Player Matchup

Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
billy_07_97
Thanatos
Level 78
God Stats
16W - 31L
1,285 SR
Queue Stats
72W - 80L
1,402 Elo+
Solo
Shiva
Shiva
skullbaggin
Shiva
Level 127
God Stats
24W - 26L
1,438 SR
Queue Stats
268W - 302L
1,377 Elo+
Solo
Cernunnos
Cernunnos
xriskyx-_-
Cernunnos
Level 68
God Stats
3W - 3L
1,522 SR
Queue Stats
23W - 20L
1,498 Elo+
Solo
Team Averages
Level 77
1,449 SR
1,456 Elo+

VS

Team Averages
Level 66
1,538 SR
1,447 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
FudderShucks
Achilles
Level 63
God Stats
5W - 6L
1,607 SR
Queue Stats
319W - 360L
1,398 Elo+
Party 1
Bellona
Bellona
ThatsSoTravennn
Bellona
Level 77
God Stats
24W - 9L
1,664 SR
Queue Stats
268W - 301L
1,414 Elo+
Party 1
Izanami
Izanami
itswhatever_man
Izanami
Level 45
God Stats
103W - 98L
1,545 SR
Queue Stats
161W - 173L
1,465 Elo+
Party 1
Bacchus
Bacchus
kenmashajin466
Bacchus
Level 65
God Stats
3W - 3L
1,375 SR
Queue Stats
69W - 44L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 4 / 1
6,334
528
4,094
8,192
3,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Atlas
 
Atlas
6
0 / 7 / 0
4,638
387
1,894
10,800
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
billy_07_97
Thanatos
11
4 / 3 / 3
7,062
589
3,697
9,957
2,422
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 3 / 0
6,458
538
4,388
8,788
3,887
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
xriskyx-_-
Cernunnos
4
2 / 4 / 0
4,586
382
2,229
4,402
771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
2 / 3 / 2
7,112
593
3,346
5,373
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
FudderShucks
Achilles
12
1 / 1 / 4
7,198
600
3,443
5,854
6,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
7 / 1 / 2
7,863
655
5,756
5,729
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
9 / 2 / 6
7,814
651
9,967
7,679
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 3 / 7
7,060
588
3,721
11,158
7,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
10
Kills
21
21
Deaths
10
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
1
0.63
L
Atlas
 
Atlas
0
7
0
0
W
The Morrigan
 
The Morrigan
2
3
2
1
W
Achilles
FudderShucks
Achilles
1
1
4
3
W
7
1
2
8
L
Thanatos
billy_07_97
Thanatos
4
3
3
1.83
W
9
2
6
6
W
2
3
7
1.83
L
2
3
0
0.67
L
Cernunnos
xriskyx-_-
Cernunnos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,302
Damage
26,233
42,139
Taken
35,793
14,442
Mitigated
19,862
12,675
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,094
40
0
3,300
8,192
3,128
415
2,544
5,648
38,463
0
L
Atlas
 
Atlas
1,894
733
81
496
10,800
4,234
0
2,086
8,714
9,092
0
W
The Morrigan
 
The Morrigan
3,346
702
0
156
5,373
1,562
297
2,324
3,049
37,336
0
W
Achilles
FudderShucks
Achilles
3,443
925
5
1,954
5,854
6,274
868
129
5,725
0
32,395
W
5,756
1,554
381
3,152
5,729
2,528
666
1,130
4,599
0
37,792
L
Thanatos
billy_07_97
Thanatos
3,697
1,490
0
6,992
9,957
2,422
0
106
9,851
0
35,227
W
9,967
7,403
336
3,481
7,679
2,300
4,239
1,275
6,404
0
42,171
W
3,721
396
172
1,196
11,158
7,198
633
1,130
10,028
19,507
0
L
4,388
1,086
54
894
8,788
3,887
67
1,356
7,432
0
30,672
L
Cernunnos
xriskyx-_-
Cernunnos
2,229
1,605
0
858
4,402
771
0
975
3,427
0
9,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,078
Gold Earned
37,047
206
Minions Killed
321
0
Camps Cleared
0
913,548
Distance Traveled
1,195,472
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,334
528
59
5
0
178,266
2
L
Atlas
4,638
387
13
1
0
174,051
0
W
The Morrigan
7,112
593
64
5
0
209,858
0
W
Achilles
7,198
600
70
6
0
267,313
0
W
Bellona
7,863
655
79
7
0
295,212
3
L
Thanatos
7,062
589
69
6
0
239,885
0
W
Izanami
7,814
651
78
7
0
201,343
1
W
Bacchus
7,060
588
30
3
0
221,746
0
L
Shiva
6,458
538
55
5
0
223,953
0
L
Cernunnos
4,586
382
10
1
0
97,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role