Player Matchup

Atlas
Atlas
ItamiKurobara
Atlas
Level 141
God Stats
1W - 0L
1,287 SR
Queue Stats
16W - 26L
1,373 Elo+
Party 1
Shiva
Shiva
Kadmilos24
Shiva
Level 148
God Stats
6W - 2L
1,500 SR
Queue Stats
224W - 237L
1,497 Elo+
Solo
Aphrodite
Aphrodite
PestilenceWolf
Aphrodite
Level 127
God Stats
4W - 2L
1,250 SR
Queue Stats
9W - 7L
1,597 Elo+
Party 1
Team Averages
Level 139
1,346 SR
1,489 Elo+

VS

Team Averages
Level 108
1,653 SR
1,550 Elo+
Pele
Pele
HittingAunt1840
Pele
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,503 Elo+
Party 2
Erlang Shen
Erlang Shen
Legacy of Kaos
Erlang Shen
Level 134
God Stats
1W - 1L
1,768 SR
Queue Stats
184W - 170L
1,571 Elo+
Party 2
Ares
Ares
Nahngoop6560
Ares
Level 84
God Stats
15W - 12L
1,691 SR
Queue Stats
129W - 125L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 10
10,448
804
14,765
11,760
5,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
15
9 / 3 / 9
10,437
803
16,942
12,807
8,716
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
PestilenceWolf
Aphrodite
14
2 / 0 / 14
9,389
722
7,239
6,971
6,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 3
7,790
599
5,327
13,466
5,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Legacy of Kaos
Erlang Shen
12
3 / 5 / 3
8,361
643
7,027
16,274
16,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 5 / 4
8,003
616
7,823
15,302
15,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
19
Kills
6
6
Deaths
19
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
W
8
3
10
4.33
W
Shiva
9
3
9
4.5
L
Erlang Shen
Legacy of Kaos
Erlang Shen
3
5
3
0.9
L
1
5
4
0.6
W
Aphrodite
PestilenceWolf
Aphrodite
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,946
Damage
20,177
31,538
Taken
45,042
21,033
Mitigated
38,287
15,791
Healing
4,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,327
1,110
0
866
13,466
5,891
0
7,902
5,564
0
22,225
W
14,765
6,484
0
1,363
11,760
5,723
1,026
3,906
7,854
35,533
2,752
W
Shiva
16,942
2,929
609
1,496
12,807
8,716
949
3,141
9,666
6,298
31,969
L
Erlang Shen
Legacy of Kaos
Erlang Shen
7,027
1,757
0
2,947
16,274
16,412
0
8,971
7,303
0
23,402
L
7,823
124
0
804
15,302
15,984
0
6,982
8,320
13,229
0
W
Aphrodite
PestilenceWolf
Aphrodite
7,239
1,339
6,744
5,579
6,971
6,594
554
1,299
5,672
29,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,274
Gold Earned
24,154
124
Minions Killed
96
6
Camps Cleared
3
716,841
Distance Traveled
649,252
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,790
599
45
3
3
205,126
0
W
Atlas
10,448
804
42
3
5
242,335
2
W
Shiva
10,437
803
42
3
1
248,697
1
L
Erlang Shen
8,361
643
40
3
0
225,195
1
L
Ares
8,003
616
11
1
0
218,931
5
W
Aphrodite
9,389
722
40
3
0
225,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role