party 2
Fenrir
Fenrir
Gold IV
ShivverBurn
Fenrir
Gold IV
Level 40
God Stats
3W - 2L
1,618 SR
Queue Stats
9W - 8L
1,636 MMR
Party 2
Anubis
Anubis
Silver I
Stairfax
Anubis
Silver I
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,566 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,620 SR
1,588 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,589 SR
1,451 MMR
Thor
Thor
Silver II
 
Thor
Silver II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Gold IV
ZampaTeste
Zeus
Gold IV
Level 155
God Stats
5W - 4L
1,712 SR
Queue Stats
71W - 105L
1,410 MMR
Party 1
Jormungandr
Jormungandr
Bronze IV
lovemonkey999
Jormungandr
Bronze IV
Level 88
God Stats
0W - 1L
1,554 SR
Queue Stats
5W - 11L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
JHuns1
Geb
13
0 / 1 / 9
8,756
674
4,062
15,112
13,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
12
2 / 3 / 7
8,337
641
9,407
12,256
10,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Stairfax
Anubis
16
8 / 3 / 2
10,091
776
12,679
10,423
4,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
GilgameshPersephoneOdinThothShiva

VS

Bans
AresGaneshaScyllaMulanAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
3 / 2 / 4
8,608
662
13,751
11,419
2,600
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 5 / 2
8,752
673
7,615
9,778
3,530
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
lovemonkey999
Jormungandr
12
1 / 3 / 6
8,422
648
9,266
11,324
10,649
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
10
Kills
7
7
Deaths
10
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
2
4
2.5
W
Geb
JHuns1
Geb
0
1
9
4.5
W
Fenrir
2
3
7
1.83
W
Anubis
Stairfax
Anubis
8
3
2
3
L
3
5
2
0.8
L
Jormungandr
lovemonkey999
Jormungandr
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,148
Damage
30,632
37,791
Taken
32,521
28,512
Mitigated
16,779
12,501
Healing
5,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
13,751
2,432
0
1,453
11,419
2,600
0
7,542
3,877
0
26,236
W
Geb
JHuns1
Geb
4,062
515
558
2,316
15,112
13,811
108
5,737
9,375
11,197
0
W
Fenrir
9,407
4,693
773
3,626
12,256
10,065
770
5,400
6,856
0
18,037
W
Anubis
Stairfax
Anubis
12,679
451
0
5,228
10,423
4,636
732
6,069
4,354
52,606
0
L
7,615
163
0
1,474
9,778
3,530
0
3,527
6,251
31,419
0
L
Jormungandr
lovemonkey999
Jormungandr
9,266
2,751
337
1,846
11,324
10,649
24
5,963
5,361
25,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,184
Gold Earned
25,782
131
Minions Killed
122
6
Camps Cleared
4
682,272
Distance Traveled
642,815
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,608
662
33
3
1
218,729
5
W
Geb
8,756
674
10
1
0
240,033
3
W
Fenrir
8,337
641
24
2
2
234,693
5
W
Anubis
10,091
776
97
7
4
207,546
2
L
Zeus
8,752
673
57
4
3
208,851
5
L
Jormungandr
8,422
648
32
2
0
215,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role