Player Matchup

Khepri
Khepri
 
Khepri
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ColdIce1
Artio
Level 78
God Stats
3W - 3L
1,681 SR
Queue Stats
137W - 127L
1,514 Elo+
Solo
Apollo
Apollo
IronMonkey5112
Apollo
Level 56
God Stats
47W - 45L
1,419 SR
Queue Stats
55W - 58L
1,385 Elo+
Solo
Da Ji
Da Ji
akatsukislayer69
Da Ji
Level 117
God Stats
27W - 32L
1,406 SR
Queue Stats
269W - 296L
1,486 Elo+
Solo
Chang'e
Chang'e
squidneymarie
Chang'e
Level 106
God Stats
0W - 2L
1,547 SR
Queue Stats
7W - 14L
1,305 Elo+
Solo
Team Averages
Level 94
1,510 SR
1,438 Elo+

VS

Team Averages
Level 85
1,464 SR
1,642 Elo+
Eset
Eset
 
Eset
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
A_Man_In_Crocs
Bellona
Level 2
God Stats
1W - 0L
1,342 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Vikcvinegar
Medusa
Level 125
God Stats
2W - 0L
1,226 SR
Queue Stats
21W - 5L
1,736 Elo+
Party 1
Shiva
Shiva
andopio
Shiva
Level 124
God Stats
4W - 0L
1,674 SR
Queue Stats
7W - 1L
1,856 Elo+
Party 1
Cthulhu
Cthulhu
p1mp69d4ddy69
Cthulhu
Level 129
God Stats
4W - 1L
1,575 SR
Queue Stats
42W - 36L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 1 / 4
6,223
1,245
2,785
8,977
6,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
ColdIce1
Artio
10
0 / 4 / 4
5,769
1,154
4,738
13,163
9,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 2 / 4
5,778
1,156
6,281
7,940
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
4 / 1 / 1
6,285
1,257
5,323
4,345
1,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
10
0 / 1 / 2
5,133
1,027
628
760
185
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

324

VS

Team 2 Tickets

411

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
0 / 1 / 7
5,556
1,111
2,971
2,648
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 7
5,978
1,196
1,851
6,602
3,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
11
6 / 0 / 3
7,122
1,424
12,992
4,342
1,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
andopio
Shiva
11
3 / 0 / 5
6,642
1,328
8,121
4,424
2,832
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
11
0 / 1 / 8
6,180
1,236
6,061
6,491
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
5
Kills
9
9
Deaths
5
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
1
4
3
W
Eset
 
Eset
0
1
7
3.5
W
0
3
7
1.17
L
Artio
ColdIce1
Artio
0
4
4
0.5
L
0
2
4
1
W
Medusa
6
0
3
7.5
L
4
1
1
4.5
W
Shiva
andopio
Shiva
3
0
5
5.5
W
Cthulhu
0
1
8
4
L
Chang'e
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,755
Damage
31,996
35,185
Taken
24,507
21,480
Mitigated
14,083
5,137
Healing
5,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,785
108
567
477
8,977
6,778
0
2,809
6,168
8,668
0
W
Eset
 
Eset
2,971
421
0
354
2,648
1,089
0
1,047
1,601
8,789
0
W
1,851
906
682
695
6,602
3,928
0
2,360
3,169
0
5,877
L
Artio
ColdIce1
Artio
4,738
718
1,120
2,109
13,163
9,606
0
2,903
10,260
8,682
0
L
6,281
3,273
0
755
7,940
3,147
0
2,834
5,106
0
18,934
W
Medusa
12,992
7,741
0
1,925
4,342
1,475
0
1,523
2,819
0
26,693
L
5,323
1,107
0
0
4,345
1,764
0
411
3,934
0
7,551
W
Shiva
andopio
Shiva
8,121
2,086
201
283
4,424
2,832
0
1,965
2,459
0
12,937
W
Cthulhu
6,061
1,147
109
819
6,491
4,759
0
1,256
4,809
12,195
0
L
Chang'e
628
63
68
41
760
185
0
75
685
628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,188
Gold Earned
31,478
53
Minions Killed
89
3
Camps Cleared
3
351,793
Distance Traveled
512,219
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,223
1,245
11
2
1
83,238
0
W
Eset
5,556
1,111
18
4
1
105,550
0
W
Bellona
5,978
1,196
9
2
1
92,930
0
L
Artio
5,769
1,154
8
2
1
84,253
1
L
Apollo
5,778
1,156
28
6
1
84,366
0
W
Medusa
7,122
1,424
38
8
1
94,816
0
L
Da Ji
6,285
1,257
6
1
0
88,877
0
W
Shiva
6,642
1,328
10
2
0
115,612
0
W
Cthulhu
6,180
1,236
14
3
0
103,311
2
L
Chang'e
5,133
1,027
0
0
0
11,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role