Player Matchup

Thoth
Thoth
BathroomMotif
Thoth
Level 149
God Stats
44W - 39L
1,521 SR
Queue Stats
201W - 179L
1,474 Elo+
Party 1
Shiva
Shiva
DanKenji
Shiva
Level 107
God Stats
5W - 6L
1,348 SR
Queue Stats
165W - 171L
1,504 Elo+
Solo
Izanami
Izanami
MonkeyDjubilo
Izanami
Level 122
God Stats
2W - 0L
1,918 SR
Queue Stats
31W - 34L
1,439 Elo+
Party 1
Merlin
Merlin
PcFaritSalas
Merlin
Level 127
God Stats
5W - 7L
1,518 SR
Queue Stats
338W - 350L
1,565 Elo+
Solo
Bacchus
Bacchus
Schuleps
Bacchus
Level 84
God Stats
4W - 4L
1,398 SR
Queue Stats
612W - 660L
1,411 Elo+
Party 1
Team Averages
Level 118
1,541 SR
1,479 Elo+

VS

Team Averages
Level 138
1,550 SR
1,556 Elo+
Poseidon
Poseidon
AllekFumasa
Poseidon
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,831 Elo+
Solo
Izanami
Izanami
FranciscoDur
Izanami
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
25W - 30L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShakiriaGaga
Morgan Le Fay
Level 124
God Stats
21W - 23L
1,598 SR
Queue Stats
1,060W - 1,183L
1,469 Elo+
Solo
Odin
Odin
brunin_destroyer
Odin
Level 159
God Stats
1W - 2L
1,621 SR
Queue Stats
80W - 70L
1,500 Elo+
Solo
Medusa
Medusa
eneporene
Medusa
Level 128
God Stats
19W - 12L
1,532 SR
Queue Stats
85W - 74L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 13
11,767
1,177
15,207
6,984
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
DanKenji
Shiva
18
6 / 0 / 15
11,750
1,175
14,333
9,810
10,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
17
6 / 3 / 13
12,073
1,207
12,232
11,178
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
17
3 / 4 / 16
10,746
1,075
15,242
10,870
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Schuleps
Bacchus
17
2 / 3 / 11
10,617
1,062
6,292
11,115
17,185
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

237

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AllekFumasa
Poseidon
16
3 / 5 / 5
10,430
1,043
9,167
11,734
3,860
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
FranciscoDur
Izanami
16
4 / 3 / 2
10,999
1,100
9,946
11,502
3,879
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
ShakiriaGaga
Morgan Le Fay
16
0 / 8 / 4
9,268
927
11,641
15,182
5,469
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 7 / 5
10,607
1,061
7,983
18,539
21,409
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
eneporene
Medusa
16
1 / 2 / 3
10,148
1,015
6,534
10,118
3,423
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
30
25
Kills
11
11
Deaths
25
68
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AllekFumasa
Poseidon
3
5
5
1.1
W
8
1
13
14.5
W
Shiva
DanKenji
Shiva
6
0
15
13.5
L
Izanami
FranciscoDur
Izanami
4
3
2
1.67
W
Izanami
6
3
13
4.17
W
Merlin
3
4
16
2.75
W
Bacchus
Schuleps
Bacchus
2
3
11
2.5
L
Morgan Le Fay
ShakiriaGaga
Morgan Le Fay
0
8
4
0.25
L
3
7
5
0.79
L
Medusa
eneporene
Medusa
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,306
Damage
45,271
49,957
Taken
67,075
37,000
Mitigated
38,040
4,898
Healing
2,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AllekFumasa
Poseidon
9,167
856
0
0
11,734
3,860
0
7,124
4,276
29,567
0
W
15,207
182
0
0
6,984
1,795
0
4,545
2,439
38,723
0
W
Shiva
DanKenji
Shiva
14,333
1,555
945
1,327
9,810
10,737
0
4,078
5,732
4,521
20,751
L
Izanami
FranciscoDur
Izanami
9,946
6,237
0
0
11,502
3,879
0
6,631
4,553
0
37,026
W
Izanami
12,232
8,383
0
1,378
11,178
3,693
0
2,867
8,311
0
43,890
W
Merlin
15,242
710
280
625
10,870
3,590
0
5,480
5,390
24,104
0
W
Bacchus
Schuleps
Bacchus
6,292
433
0
343
11,115
17,185
0
4,049
7,066
15,722
0
L
Morgan Le Fay
ShakiriaGaga
Morgan Le Fay
11,641
537
0
416
15,182
5,469
0
9,401
5,401
26,073
0
L
7,983
1,170
0
0
18,539
21,409
0
7,825
10,132
818
14,444
L
Medusa
eneporene
Medusa
6,534
3,493
0
1,917
10,118
3,423
0
5,870
3,864
0
31,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,953
Gold Earned
51,452
216
Minions Killed
199
6
Camps Cleared
8
1,037,813
Distance Traveled
983,949
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,430
1,043
43
4
3
208,117
0
W
Thoth
11,767
1,177
47
5
1
220,725
0
W
Shiva
11,750
1,175
31
3
1
234,534
2
L
Izanami
10,999
1,100
69
7
2
201,636
0
W
Izanami
12,073
1,207
86
9
1
194,275
2
W
Merlin
10,746
1,075
29
3
2
190,439
0
W
Bacchus
10,617
1,062
23
2
1
197,840
0
L
Morgan Le Fay
9,268
927
26
3
0
179,243
0
L
Odin
10,607
1,061
20
2
0
178,408
2
L
Medusa
10,148
1,015
41
4
3
216,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role