Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
MandyyM
Athena
Level 43
God Stats
27W - 48L
1,412 SR
Queue Stats
185W - 255L
1,404 Elo+
Solo
Hercules
Hercules
Manubonicalzi999
Hercules
Level 27
God Stats
5W - 11L
1,416 SR
Queue Stats
248W - 337L
1,259 Elo+
Party 2
Izanami
Izanami
Paterno725
Izanami
Level 62
God Stats
4W - 5L
1,404 SR
Queue Stats
251W - 339L
1,417 Elo+
Party 2
Nu Wa
Nu Wa
gato69
Nu Wa
Level 26
God Stats
24W - 21L
1,561 SR
Queue Stats
182W - 272L
1,351 Elo+
Party 2
Team Averages
Level 41
1,459 SR
1,386 Elo+

VS

Team Averages
Level 69
1,487 SR
1,423 Elo+
Ganesha
Ganesha
Agent_Smitm
Ganesha
Level 84
God Stats
12W - 6L
1,676 SR
Queue Stats
199W - 211L
1,475 Elo+
Party 1
Nemesis
Nemesis
LordAcrius
Nemesis
Level 43
God Stats
39W - 35L
1,508 SR
Queue Stats
211W - 181L
1,533 Elo+
Party 1
Achilles
Achilles
mrmisterio123
Achilles
Level 87
God Stats
10W - 9L
1,500 SR
Queue Stats
322W - 301L
1,466 Elo+
Party 1
Ra
Ra
poske_exe
Ra
Level 79
God Stats
18W - 18L
1,432 SR
Queue Stats
238W - 292L
1,386 Elo+
Solo
Apollo
Apollo
the-snub
Apollo
Level 51
God Stats
1W - 0L
1,319 SR
Queue Stats
8W - 17L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
3 / 3 / 2
8,831
519
7,678
11,299
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
MandyyM
Athena
12
1 / 2 / 8
8,250
485
4,328
13,115
10,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 1 / 1
8,385
493
6,677
12,356
9,488
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Paterno725
Izanami
15
4 / 3 / 5
8,791
517
13,378
11,041
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
gato69
Nu Wa
14
3 / 3 / 1
8,434
496
7,031
6,575
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Agent_Smitm
Ganesha
12
0 / 4 / 6
7,848
462
5,730
14,139
10,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
LordAcrius
Nemesis
16
2 / 1 / 5
8,735
514
6,494
14,183
4,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
mrmisterio123
Achilles
16
1 / 0 / 1
9,280
546
8,539
14,401
17,586
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 1 / 3
10,081
593
9,329
7,201
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
the-snub
Apollo
15
3 / 5 / 3
8,680
511
7,313
12,148
3,574
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
11
Kills
12
12
Deaths
11
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
3
2
1.33
W
Ganesha
Agent_Smitm
Ganesha
0
4
6
0.75
W
Nemesis
LordAcrius
Nemesis
2
1
5
4.5
L
Athena
MandyyM
Athena
1
2
8
2.5
L
0
1
1
0.5
L
Izanami
Paterno725
Izanami
4
3
5
2.17
L
Nu Wa
gato69
Nu Wa
3
3
1
1.17
W
Achilles
mrmisterio123
Achilles
1
0
1
1.5
W
6
1
3
7.5
W
Apollo
the-snub
Apollo
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,092
Damage
37,405
54,386
Taken
62,072
28,898
Mitigated
38,695
9,714
Healing
19,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,678
241
0
400
11,299
4,065
0
1,913
9,386
0
56,994
W
Ganesha
Agent_Smitm
Ganesha
5,730
831
177
2,436
14,139
10,348
0
2,016
11,981
24,069
1,559
W
Nemesis
LordAcrius
Nemesis
6,494
3,031
0
4,364
14,183
4,500
0
3,084
10,018
0
69,171
L
Athena
MandyyM
Athena
4,328
368
104
2,243
13,115
10,503
376
4,316
8,799
19,412
0
L
6,677
2,924
0
3,012
12,356
9,488
0
934
11,422
0
50,792
L
Izanami
Paterno725
Izanami
13,378
9,063
0
2,609
11,041
2,984
502
3,552
7,489
0
82,627
L
Nu Wa
gato69
Nu Wa
7,031
1,322
50
1,296
6,575
1,858
0
4,098
2,477
45,224
0
W
Achilles
mrmisterio123
Achilles
8,539
2,456
0
3,751
14,401
17,586
0
964
13,285
0
58,284
W
9,329
1,290
2,179
3,579
7,201
2,687
752
2,542
4,339
83,242
0
W
Apollo
the-snub
Apollo
7,313
4,141
0
2,747
12,148
3,574
830
1,739
10,343
0
56,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,691
Gold Earned
44,624
481
Minions Killed
521
0
Camps Cleared
0
1,686,158
Distance Traveled
1,761,171
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,831
519
106
6
0
372,391
5
W
Ganesha
7,848
462
7
0
0
313,256
5
W
Nemesis
8,735
514
111
7
0
434,302
5
L
Athena
8,250
485
39
2
0
368,065
0
L
Hercules
8,385
493
117
7
0
343,997
5
L
Izanami
8,791
517
139
8
0
299,874
1
L
Nu Wa
8,434
496
80
5
0
301,831
3
W
Achilles
9,280
546
124
7
0
340,660
8
W
Ra
10,081
593
153
9
0
349,666
5
W
Apollo
8,680
511
126
7
0
323,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role