Player Matchup

Tsukuyomi
Tsukuyomi
Hollowquincy
Tsukuyomi
Level 47
God Stats
6W - 9L
1,500 SR
Queue Stats
19W - 49L
1,303 Elo+
Party 2
Hera
Hera
Thomasrockz
Hera
Level 107
God Stats
1W - 2L
1,278 SR
Queue Stats
59W - 135L
1,265 Elo+
Party 2
Bacchus
Bacchus
anklebourbon
Bacchus
Level 87
God Stats
9W - 20L
1,132 SR
Queue Stats
27W - 83L
1,195 Elo+
Party 2
Shiva
Shiva
mroadsterlol
Shiva
Level 84
God Stats
0W - 5L
1,500 SR
Queue Stats
82W - 126L
1,210 Elo+
Party 2
Izanami
Izanami
xoXLadyBluXox
Izanami
Level 105
God Stats
3W - 8L
1,361 SR
Queue Stats
58W - 129L
1,287 Elo+
Party 2
Team Averages
Level 86
1,354 SR
1,252 Elo+

VS

Team Averages
Level 55
1,515 SR
1,507 Elo+
Hera
Hera
Dennbear
Hera
Level 109
God Stats
23W - 18L
1,227 SR
Queue Stats
173W - 166L
1,482 Elo+
Party 3
Ymir
Ymir
MrGrumpGillz
Ymir
Level 6
God Stats
19W - 10L
1,544 SR
Queue Stats
32W - 28L
1,448 Elo+
Party 3
Izanami
Izanami
SMITELEGEND1999
Izanami
Level 28
God Stats
1W - 1L
1,261 SR
Queue Stats
12W - 9L
1,536 Elo+
Party 1
Da Ji
Da Ji
rex6734
Da Ji
Level 25
God Stats
7W - 3L
1,684 SR
Queue Stats
12W - 9L
1,536 Elo+
Party 1
Erlang Shen
Erlang Shen
seanhe92
Erlang Shen
Level 107
God Stats
2W - 0L
1,856 SR
Queue Stats
12W - 9L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hollowquincy
Tsukuyomi
14
4 / 7 / 7
9,197
484
11,454
15,275
5,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
4 / 10 / 4
8,151
429
12,696
11,557
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
anklebourbon
Bacchus
13
2 / 6 / 9
9,361
493
7,266
12,698
15,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 7 / 4
9,177
483
8,663
18,037
15,755
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
15
4 / 8 / 3
9,337
491
8,842
15,518
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
13 / 6 / 13
12,158
640
14,944
12,321
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 3 / 20
10,600
558
4,171
18,006
19,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 5 / 11
11,190
589
14,959
16,708
5,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
rex6734
Da Ji
18
11 / 2 / 6
11,961
630
8,506
15,932
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
seanhe92
Erlang Shen
17
4 / 1 / 10
10,867
572
10,097
16,721
18,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
97
16
Kills
37
38
Deaths
17
27
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hera
13
6
13
3.25
L
Tsukuyomi
Hollowquincy
Tsukuyomi
4
7
7
1.07
W
3
3
20
4.33
W
6
5
11
2.3
L
4
10
4
0.6
L
Bacchus
anklebourbon
Bacchus
2
6
9
1.08
L
2
7
4
0.57
W
Da Ji
rex6734
Da Ji
11
2
6
7
W
Erlang Shen
seanhe92
Erlang Shen
4
1
10
9
L
Izanami
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,921
Damage
52,677
73,085
Taken
79,688
44,024
Mitigated
54,227
12,403
Healing
25,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
14,944
5,640
105
1,935
12,321
4,769
378
3,269
9,052
73,093
0
L
Tsukuyomi
Hollowquincy
Tsukuyomi
11,454
2,494
0
4,533
15,275
5,548
86
2,304
12,971
0
52,354
W
4,171
916
0
3,998
18,006
19,086
75
6,012
11,994
16,516
988
W
14,959
11,961
0
7,809
16,708
5,185
3,407
4,522
12,186
0
94,694
L
12,696
3,354
0
650
11,557
2,999
63
3,331
8,226
48,185
0
L
Bacchus
anklebourbon
Bacchus
7,266
549
424
1,052
12,698
15,100
62
4,340
8,358
17,809
0
L
8,663
1,953
338
2,243
18,037
15,755
0
3,698
14,339
0
45,196
W
Da Ji
rex6734
Da Ji
8,506
1,786
0
4,678
15,932
6,583
1,351
3,449
12,483
0
69,905
W
Erlang Shen
seanhe92
Erlang Shen
10,097
6,257
0
7,172
16,721
18,604
4,137
2,710
14,011
0
65,847
L
Izanami
8,842
4,768
0
3,163
15,518
4,622
1,163
5,317
10,201
0
71,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,223
Gold Earned
56,776
340
Minions Killed
462
0
Camps Cleared
0
1,762,372
Distance Traveled
1,817,003
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,158
640
93
5
0
336,994
5
L
Tsukuyomi
9,197
484
76
4
0
362,071
0
W
Ymir
10,600
558
24
1
0
369,290
10
W
Izanami
11,190
589
118
6
0
342,308
3
L
Hera
8,151
429
57
3
0
322,724
7
L
Bacchus
9,361
493
13
1
0
378,513
3
L
Shiva
9,177
483
71
4
0
370,695
0
W
Da Ji
11,961
630
116
6
0
392,642
2
W
Erlang Shen
10,867
572
111
6
0
375,769
3
L
Izanami
9,337
491
123
6
0
328,369
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role