Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
LuizUwU
Shiva
Level 130
God Stats
10W - 5L
1,736 SR
Queue Stats
280W - 257L
1,640 Elo+
Party 2
Izanami
Izanami
eS Raiser
Izanami
Level 129
God Stats
17W - 13L
1,632 SR
Queue Stats
559W - 557L
1,547 Elo+
Party 2
Bacchus
Bacchus
scraim
Bacchus
Level 123
God Stats
2W - 0L
1,704 SR
Queue Stats
88W - 67L
1,609 Elo+
Solo
Geb
Geb
xRheiinx
Geb
Level 129
God Stats
2W - 3L
1,332 SR
Queue Stats
278W - 294L
1,587 Elo+
Solo
Team Averages
Level 134
1,581 SR
1,577 Elo+

VS

Team Averages
Level 113
1,541 SR
1,608 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
FacaEmBolsonaro
Discordia
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 11L
1,883 Elo+
Party 1
Ganesha
Ganesha
RespeitaOVovô
Ganesha
Level 67
God Stats
4W - 1L
1,704 SR
Queue Stats
222W - 165L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 1 / 1
3,392
678
693
2,724
680
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
LuizUwU
Shiva
6
2 / 1 / 0
3,942
788
1,937
3,157
1,040
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
eS Raiser
Izanami
7
0 / 0 / 0
3,734
747
590
1,936
413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
scraim
Bacchus
5
1 / 1 / 0
3,613
723
1,308
2,998
1,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 1 / 2
3,427
685
1,228
3,596
987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
2 / 1 / 2
4,181
836
2,636
3,056
822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
 
Rama
6
0 / 0 / 0
3,683
737
1,029
2,711
549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tyr
 
Tyr
1
0 / 0 / 0
981
196
0
0
0
Discordia
FacaEmBolsonaro
Discordia
7
2 / 0 / 1
4,223
845
2,871
1,742
423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 2 / 1
3,626
725
1,032
3,480
2,050
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
4
4
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
1
0.5
L
Thor
 
Thor
2
1
2
3
L
Rama
 
Rama
0
0
0
0
L
Tyr
 
Tyr
0
0
0
0
L
Discordia
FacaEmBolsonaro
Discordia
2
0
1
2.5
W
Shiva
LuizUwU
Shiva
2
1
0
2
L
0
2
1
0.25
W
Izanami
eS Raiser
Izanami
0
0
0
0
W
Bacchus
scraim
Bacchus
1
1
0
1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,756
Damage
7,568
14,411
Taken
10,989
4,995
Mitigated
3,844
5,444
Healing
3,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
693
254
132
942
2,724
680
0
939
1,607
16,880
0
L
Thor
 
Thor
2,636
1,476
0
250
3,056
822
0
1,403
1,653
0
16,366
L
Rama
 
Rama
1,029
856
0
1,709
2,711
549
0
386
2,325
0
16,657
L
Tyr
 
Tyr
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
FacaEmBolsonaro
Discordia
2,871
251
0
690
1,742
423
0
980
762
20,655
0
W
Shiva
LuizUwU
Shiva
1,937
589
0
699
3,157
1,040
0
645
2,512
0
14,079
L
1,032
111
0
946
3,480
2,050
0
460
3,020
13,980
0
W
Izanami
eS Raiser
Izanami
590
424
0
1,151
1,936
413
0
0
1,936
0
20,883
W
Bacchus
scraim
Bacchus
1,308
271
37
1,089
2,998
1,875
0
798
2,151
7,738
0
W
1,228
559
0
1,394
3,596
987
0
1,178
2,302
9,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,108
Gold Earned
16,694
158
Minions Killed
159
0
Camps Cleared
0
516,480
Distance Traveled
440,434
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,392
678
32
6
0
113,296
4
L
Thor
4,181
836
37
7
0
122,527
0
L
Rama
3,683
737
45
9
0
102,756
2
L
Tyr
981
196
0
0
0
0
0
L
Discordia
4,223
845
43
9
0
102,633
1
W
Shiva
3,942
788
32
6
0
94,011
0
L
Ganesha
3,626
725
34
7
0
112,518
0
W
Izanami
3,734
747
52
10
0
93,227
2
W
Bacchus
3,613
723
14
3
0
109,613
2
W
Geb
3,427
685
28
6
0
106,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role