Player Matchup

Ah Muzen Cab
Ah Muzen Cab
LvAidxn
Ah Muzen Cab
Level 27
God Stats
29W - 35L
1,425 SR
Queue Stats
437W - 451L
1,413 Elo+
Party 2
Bacchus
Bacchus
OnePunchLuffy-
Bacchus
Level 86
God Stats
7W - 7L
1,672 SR
Queue Stats
1,025W - 1,061L
1,438 Elo+
Party 2
Set
Set
Tentakool
Set
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 129L
1,393 Elo+
Solo
Osiris
Osiris
ThatboyyRome
Osiris
Level 115
God Stats
9W - 8L
1,607 SR
Queue Stats
702W - 708L
1,427 Elo+
Party 2
Janus
Janus
YWG-_-Jmoney
Janus
Level 121
God Stats
22W - 28L
1,521 SR
Queue Stats
610W - 599L
1,471 Elo+
Party 2
Team Averages
Level 87
1,545 SR
1,428 Elo+

VS

Team Averages
Level 107
1,575 SR
1,452 Elo+
Chang'e
Chang'e
JoyBoy2916
Chang'e
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 12L
1,275 Elo+
Party 1
Charybdis
Charybdis
MCKILLINGS1
Charybdis
Level 106
God Stats
5W - 3L
1,450 SR
Queue Stats
146W - 142L
1,491 Elo+
Solo
Vamana
Vamana
XsmashxreaperX
Vamana
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 78L
1,436 Elo+
Party 1
Arachne
Arachne
pyrateuno
Arachne
Level 135
God Stats
4W - 2L
1,757 SR
Queue Stats
211W - 213L
1,496 Elo+
Party 1
Sylvanus
Sylvanus
smokeytech13
Sylvanus
Level 134
God Stats
4W - 3L
1,668 SR
Queue Stats
193W - 211L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LvAidxn
Ah Muzen Cab
9
1 / 4 / 0
5,466
420
2,678
5,865
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
5,490
422
4,085
8,014
5,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 2 / 1
6,569
505
3,832
8,403
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
11
0 / 2 / 2
6,480
498
3,411
11,121
10,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
7 / 1 / 2
8,256
635
4,673
3,435
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JoyBoy2916
Chang'e
10
0 / 7 / 2
6,014
463
2,218
7,624
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
MCKILLINGS1
Charybdis
11
3 / 1 / 4
6,692
515
5,228
6,772
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 1 / 1
7,792
599
9,368
12,271
11,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arachne
pyrateuno
Arachne
12
3 / 0 / 1
6,970
536
3,727
6,442
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
smokeytech13
Sylvanus
9
1 / 2 / 5
5,845
450
3,873
6,245
5,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
11
Kills
11
11
Deaths
11
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
JoyBoy2916
Chang'e
0
7
2
0.14
L
Ah Muzen Cab
LvAidxn
Ah Muzen Cab
1
4
0
0.25
W
Charybdis
MCKILLINGS1
Charybdis
3
1
4
5
L
0
2
1
0.25
L
3
2
1
1.75
L
Osiris
0
2
2
0.5
W
4
1
1
4.5
L
7
1
2
8
W
Arachne
pyrateuno
Arachne
3
0
1
3.5
W
Sylvanus
smokeytech13
Sylvanus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,679
Damage
24,414
36,838
Taken
39,354
20,984
Mitigated
23,374
9,769
Healing
12,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
JoyBoy2916
Chang'e
2,218
396
214
1,231
7,624
2,073
0
2,509
5,115
25,468
0
L
Ah Muzen Cab
LvAidxn
Ah Muzen Cab
2,678
623
0
1,332
5,865
1,533
0
1,107
4,720
0
25,193
W
Charybdis
MCKILLINGS1
Charybdis
5,228
1,829
0
2,142
6,772
2,041
742
1,784
4,988
0
33,436
L
4,085
670
75
1,862
8,014
5,153
0
1,681
6,333
15,392
0
L
3,832
1,427
0
1,327
8,403
2,809
0
1,251
7,114
0
40,091
L
Osiris
3,411
1,210
0
4,147
11,121
10,319
0
667
9,712
0
31,846
W
9,368
3,560
0
4,740
12,271
11,400
74
944
11,327
0
36,460
L
4,673
371
158
868
3,435
1,170
0
1,021
2,378
48,805
0
W
Arachne
pyrateuno
Arachne
3,727
2,502
0
1,379
6,442
2,122
0
836
5,606
0
44,777
W
Sylvanus
smokeytech13
Sylvanus
3,873
1,129
1,013
1,763
6,245
5,738
328
2,685
3,560
16,432
9,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,261
Gold Earned
33,313
302
Minions Killed
332
0
Camps Cleared
0
1,260,329
Distance Traveled
1,221,857
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,014
463
43
3
0
212,728
0
L
Ah Muzen Cab
5,466
420
37
3
0
247,348
1
W
Charybdis
6,692
515
84
6
0
237,752
6
L
Bacchus
5,490
422
18
1
0
242,446
1
L
Set
6,569
505
76
6
0
264,885
2
L
Osiris
6,480
498
77
6
0
247,191
2
W
Vamana
7,792
599
72
6
0
245,321
0
L
Janus
8,256
635
94
7
0
258,459
3
W
Arachne
6,970
536
85
7
0
311,487
6
W
Sylvanus
5,845
450
48
4
0
214,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role