Player Matchup

Cliodhna
Cliodhna
BlazingSeabolt
Cliodhna
Level 113
God Stats
6W - 4L
1,857 SR
Queue Stats
129W - 159L
1,531 Elo+
Party 2
Ravana
Ravana
Fruloopz
Ravana
Level 155
God Stats
16W - 16L
1,352 SR
Queue Stats
576W - 578L
1,549 Elo+
Party 2
Fafnir
Fafnir
SloppySanch
Fafnir
Level 44
God Stats
0W - 2L
1,705 SR
Queue Stats
69W - 69L
1,477 Elo+
Solo
Izanami
Izanami
blindimpactx
Izanami
Level 83
God Stats
13W - 12L
1,420 SR
Queue Stats
178W - 178L
1,436 Elo+
Party 2
Sol
Sol
incredizan2
Sol
Level 98
God Stats
1W - 2L
1,722 SR
Queue Stats
35W - 38L
1,602 Elo+
Party 2
Team Averages
Level 99
1,611 SR
1,519 Elo+

VS

Team Averages
Level 52
1,657 SR
1,539 Elo+
Ullr
Ullr
 
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
CallMeJugo
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
Gamek1
Cthulhu
Level 25
God Stats
6W - 6L
1,577 SR
Queue Stats
6W - 8L
1,392 Elo+
Party 1
Bakasura
Bakasura
Goldenghostm
Bakasura
Level 48
God Stats
5W - 2L
1,920 SR
Queue Stats
38W - 31L
1,714 Elo+
Solo
Chaac
Chaac
VvJaKoBvV
Chaac
Level 45
God Stats
3W - 1L
1,788 SR
Queue Stats
60W - 48L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
2 / 3 / 2
8,375
493
10,322
12,959
7,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ravana
Fruloopz
Ravana
13
4 / 4 / 4
8,779
516
7,101
9,857
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
12
1 / 3 / 4
8,306
489
5,335
12,748
13,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Izanami
blindimpactx
Izanami
16
4 / 7 / 1
9,741
573
8,200
11,239
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 6 / 2
8,322
490
5,989
9,911
3,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
6 / 5 / 5
9,720
572
10,835
11,659
3,816
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 2 / 3
10,045
591
5,111
7,345
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Gamek1
Cthulhu
15
3 / 1 / 9
9,190
541
6,922
9,413
8,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Goldenghostm
Bakasura
16
3 / 5 / 4
9,278
546
8,409
14,106
7,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
VvJaKoBvV
Chaac
17
3 / 1 / 3
9,677
569
9,147
11,852
12,768
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
13
Kills
23
23
Deaths
14
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
5
5
1.7
L
Cliodhna
2
3
2
1
W
8
2
3
4.75
L
Ravana
Fruloopz
Ravana
4
4
4
1.5
W
Cthulhu
Gamek1
Cthulhu
3
1
9
7.5
W
Bakasura
Goldenghostm
Bakasura
3
5
4
1
L
Fafnir
1
3
4
1
W
Chaac
VvJaKoBvV
Chaac
3
1
3
4.5
L
Izanami
blindimpactx
Izanami
4
7
1
0.64
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,947
Damage
40,424
56,714
Taken
54,375
29,539
Mitigated
36,412
12,812
Healing
19,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,835
4,522
0
1,085
11,659
3,816
2,506
2,182
9,477
0
71,884
L
Cliodhna
10,322
1,727
0
3,310
12,959
7,146
66
1,690
11,089
0
50,406
W
5,111
951
1,036
2,904
7,345
2,904
343
2,671
4,674
54,029
0
L
Ravana
Fruloopz
Ravana
7,101
2,322
0
1,788
9,857
3,507
0
976
8,463
0
54,583
W
Cthulhu
Gamek1
Cthulhu
6,922
324
490
2,282
9,413
8,996
162
2,209
7,204
15,932
4,723
W
Bakasura
Goldenghostm
Bakasura
8,409
5,648
0
5,544
14,106
7,928
0
4,216
9,890
0
54,506
L
Fafnir
5,335
1,366
0
3,019
12,748
13,030
0
3,144
8,656
19,013
0
W
Chaac
VvJaKoBvV
Chaac
9,147
2,490
0
6,232
11,852
12,768
0
46
11,806
0
61,723
L
Izanami
blindimpactx
Izanami
8,200
5,165
0
2,473
11,239
2,833
1,509
1,912
9,327
0
67,031
L
5,989
2,163
0
2,222
9,911
3,023
0
3,691
5,932
55,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,523
Gold Earned
47,910
447
Minions Killed
498
0
Camps Cleared
0
1,498,321
Distance Traveled
1,721,556
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,720
572
126
7
0
300,863
6
L
Cliodhna
8,375
493
106
6
0
307,169
1
W
Ra
10,045
591
117
7
0
335,761
4
L
Ravana
8,779
516
86
5
0
325,032
4
W
Cthulhu
9,190
541
29
2
0
379,164
6
W
Bakasura
9,278
546
109
6
0
355,012
1
L
Fafnir
8,306
489
20
1
0
285,963
7
W
Chaac
9,677
569
117
7
0
350,756
0
L
Izanami
9,741
573
124
7
0
276,458
3
L
Sol
8,322
490
111
7
0
303,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role