Player Matchup

Thor
Thor
Elios55
Thor
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
136W - 165L
1,337 Elo+
Solo
Zhong Kui
Zhong Kui
Ragnarokks Edge
Zhong Kui
Level 78
God Stats
4W - 2L
1,774 SR
Queue Stats
217W - 210L
1,457 Elo+
Solo
Danzaburou
Danzaburou
Studology24
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 45L
1,500 Elo+
Solo
Ullr
Ullr
maniacdad
Ullr
Level 160
God Stats
4W - 18L
1,240 SR
Queue Stats
387W - 433L
1,419 Elo+
Solo
Geb
Geb
xWid0wx
Geb
Level 66
God Stats
9W - 9L
1,800 SR
Queue Stats
263W - 285L
1,411 Elo+
Solo
Team Averages
Level 84
1,563 SR
1,425 Elo+

VS

Team Averages
Level 65
1,561 SR
1,461 Elo+
Cthulhu
Cthulhu
CientificoLoco42
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Serqet
Serqet
Hyderabadi1452
Serqet
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
199W - 261L
1,341 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SeveringMACEx
Ah Muzen Cab
Level 129
God Stats
9W - 6L
1,415 SR
Queue Stats
336W - 316L
1,495 Elo+
Party 1
Merlin
Merlin
Thammer130
Merlin
Level 84
God Stats
9W - 7L
1,705 SR
Queue Stats
225W - 206L
1,491 Elo+
Party 1
Hou Yi
Hou Yi
Viking of death
Hou Yi
Level 66
God Stats
12W - 8L
1,686 SR
Queue Stats
298W - 266L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Elios55
Thor
16
3 / 5 / 11
9,745
650
6,908
14,821
7,085
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Ragnarokks Edge
Zhong Kui
15
4 / 9 / 10
9,965
664
11,086
15,112
8,262
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Studology24
Danzaburou
20
11 / 4 / 7
13,023
868
13,512
16,569
8,463
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
14
0 / 6 / 13
8,629
575
6,287
15,282
6,840
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
17
4 / 6 / 8
9,901
660
4,516
19,773
19,718
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 15
11,349
757
10,847
15,722
17,385
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 7 / 13
9,839
656
6,144
12,848
6,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
SeveringMACEx
Ah Muzen Cab
20
20 / 3 / 6
15,000
1,000
32,734
12,906
5,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Thammer130
Merlin
18
2 / 4 / 15
10,717
714
12,351
10,278
3,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 2 / 16
10,531
702
8,457
7,203
2,405
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
94
22
Kills
29
30
Deaths
22
49
Assists
65
Player
Kills
Deaths
Assists
KDA
W
4
6
15
1.92
L
Thor
Elios55
Thor
3
5
11
1.7
W
2
7
13
1.21
L
Zhong Kui
Ragnarokks Edge
Zhong Kui
4
9
10
1
W
Ah Muzen Cab
SeveringMACEx
Ah Muzen Cab
20
3
6
7.67
L
Danzaburou
Studology24
Danzaburou
11
4
7
3.63
W
Merlin
Thammer130
Merlin
2
4
15
2.38
W
1
2
16
4.5
L
Ullr
0
6
13
1.08
L
Geb
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,309
Damage
70,533
81,557
Taken
58,957
50,368
Mitigated
35,655
23,558
Healing
16,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,847
93
1,606
1,911
15,722
17,385
243
4,559
11,163
17,384
0
L
Thor
Elios55
Thor
6,908
322
2,075
3,935
14,821
7,085
0
3,951
10,289
0
13,757
W
6,144
501
937
1,860
12,848
6,725
0
3,891
8,957
0
5,816
L
Zhong Kui
Ragnarokks Edge
Zhong Kui
11,086
376
3,023
1,072
15,112
8,262
140
3,962
11,081
17,286
0
W
Ah Muzen Cab
SeveringMACEx
Ah Muzen Cab
32,734
14,004
618
4,772
12,906
5,707
2,622
2,210
10,696
0
69,802
L
Danzaburou
Studology24
Danzaburou
13,512
6,449
850
5,099
16,569
8,463
1,043
4,880
11,026
0
43,314
W
Merlin
Thammer130
Merlin
12,351
368
659
1,749
10,278
3,433
224
3,082
7,196
27,349
0
W
8,457
997
1,442
835
7,203
2,405
1,116
1,860
5,343
0
15,663
L
Ullr
6,287
3,646
1,667
3,453
15,282
6,840
429
5,527
8,457
0
15,994
L
Geb
4,516
308
1,004
1,380
19,773
19,718
0
4,878
14,860
10,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,263
Gold Earned
57,436
158
Minions Killed
134
0
Camps Cleared
0
1,225,792
Distance Traveled
1,372,162
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,349
757
21
1
0
255,039
0
L
Thor
9,745
650
21
1
0
276,710
2
W
Serqet
9,839
656
1
0
0
238,120
1
L
Zhong Kui
9,965
664
16
1
0
230,225
0
W
Ah Muzen Cab
15,000
1,000
66
4
0
276,055
0
L
Danzaburou
13,023
868
84
6
0
242,498
0
W
Merlin
10,717
714
31
2
0
283,570
0
W
Hou Yi
10,531
702
15
1
0
319,378
5
L
Ullr
8,629
575
23
2
0
196,555
0
L
Geb
9,901
660
14
1
0
279,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role