Player Matchup

Atlas
Atlas
Conerulez
Atlas
Level 83
God Stats
0W - 1L
1,856 SR
Queue Stats
22W - 46L
1,099 Elo+
Party 3
Charybdis
Charybdis
KarepkgeKarl
Charybdis
Level 88
God Stats
26W - 23L
1,457 SR
Queue Stats
983W - 1,058L
1,363 Elo+
Party 1
Agni
Agni
Pablo9ok
Agni
Level 68
God Stats
5W - 4L
1,715 SR
Queue Stats
156W - 159L
1,277 Elo+
Party 3
Heimdallr
Heimdallr
TwinSmoxAlot7
Heimdallr
Level 109
God Stats
1W - 4L
1,293 SR
Queue Stats
499W - 523L
1,400 Elo+
Party 1
Guan Yu
Guan Yu
maxi6985
Guan Yu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 78
1,564 SR
1,328 Elo+

VS

Team Averages
Level 68
1,526 SR
1,350 Elo+
Horus
Horus
BigBHensley75
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,272 Elo+
Party 2
Anubis
Anubis
DasGingerBeard
Anubis
Level 129
God Stats
9W - 7L
1,485 SR
Queue Stats
328W - 375L
1,457 Elo+
Party 2
Scylla
Scylla
HalfBloodGinger
Scylla
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 38L
1,354 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rebelhippy99
Morgan Le Fay
Level 61
God Stats
14W - 14L
1,396 SR
Queue Stats
375W - 369L
1,437 Elo+
Party 2
Achilles
Achilles
kingh58
Achilles
Level 25
God Stats
2W - 0L
1,749 SR
Queue Stats
7W - 19L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Conerulez
Atlas
20
4 / 4 / 14
11,883
660
16,247
20,558
23,859
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
KarepkgeKarl
Charybdis
18
6 / 9 / 8
11,673
649
16,042
19,057
6,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
20
10 / 6 / 9
13,949
775
32,514
15,826
6,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
TwinSmoxAlot7
Heimdallr
16
0 / 9 / 14
10,671
593
9,207
18,849
5,281
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
maxi6985
Guan Yu
20
5 / 5 / 13
11,876
660
10,202
29,612
25,813
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 18
12,752
708
8,122
20,547
23,089
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
17 / 6 / 9
15,277
849
34,342
23,071
11,504
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
10 / 5 / 15
13,007
723
20,427
17,561
7,247
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Rebelhippy99
Morgan Le Fay
17
1 / 6 / 16
10,501
583
13,177
20,211
16,168
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
kingh58
Achilles
18
1 / 3 / 17
10,705
595
9,045
15,779
19,733
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
108
25
Kills
33
33
Deaths
25
58
Assists
75
Player
Kills
Deaths
Assists
KDA
W
4
5
18
2.6
L
Atlas
Conerulez
Atlas
4
4
14
2.75
W
17
6
9
3.58
W
10
5
15
3.5
L
Charybdis
KarepkgeKarl
Charybdis
6
9
8
1.11
L
Agni
10
6
9
2.42
W
Morgan Le Fay
Rebelhippy99
Morgan Le Fay
1
6
16
1.5
L
Heimdallr
TwinSmoxAlot7
Heimdallr
0
9
14
0.78
W
Achilles
kingh58
Achilles
1
3
17
3.17
L
Guan Yu
maxi6985
Guan Yu
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,212
Damage
85,113
103,902
Taken
97,169
67,720
Mitigated
77,741
25,675
Healing
43,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,122
3,502
5,230
7,666
20,547
23,089
422
8,701
11,846
0
13,160
L
Atlas
Conerulez
Atlas
16,247
3,797
1,290
2,174
20,558
23,859
205
13,002
7,556
26,200
0
W
34,342
1,456
2,458
10,261
23,071
11,504
502
14,116
8,955
73,114
0
W
20,427
4,760
2,580
5,754
17,561
7,247
724
7,588
9,973
29,447
0
L
Charybdis
KarepkgeKarl
Charybdis
16,042
8,635
723
1,858
19,057
6,754
842
12,205
6,852
0
30,692
L
Agni
32,514
2,366
1,398
896
15,826
6,013
828
11,341
4,485
59,497
0
W
Morgan Le Fay
Rebelhippy99
Morgan Le Fay
13,177
1,135
2,518
6,449
20,211
16,168
237
11,666
8,545
27,101
0
L
Heimdallr
TwinSmoxAlot7
Heimdallr
9,207
2,777
944
3,178
18,849
5,281
1,665
12,815
6,034
0
23,112
W
Achilles
kingh58
Achilles
9,045
854
0
571
15,779
19,733
337
7,194
8,585
0
21,188
L
Guan Yu
maxi6985
Guan Yu
10,202
1,499
4,221
8,993
29,612
25,813
92
18,583
11,029
553
20,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,052
Gold Earned
62,242
159
Minions Killed
154
0
Camps Cleared
0
1,444,711
Distance Traveled
1,552,947
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,752
708
6
0
0
297,879
4
L
Atlas
11,883
660
22
1
0
304,283
1
W
Anubis
15,277
849
93
5
0
237,741
3
W
Scylla
13,007
723
20
1
0
346,807
6
L
Charybdis
11,673
649
30
2
0
261,445
0
L
Agni
13,949
775
63
4
0
268,114
4
W
Morgan Le Fay
10,501
583
16
1
0
324,967
1
L
Heimdallr
10,671
593
23
1
0
293,468
0
W
Achilles
10,705
595
19
1
0
345,553
0
L
Guan Yu
11,876
660
21
1
0
317,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role