Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
B1GShotDread
Shiva
Level 140
God Stats
1W - 1L
1,268 SR
Queue Stats
221W - 248L
1,421 Elo+
Party 2
Jormungandr
Jormungandr
ChaosXHellX
Jormungandr
Level 148
God Stats
21W - 20L
1,546 SR
Queue Stats
372W - 395L
1,499 Elo+
Party 3
Ymir
Ymir
clownpr1nce420
Ymir
Level 160
God Stats
45W - 30L
1,650 SR
Queue Stats
244W - 247L
1,510 Elo+
Party 3
Team Averages
Level 132
1,493 SR
1,486 Elo+

VS

Team Averages
Level 117
1,547 SR
1,521 Elo+
Da Ji
Da Ji
FeMie_CzsyTy_
Da Ji
Level 100
God Stats
7W - 7L
1,803 SR
Queue Stats
31W - 31L
1,567 Elo+
Solo
Freya
Freya
HellaDoodlez
Freya
Level 158
God Stats
11W - 9L
1,510 SR
Queue Stats
238W - 257L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
Leobolics
Zhong Kui
Level 109
God Stats
2W - 6L
1,529 SR
Queue Stats
364W - 351L
1,496 Elo+
Solo
Ymir
Ymir
RiftzySZN
Ymir
Level 61
God Stats
25W - 26L
1,419 SR
Queue Stats
402W - 379L
1,508 Elo+
Party 1
Neith
Neith
Wraitheon2000
Neith
Level 156
God Stats
6W - 4L
1,477 SR
Queue Stats
770W - 744L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
6 / 1 / 2
12,335
536
10,379
10,945
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
 
Hades
16
1 / 2 / 9
10,744
467
7,724
13,303
9,234
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
2 / 5 / 4
9,585
417
3,550
14,629
5,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jormungandr
ChaosXHellX
Jormungandr
18
5 / 1 / 6
11,787
512
9,644
12,279
13,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
1 / 1 / 8
10,598
461
4,228
13,721
20,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
9,987
434
10,924
15,946
5,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
7,228
314
2,897
5,087
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
Leobolics
Zhong Kui
18
5 / 7 / 4
10,964
477
18,102
18,715
17,664
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
12
1 / 1 / 2
8,608
374
3,011
9,733
8,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 1 / 0
10,026
436
6,475
7,186
1,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
15
Kills
10
10
Deaths
15
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
2
7
W
Hades
 
Hades
1
2
9
2.75
W
2
5
4
0.8
W
Jormungandr
ChaosXHellX
Jormungandr
5
1
6
8
L
3
5
2
0.8
L
0
1
0
0
L
Zhong Kui
Leobolics
Zhong Kui
5
7
4
1
L
Ymir
1
1
2
2
L
1
1
0
1
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,525
Damage
41,409
64,877
Taken
56,667
52,638
Mitigated
35,554
23,068
Healing
16,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,379
5,285
0
6,413
10,945
3,674
3,092
1,445
9,500
0
103,871
W
Hades
 
Hades
7,724
557
1,183
5,771
13,303
9,234
873
6,466
6,837
55,132
0
W
3,550
683
531
3,870
14,629
5,472
914
5,305
9,324
0
37,950
W
Jormungandr
ChaosXHellX
Jormungandr
9,644
2,273
0
3,338
12,279
13,528
515
6,814
5,465
73,857
0
L
10,924
961
0
4,238
15,946
5,600
0
5,107
10,839
0
70,514
L
2,897
981
0
2,792
5,087
1,622
0
2,712
2,375
21,787
0
L
Zhong Kui
Leobolics
Zhong Kui
18,102
1,960
0
4,016
18,715
17,664
679
9,093
9,622
82,194
6,292
L
Ymir
3,011
381
0
2,919
9,733
8,825
420
3,010
6,723
24,154
0
L
6,475
915
0
2,655
7,186
1,843
309
1,674
5,512
0
79,907
W
4,228
602
0
1,962
13,721
20,730
128
3,493
10,228
34,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,049
Gold Earned
46,813
515
Minions Killed
493
0
Camps Cleared
0
1,987,795
Distance Traveled
1,680,062
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,335
536
177
8
0
409,616
9
W
Hades
10,744
467
110
5
0
438,587
0
W
Shiva
9,585
417
50
2
0
303,992
2
W
Jormungandr
11,787
512
144
6
0
415,800
6
L
Da Ji
9,987
434
110
5
0
431,331
2
L
Freya
7,228
314
37
2
0
131,334
2
L
Zhong Kui
10,964
477
145
6
0
363,825
4
L
Ymir
8,608
374
35
2
0
390,226
5
L
Neith
10,026
436
166
7
0
363,346
9
W
Ymir
10,598
461
34
1
0
419,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role