Player Matchup

Ra
Ra
Attacka
Ra
Level 7
God Stats
6W - 0L
1,797 SR
Queue Stats
97W - 12L
1,734 Elo+
Party 3
Hachiman
Hachiman
Dogfort
Hachiman
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 34L
1,622 Elo+
Party 2
Atlas
Atlas
JaeSpade
Atlas
Level 160
God Stats
6W - 2L
1,612 SR
Queue Stats
56W - 13L
1,559 Elo+
Party 3
Shiva
Shiva
Spirtzxx
Shiva
Level 126
God Stats
5W - 4L
1,694 SR
Queue Stats
128W - 110L
1,607 Elo+
Party 2
Set
Set
killsworth
Set
Level 130
God Stats
3W - 6L
1,500 SR
Queue Stats
290W - 271L
1,604 Elo+
Party 2
Team Averages
Level 94
1,621 SR
1,625 Elo+

VS

Team Averages
Level 95
1,669 SR
1,566 Elo+
Hou Yi
Hou Yi
BasedGodB23
Hou Yi
Level 125
God Stats
2W - 7L
1,482 SR
Queue Stats
62W - 63L
1,601 Elo+
Party 1
King Arthur
King Arthur
HTOP BATMAN
King Arthur
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 1
Terra
Terra
HTOPROCKET
Terra
Level 18
God Stats
4W - 4L
1,600 SR
Queue Stats
4W - 9L
1,503 Elo+
Party 1
Loki
Loki
HTOPSPIDERMAN
Loki
Level 103
God Stats
1W - 2L
1,879 SR
Queue Stats
35W - 28L
1,632 Elo+
Party 1
Anubis
Anubis
RedRegulator
Anubis
Level 129
God Stats
1W - 2L
1,883 SR
Queue Stats
43W - 42L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 9
11,264
805
21,004
10,823
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Dogfort
Hachiman
17
1 / 2 / 11
10,683
763
9,709
12,343
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
JaeSpade
Atlas
17
2 / 3 / 12
11,160
797
10,172
17,292
17,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shiva
Spirtzxx
Shiva
19
6 / 0 / 9
11,024
787
13,867
12,684
11,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 0 / 6
11,522
823
9,881
8,679
3,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
0 / 4 / 2
9,006
643
8,887
11,210
3,466
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
HTOP BATMAN
King Arthur
15
0 / 4 / 5
8,921
637
8,334
21,579
15,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
14
0 / 5 / 3
8,450
604
5,058
18,424
19,775
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
4 / 5 / 0
9,606
686
7,157
11,528
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
18
3 / 4 / 3
10,289
735
12,126
10,488
4,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
22
Kills
7
7
Deaths
22
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
L
Hou Yi
0
4
2
0.25
W
Hachiman
Dogfort
Hachiman
1
2
11
3.25
L
King Arthur
HTOP BATMAN
King Arthur
0
4
5
0.63
L
Terra
0
5
3
0.3
L
4
5
0
0.8
W
Atlas
JaeSpade
Atlas
2
3
12
2.67
L
Anubis
3
4
3
1.13
W
Shiva
Spirtzxx
Shiva
6
0
9
10.5
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,633
Damage
41,562
61,821
Taken
73,229
42,565
Mitigated
46,636
27,107
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,004
1,091
3,888
4,972
10,823
4,606
1,872
5,048
5,749
51,136
0
L
Hou Yi
8,887
4,507
0
1,235
11,210
3,466
953
3,461
7,593
0
36,217
W
Hachiman
Dogfort
Hachiman
9,709
6,043
0
4,655
12,343
4,759
2,938
3,287
8,941
0
47,332
L
King Arthur
HTOP BATMAN
King Arthur
8,334
216
311
6,244
21,579
15,013
0
10,169
10,567
0
19,755
L
Terra
5,058
432
500
407
18,424
19,775
363
9,514
8,137
10,666
0
L
7,157
1,739
0
777
11,528
3,584
0
4,223
7,149
0
25,231
W
Atlas
JaeSpade
Atlas
10,172
3,133
2,436
4,480
17,292
17,516
505
5,894
11,040
24,462
0
L
Anubis
12,126
67
0
4,199
10,488
4,798
497
4,029
6,287
55,626
0
W
Shiva
Spirtzxx
Shiva
13,867
1,571
124
4,932
12,684
11,703
1,875
1,637
10,691
3,118
23,129
W
9,881
2,849
0
1,620
8,679
3,981
1,153
1,318
7,248
0
53,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,653
Gold Earned
46,272
284
Minions Killed
217
0
Camps Cleared
0
1,441,268
Distance Traveled
1,344,569
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,264
805
69
5
0
307,222
1
L
Hou Yi
9,006
643
50
4
0
248,798
3
W
Hachiman
10,683
763
78
6
0
263,429
2
L
King Arthur
8,921
637
31
2
0
286,774
0
L
Terra
8,450
604
7
1
0
260,221
0
L
Loki
9,606
686
31
2
0
287,312
0
W
Atlas
11,160
797
27
2
0
269,772
3
L
Anubis
10,289
735
98
7
0
261,464
2
W
Shiva
11,024
787
37
3
0
305,185
0
W
Set
11,522
823
73
5
0
295,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role