Player Matchup

Geb
Geb
Bill3027
Geb
Level 114
God Stats
10W - 15L
1,485 SR
Queue Stats
60W - 61L
1,501 Elo+
Solo
Vamana
Vamana
GeneralQuick30
Vamana
Level 90
God Stats
7W - 5L
1,406 SR
Queue Stats
59W - 53L
1,538 Elo+
Party 1
Chang'e
Chang'e
SITHLACrossFire
Chang'e
Level 153
God Stats
3W - 1L
1,746 SR
Queue Stats
68W - 52L
1,501 Elo+
Solo
Ullr
Ullr
SparringGold
Ullr
Level 107
God Stats
0W - 2L
1,331 SR
Queue Stats
71W - 62L
1,585 Elo+
Party 1
Danzaburou
Danzaburou
mudworker92
Danzaburou
Level 67
God Stats
3W - 4L
1,426 SR
Queue Stats
37W - 58L
1,343 Elo+
Party 1
Team Averages
Level 106
1,479 SR
1,494 Elo+

VS

Team Averages
Level 121
1,466 SR
1,523 Elo+
Agni
Agni
 
Agni
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Noblewolf72
Neith
Level 129
God Stats
2W - 0L
1,278 SR
Queue Stats
20W - 20L
1,554 Elo+
Party 3
Kuzenbo
Kuzenbo
lilpringles
Kuzenbo
Level 129
God Stats
2W - 1L
1,426 SR
Queue Stats
27W - 30L
1,491 Elo+
Party 3
Shiva
Shiva
orangeswordsman1
Shiva
Level 102
God Stats
3W - 2L
1,624 SR
Queue Stats
11W - 6L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
8,067
807
6,594
15,750
7,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 8 / 3
8,238
824
5,503
18,447
10,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 7 / 5
7,044
704
5,644
12,677
4,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 4 / 2
7,033
703
5,192
9,418
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
mudworker92
Danzaburou
13
2 / 3 / 4
7,565
757
5,808
7,495
2,722
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
7 / 1 / 9
8,616
862
14,046
5,611
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nox
 
Nox
15
6 / 2 / 11
8,404
840
8,756
5,663
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 0 / 8
9,262
926
5,825
4,737
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
lilpringles
Kuzenbo
15
3 / 2 / 16
8,145
815
6,850
10,646
11,460
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 13
8,453
845
15,149
16,024
9,170
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
9
Kills
27
27
Deaths
9
18
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
1
9
11.5
W
Nox
 
Nox
6
2
11
5.75
L
2
5
4
0.8
L
4
8
3
0.69
W
7
0
8
11
L
0
7
5
0.36
L
1
4
2
0.5
W
Kuzenbo
lilpringles
Kuzenbo
3
2
16
5.5
L
Danzaburou
mudworker92
Danzaburou
2
3
4
1.33
W
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,741
Damage
50,626
63,787
Taken
42,681
28,999
Mitigated
26,824
16,558
Healing
4,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
14,046
1,139
0
470
5,611
1,929
1,065
1,539
4,072
25,076
0
W
Nox
 
Nox
8,756
420
0
703
5,663
2,146
597
1,706
3,957
24,293
0
L
6,594
868
0
5,207
15,750
7,735
0
7,551
8,011
22,344
0
L
5,503
1,548
909
3,385
18,447
10,554
0
10,608
7,502
0
12,900
W
5,825
1,436
0
1,293
4,737
2,119
405
1,822
2,915
0
32,544
L
5,644
277
2,370
3,175
12,677
4,527
110
4,876
7,627
24,876
0
L
5,192
1,730
0
588
9,418
3,461
0
3,510
5,718
0
16,307
W
Kuzenbo
lilpringles
Kuzenbo
6,850
2,577
0
0
10,646
11,460
0
3,542
7,104
14,435
0
L
Danzaburou
mudworker92
Danzaburou
5,808
941
0
924
7,495
2,722
156
2,092
5,277
0
17,907
W
15,149
1,552
94
2,067
16,024
9,170
0
3,629
12,395
0
27,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,947
Gold Earned
42,880
146
Minions Killed
181
0
Camps Cleared
0
995,032
Distance Traveled
1,130,107
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,616
862
35
4
0
217,867
0
W
Nox
8,404
840
39
4
0
230,325
0
L
Geb
8,067
807
31
3
0
205,391
0
L
Vamana
8,238
824
13
1
0
198,334
0
W
Neith
9,262
926
67
7
0
244,410
0
L
Chang'e
7,044
704
40
4
0
190,717
3
L
Ullr
7,033
703
38
4
0
206,665
0
W
Kuzenbo
8,145
815
14
1
0
237,296
3
L
Danzaburou
7,565
757
24
2
0
193,925
3
W
Shiva
8,453
845
26
3
0
200,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role