Player Matchup

Loki
Loki
 
Loki
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
Deadgear222
Vamana
Level 108
God Stats
5W - 9L
1,738 SR
Queue Stats
131W - 147L
1,483 Elo+
Party 3
Ullr
Ullr
Dillymos04
Ullr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 349L
1,475 Elo+
Party 3
Ares
Ares
Rainstorm4640
Ares
Level 65
God Stats
25W - 33L
1,395 SR
Queue Stats
185W - 230L
1,375 Elo+
Party 3
Kukulkan
Kukulkan
silverwolf1335
Kukulkan
Level 138
God Stats
14W - 16L
1,488 SR
Queue Stats
102W - 126L
1,461 Elo+
Party 3
Team Averages
Level 105
1,524 SR
1,459 Elo+

VS

Team Averages
Level 109
1,536 SR
1,529 Elo+
Morgan Le Fay
Morgan Le Fay
CallMeSandy
Morgan Le Fay
Level 158
God Stats
3W - 1L
1,612 SR
Queue Stats
126W - 112L
1,526 Elo+
Party 2
Zhong Kui
Zhong Kui
DoctorDaYeet
Zhong Kui
Level 95
God Stats
7W - 7L
1,553 SR
Queue Stats
22W - 22L
1,436 Elo+
Party 2
Medusa
Medusa
PapaStonks
Medusa
Level 103
God Stats
19W - 18L
1,658 SR
Queue Stats
144W - 129L
1,559 Elo+
Party 2
Kali
Kali
RockstaR-Rcn_088
Kali
Level 90
God Stats
2W - 1L
1,254 SR
Queue Stats
51W - 42L
1,572 Elo+
Party 1
Ymir
Ymir
roloeater
Ymir
Level 97
God Stats
9W - 3L
1,600 SR
Queue Stats
61W - 51L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 7 / 1
5,299
482
5,961
10,119
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
12
4 / 3 / 0
7,101
646
7,519
10,406
6,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 4 / 0
5,759
524
2,654
8,663
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 6 / 1
5,076
461
2,339
10,996
6,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
11
1 / 2 / 1
6,545
595
1,846
5,165
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CallMeSandy
Morgan Le Fay
12
2 / 1 / 3
6,814
619
5,637
7,208
2,945
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
DoctorDaYeet
Zhong Kui
12
4 / 3 / 4
6,838
622
8,535
9,021
6,030
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
PapaStonks
Medusa
12
9 / 1 / 0
7,060
642
8,371
6,013
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 2 / 7
6,855
623
5,762
8,364
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
10
2 / 0 / 10
6,419
584
4,211
5,692
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
6
Kills
21
22
Deaths
7
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
7
1
0.07
W
Morgan Le Fay
CallMeSandy
Morgan Le Fay
2
1
3
3.5
L
Vamana
4
3
0
1.33
L
1
4
0
0.25
W
Zhong Kui
DoctorDaYeet
Zhong Kui
4
3
4
2
W
Medusa
PapaStonks
Medusa
9
1
0
9
L
0
6
1
0.08
W
4
2
7
3.75
W
Ymir
2
0
10
7
L
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,319
Damage
32,516
45,349
Taken
36,298
19,822
Mitigated
18,635
10,292
Healing
10,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,961
1,819
0
2,359
10,119
2,757
11
4,316
5,803
0
27,062
W
Morgan Le Fay
CallMeSandy
Morgan Le Fay
5,637
485
0
2,197
7,208
2,945
378
1,624
5,454
48,029
0
L
Vamana
7,519
5,028
0
4,233
10,406
6,798
669
5,302
5,104
0
40,892
L
2,654
1,211
125
1,975
8,663
2,174
370
597
8,066
0
34,966
W
Zhong Kui
DoctorDaYeet
Zhong Kui
8,535
2,074
0
3,341
9,021
6,030
620
17
9,004
32,164
0
W
Medusa
PapaStonks
Medusa
8,371
3,934
0
1,533
6,013
1,734
30
227
5,786
0
39,292
L
2,339
94
172
841
10,996
6,223
66
4,654
6,342
11,534
0
W
5,762
3,332
0
1,528
8,364
3,231
156
508
7,836
0
41,698
W
Ymir
4,211
1,311
0
1,853
5,692
4,695
0
1,587
4,033
13,346
0
L
Kukulkan
1,846
0
56
531
5,165
1,870
0
3,514
1,651
36,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,780
Gold Earned
33,986
304
Minions Killed
321
0
Camps Cleared
0
1,134,885
Distance Traveled
1,061,172
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,299
482
53
5
0
237,568
0
W
Morgan Le Fay
6,814
619
102
9
0
200,661
1
L
Vamana
7,101
646
85
8
0
250,539
0
L
Ullr
5,759
524
69
6
0
205,449
2
W
Zhong Kui
6,838
622
65
6
0
194,983
0
W
Medusa
7,060
642
60
5
0
221,775
0
L
Ares
5,076
461
14
1
0
205,222
0
W
Kali
6,855
623
76
7
0
227,087
3
W
Ymir
6,419
584
18
2
0
216,666
4
L
Kukulkan
6,545
595
83
8
0
236,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role