Player Matchup

Horus
Horus
 
Horus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
DatBoiPimp
Ah Puch
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 60L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
Didierazo
Cthulhu
Level 126
God Stats
3W - 1L
1,534 SR
Queue Stats
110W - 94L
1,423 Elo+
Solo
Anubis
Anubis
DoctorSombrero
Anubis
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 62L
1,201 Elo+
Solo
Raijin
Raijin
kris_cool
Raijin
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 45L
1,426 Elo+
Party 1
Team Averages
Level 111
1,507 SR
1,420 Elo+

VS

Team Averages
Level 113
1,404 SR
1,406 Elo+
Anhur
Anhur
Argosaah
Anhur
Level 69
God Stats
5W - 6L
1,297 SR
Queue Stats
345W - 362L
1,360 Elo+
Solo
Loki
Loki
Azyrra
Loki
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
327W - 333L
1,475 Elo+
Solo
He Bo
He Bo
Milkmayne15
He Bo
Level 109
God Stats
3W - 10L
1,238 SR
Queue Stats
301W - 285L
1,422 Elo+
Solo
Set
Set
kla073
Set
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,383 Elo+
Solo
Sylvanus
Sylvanus
shadowartist04
Sylvanus
Level 145
God Stats
5W - 4L
1,484 SR
Queue Stats
391W - 413L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 1 / 9
6,738
842
1,208
6,083
4,931
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
DatBoiPimp
Ah Puch
15
7 / 0 / 10
8,479
1,060
10,185
2,654
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Didierazo
Cthulhu
14
2 / 0 / 14
7,638
955
4,989
7,157
4,820
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 3 / 12
8,347
1,043
8,422
6,722
3,048
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
kris_cool
Raijin
14
3 / 0 / 13
7,722
965
4,220
1,200
490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Argosaah
Anhur
13
1 / 3 / 1
6,378
797
3,849
5,914
2,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Azyrra
Loki
11
0 / 3 / 3
6,133
767
3,049
6,069
2,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 4 / 1
6,542
818
3,760
5,739
1,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
kla073
Set
10
0 / 3 / 3
5,855
732
1,296
4,312
3,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
10
0 / 5 / 3
5,890
736
1,819
10,792
7,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
15
18
Kills
4
4
Deaths
18
58
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
9
5.5
L
Anhur
Argosaah
Anhur
1
3
1
0.5
L
Loki
Azyrra
Loki
0
3
3
0.5
W
Ah Puch
DatBoiPimp
Ah Puch
7
0
10
12
W
Cthulhu
Didierazo
Cthulhu
2
0
14
9
W
5
3
12
3.67
L
3
4
1
0.88
L
Set
kla073
Set
0
3
3
0.5
W
Raijin
kris_cool
Raijin
3
0
13
9.5
L
Sylvanus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,024
Damage
13,773
23,816
Taken
32,826
14,921
Mitigated
18,482
14,383
Healing
6,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,208
902
3,434
2,664
6,083
4,931
172
1,157
4,926
0
1,562
L
Anhur
Argosaah
Anhur
3,849
970
63
994
5,914
2,610
0
5,288
626
0
8,637
L
Loki
Azyrra
Loki
3,049
323
310
1,285
6,069
2,527
0
4,950
1,119
0
12,760
W
Ah Puch
DatBoiPimp
Ah Puch
10,185
378
891
650
2,654
1,632
961
405
2,249
21,328
0
W
Cthulhu
Didierazo
Cthulhu
4,989
76
1,055
2,540
7,157
4,820
232
1,542
5,567
11,751
0
W
8,422
164
258
2,269
6,722
3,048
1,041
2,374
4,319
16,924
0
L
3,760
77
237
1,052
5,739
1,920
0
5,154
585
8,353
0
L
Set
kla073
Set
1,296
688
0
168
4,312
3,696
0
2,880
1,432
0
4,821
W
Raijin
kris_cool
Raijin
4,220
254
438
184
1,200
490
730
101
1,064
12,517
0
L
Sylvanus
1,819
536
740
1,298
10,792
7,729
0
9,544
1,248
5,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,924
Gold Earned
30,798
93
Minions Killed
64
0
Camps Cleared
0
817,681
Distance Traveled
688,412
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,738
842
4
1
0
167,420
0
L
Anhur
6,378
797
18
2
0
129,638
0
L
Loki
6,133
767
24
3
0
158,666
2
W
Ah Puch
8,479
1,060
30
4
0
163,122
1
W
Cthulhu
7,638
955
15
2
0
199,181
2
W
Anubis
8,347
1,043
27
3
0
130,560
0
L
He Bo
6,542
818
9
1
0
158,882
1
L
Set
5,855
732
9
1
0
119,032
0
W
Raijin
7,722
965
17
2
0
157,398
0
L
Sylvanus
5,890
736
4
1
0
122,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role