Player Matchup

Chaac
Chaac
Dr-Alias-
Chaac
Level 121
God Stats
2W - 3L
1,255 SR
Queue Stats
105W - 154L
1,363 Elo+
Party 1
Jormungandr
Jormungandr
DrProfElm
Jormungandr
Level 64
God Stats
44W - 17L
1,834 SR
Queue Stats
45W - 18L
1,875 Elo+
Party 3
Medusa
Medusa
GamerGuy2393
Medusa
Level 50
God Stats
16W - 18L
1,447 SR
Queue Stats
87W - 135L
1,365 Elo+
Party 1
Chang'e
Chang'e
HelixTGFA
Chang'e
Level 36
God Stats
3W - 2L
1,581 SR
Queue Stats
36W - 11L
1,870 Elo+
Party 3
Eset
Eset
ItsAtlas
Eset
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 20L
1,875 Elo+
Party 3
Team Averages
Level 75
1,524 SR
1,670 Elo+

VS

Team Averages
Level 38
1,540 SR
1,530 Elo+
Nox
Nox
GScan
Nox
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,517 Elo+
Party 2
Skadi
Skadi
PhatDookie
Skadi
Level 22
God Stats
24W - 22L
1,586 SR
Queue Stats
176W - 91L
1,569 Elo+
Solo
Bacchus
Bacchus
Tiinchho
Bacchus
Level 49
God Stats
20W - 18L
1,567 SR
Queue Stats
57W - 73L
1,518 Elo+
Solo
Cerberus
Cerberus
Trides33
Cerberus
Level 26
God Stats
10W - 12L
1,546 SR
Queue Stats
16W - 18L
1,522 Elo+
Party 2
Hou Yi
Hou Yi
communism5678
Hou Yi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dr-Alias-
Chaac
11
3 / 0 / 3
5,499
917
2,034
5,000
2,594
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
DrProfElm
Jormungandr
10
0 / 0 / 6
5,404
901
5,741
5,201
4,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
10
0 / 0 / 2
4,830
805
1,749
1,904
629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
HelixTGFA
Chang'e
10
1 / 1 / 5
5,302
884
3,014
5,104
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Eset
11
4 / 2 / 2
5,708
951
4,227
3,769
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
GScan
Nox
10
2 / 3 / 0
5,018
836
2,323
3,605
1,325
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
10
1 / 2 / 2
4,835
806
2,046
3,845
1,219
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Tiinchho
Bacchus
8
0 / 2 / 0
4,381
730
742
3,652
2,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
Trides33
Cerberus
9
0 / 0 / 2
4,722
787
2,656
6,538
3,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 2
4,571
762
4,335
4,121
1,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
8
Kills
3
3
Deaths
8
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dr-Alias-
Chaac
3
0
3
4.5
W
Jormungandr
DrProfElm
Jormungandr
0
0
6
3
L
Nox
GScan
Nox
2
3
0
0.67
W
Medusa
0
0
2
1
W
Chang'e
HelixTGFA
Chang'e
1
1
5
3.5
W
Eset
4
2
2
2.5
L
Skadi
1
2
2
1
L
Bacchus
Tiinchho
Bacchus
0
2
0
0
L
Cerberus
Trides33
Cerberus
0
0
2
1
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,765
Damage
12,102
20,978
Taken
21,761
10,537
Mitigated
9,531
7,605
Healing
1,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dr-Alias-
Chaac
2,034
52
0
2,268
5,000
2,594
322
1,460
3,540
0
10,036
W
Jormungandr
DrProfElm
Jormungandr
5,741
1,204
0
449
5,201
4,212
154
1,331
3,870
16,440
0
L
Nox
GScan
Nox
2,323
454
0
0
3,605
1,325
0
1,081
2,432
8,589
0
W
Medusa
1,749
695
0
482
1,904
629
1,230
576
1,328
0
10,756
W
Chang'e
HelixTGFA
Chang'e
3,014
356
2,261
1,566
5,104
1,799
537
1,882
3,222
11,913
0
W
Eset
4,227
130
437
142
3,769
1,303
35
472
3,297
9,929
0
L
Skadi
2,046
426
0
0
3,845
1,219
0
2,258
1,454
0
9,901
L
Bacchus
Tiinchho
Bacchus
742
109
0
0
3,652
2,173
182
2,241
1,296
4,815
0
L
Cerberus
Trides33
Cerberus
2,656
102
0
1,239
6,538
3,438
0
3,823
2,523
6,837
0
L
4,335
1,228
0
517
4,121
1,376
0
3,119
832
0
11,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,743
Gold Earned
23,527
108
Minions Killed
66
0
Camps Cleared
0
641,922
Distance Traveled
524,070
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,499
917
22
4
0
134,501
1
W
Jormungandr
5,404
901
20
3
0
136,040
1
L
Nox
5,018
836
20
3
0
99,140
1
W
Medusa
4,830
805
18
3
0
111,510
0
W
Chang'e
5,302
884
22
4
0
134,983
3
W
Eset
5,708
951
26
4
0
124,888
3
L
Skadi
4,835
806
15
3
0
119,595
0
L
Bacchus
4,381
730
8
1
0
69,181
0
L
Cerberus
4,722
787
11
2
0
127,964
1
L
Hou Yi
4,571
762
12
2
0
108,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role