Player Matchup

Hera
Hera
CallMeSandy
Hera
Level 158
God Stats
7W - 2L
1,618 SR
Queue Stats
126W - 112L
1,516 Elo+
Party 1
Awilix
Awilix
ChewableMirror1
Awilix
Level 98
God Stats
9W - 7L
1,525 SR
Queue Stats
39W - 30L
1,539 Elo+
Solo
Kumbhakarna
Kumbhakarna
DoctorDaYeet
Kumbhakarna
Level 95
God Stats
4W - 0L
1,500 SR
Queue Stats
22W - 22L
1,391 Elo+
Party 1
Medusa
Medusa
PapaStonks
Medusa
Level 103
God Stats
19W - 18L
1,641 SR
Queue Stats
144W - 129L
1,548 Elo+
Party 1
Vamana
Vamana
spicyitalian1
Vamana
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
315W - 305L
1,556 Elo+
Solo
Team Averages
Level 121
1,557 SR
1,510 Elo+

VS

Team Averages
Level 110
1,458 SR
1,486 Elo+
Anhur
Anhur
 
Anhur
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Bazzanellas
Hun Batz
Level 108
God Stats
2W - 3L
1,243 SR
Queue Stats
308W - 315L
1,480 Elo+
Party 2
He Bo
He Bo
U Bleeding Out
He Bo
Level 123
God Stats
8W - 8L
1,579 SR
Queue Stats
101W - 103L
1,501 Elo+
Solo
Ymir
Ymir
dtb1202
Ymir
Level 99
God Stats
2W - 4L
1,423 SR
Queue Stats
61W - 77L
1,467 Elo+
Solo
Sylvanus
Sylvanus
williansbueno
Sylvanus
Level 125
God Stats
26W - 27L
1,543 SR
Queue Stats
324W - 317L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 3
11,730
617
17,378
8,775
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 3 / 6
11,521
606
11,492
14,721
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
DoctorDaYeet
Kumbhakarna
15
4 / 1 / 8
10,170
535
4,333
15,802
16,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
PapaStonks
Medusa
13
2 / 4 / 4
8,972
472
9,564
10,777
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
0 / 2 / 4
10,629
559
2,046
15,209
9,549
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 5 / 3
9,077
478
9,099
11,630
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Bazzanellas
Hun Batz
16
3 / 5 / 5
9,674
509
7,295
15,162
6,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 7 / 1
9,083
478
8,872
14,306
4,628
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
dtb1202
Ymir
7
2 / 2 / 2
6,792
357
2,165
6,586
2,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
williansbueno
Sylvanus
15
3 / 3 / 0
9,172
483
11,023
13,817
11,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
22
Kills
12
12
Deaths
22
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
5
3
0.9
L
Hun Batz
Bazzanellas
Hun Batz
3
5
5
1.1
W
9
2
3
5.25
W
7
3
6
3.33
W
Kumbhakarna
DoctorDaYeet
Kumbhakarna
4
1
8
8
W
Medusa
PapaStonks
Medusa
2
4
4
1
L
1
7
1
0.21
L
Ymir
dtb1202
Ymir
2
2
2
1.5
W
0
2
4
1
L
Sylvanus
williansbueno
Sylvanus
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,813
Damage
38,454
65,284
Taken
61,501
37,073
Mitigated
28,271
15,782
Healing
13,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,099
6,198
0
2,649
11,630
2,977
322
2,618
9,012
0
52,944
L
Hun Batz
Bazzanellas
Hun Batz
7,295
1,168
0
2,962
15,162
6,042
0
6,340
8,822
1,691
58,014
W
17,378
4,519
0
480
8,775
2,903
4,125
4,331
4,444
88,540
0
W
11,492
4,959
0
4,552
14,721
4,654
1,398
4,685
10,036
0
72,042
W
Kumbhakarna
DoctorDaYeet
Kumbhakarna
4,333
532
478
4,490
15,802
16,695
513
3,354
12,448
17,019
0
W
Medusa
PapaStonks
Medusa
9,564
4,386
0
2,183
10,777
3,272
5,473
3,421
7,356
0
51,881
L
8,872
722
27
2,141
14,306
4,628
0
4,689
9,617
63,613
0
L
Ymir
dtb1202
Ymir
2,165
778
89
1,373
6,586
2,753
0
2,585
4,001
8,865
0
W
2,046
422
0
3,599
15,209
9,549
446
4,941
10,268
0
73,680
L
Sylvanus
williansbueno
Sylvanus
11,023
3,278
177
4,541
13,817
11,871
0
5,479
8,338
46,143
13,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,022
Gold Earned
43,798
537
Minions Killed
420
0
Camps Cleared
0
1,860,571
Distance Traveled
1,438,539
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,077
478
98
5
0
288,989
2
L
Hun Batz
9,674
509
111
6
0
353,996
1
W
Hera
11,730
617
165
9
0
344,593
0
W
Awilix
11,521
606
125
7
0
397,953
2
W
Kumbhakarna
10,170
535
14
1
0
378,065
0
W
Medusa
8,972
472
87
5
0
340,674
1
L
He Bo
9,083
478
90
5
0
330,327
4
L
Ymir
6,792
357
12
1
0
140,933
3
W
Vamana
10,629
559
146
8
0
399,286
4
L
Sylvanus
9,172
483
109
6
0
324,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role