Player Matchup

King Arthur
King Arthur
Awbii
King Arthur
Level 103
God Stats
1W - 1L
1,297 SR
Queue Stats
18W - 14L
1,504 Elo+
Party 1
Cupid
Cupid
Azuceo
Cupid
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,634 Elo+
Party 1
Baron Samedi
Baron Samedi
Conyerkillss
Baron Samedi
Level 82
God Stats
3W - 2L
1,523 SR
Queue Stats
54W - 59L
1,434 Elo+
Party 1
Team Averages
Level 88
1,440 SR
1,524 Elo+

VS

Team Averages
Level 110
1,611 SR
1,782 Elo+
Loki
Loki
I Fatal sT I
Loki
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 130L
1,770 Elo+
Party 2
Sylvanus
Sylvanus
RisingSoul4487
Sylvanus
Level 160
God Stats
4W - 2L
1,613 SR
Queue Stats
149W - 99L
1,764 Elo+
Party 2
Neith
Neith
xXxTEPOSxXx
Neith
Level 18
God Stats
0W - 1L
1,721 SR
Queue Stats
2W - 2L
1,813 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Awbii
King Arthur
20
3 / 8 / 15
16,406
713
19,159
33,840
42,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
Azuceo
Cupid
20
13 / 6 / 5
18,683
812
17,122
22,768
6,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
Conyerkillss
Baron Samedi
20
6 / 8 / 11
16,412
714
21,938
27,189
15,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 13
15,531
675
18,833
21,872
10,300
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
20
14 / 5 / 5
17,700
770
34,204
30,469
32,893
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 8 / 7
15,220
662
16,712
21,027
10,190
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
46
22
Kills
21
22
Deaths
22
31
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Awbii
King Arthur
3
8
15
1.31
W
Cupid
Azuceo
Cupid
13
6
5
2.58
W
Baron Samedi
Conyerkillss
Baron Samedi
6
8
11
1.44
L
3
9
13
1.06
L
Sylvanus
14
5
5
3.3
L
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,219
Damage
69,749
83,797
Taken
73,368
64,219
Mitigated
53,383
29,619
Healing
25,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Awbii
King Arthur
19,159
3,072
1,096
9,478
33,840
42,082
34
10,689
23,151
732
60,633
W
Cupid
Azuceo
Cupid
17,122
10,957
2,078
5,939
22,768
6,722
3,057
11,161
11,607
0
82,551
W
Baron Samedi
Conyerkillss
Baron Samedi
21,938
1,250
2,201
8,827
27,189
15,415
537
13,652
13,537
58,043
0
L
18,833
4,143
0
521
21,872
10,300
459
7,748
13,772
0
69,187
L
Sylvanus
34,204
3,075
5,253
15,906
30,469
32,893
543
9,523
20,252
73,858
0
L
16,712
6,677
0
3,357
21,027
10,190
1,091
5,696
14,783
0
60,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,501
Gold Earned
48,451
264
Minions Killed
240
10
Camps Cleared
8
1,119,310
Distance Traveled
1,020,347
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,406
713
69
3
1
405,980
3
W
Cupid
18,683
812
101
4
6
373,008
1
W
Baron Samedi
16,412
714
94
4
3
340,322
2
L
Loki
15,531
675
89
4
5
359,162
3
L
Sylvanus
17,700
770
89
4
3
347,960
2
L
Neith
15,220
662
62
3
0
313,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role