Player Matchup

Izanami
Izanami
TaroxBlessed
Izanami
Level 38
God Stats
1W - 2L
1,676 SR
Queue Stats
255W - 243L
1,517 Elo+
Party 4
Bastet
Bastet
bizzlol
Bastet
Level 122
God Stats
0W - 3L
1,119 SR
Queue Stats
28W - 43L
1,343 Elo+
Party 3
Shiva
Shiva
elgiuse
Shiva
Level 25
God Stats
2W - 2L
1,669 SR
Queue Stats
32W - 27L
1,583 Elo+
Party 4
Kumbhakarna
Kumbhakarna
virgi1911
Kumbhakarna
Level 86
God Stats
1W - 2L
1,486 SR
Queue Stats
159W - 157L
1,436 Elo+
Party 4
Sol
Sol
zombiePwnr
Sol
Level 80
God Stats
1W - 5L
1,113 SR
Queue Stats
27W - 50L
1,326 Elo+
Party 3
Team Averages
Level 70
1,413 SR
1,441 Elo+

VS

Team Averages
Level 75
1,501 SR
1,413 Elo+
Janus
Janus
 
Janus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
DeafBlade
Kali
Level 121
God Stats
4W - 1L
1,485 SR
Queue Stats
31W - 30L
1,486 Elo+
Party 1
Neith
Neith
Flarglfump
Neith
Level 37
God Stats
1W - 0L
1,819 SR
Queue Stats
16W - 13L
1,485 Elo+
Party 1
Hades
Hades
OggunsonNahuas
Hades
Level 20
God Stats
5W - 3L
1,277 SR
Queue Stats
86W - 87L
1,474 Elo+
Party 2
Gilgamesh
Gilgamesh
evilkore23
Gilgamesh
Level 81
God Stats
1W - 1L
1,422 SR
Queue Stats
7W - 7L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TaroxBlessed
Izanami
12
6 / 7 / 2
8,771
516
11,589
12,727
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bastet
bizzlol
Bastet
12
4 / 6 / 4
7,873
463
7,633
12,533
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shiva
elgiuse
Shiva
15
2 / 3 / 2
8,946
526
8,477
11,782
12,272
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kumbhakarna
virgi1911
Kumbhakarna
11
0 / 7 / 9
7,813
460
4,798
19,026
18,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 7 / 1
7,874
463
8,466
13,470
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
7 / 1 / 7
9,570
563
13,541
8,111
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
18
11 / 1 / 12
11,189
658
19,411
20,190
12,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
17
7 / 4 / 5
10,075
593
7,803
11,103
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 4 / 15
9,477
557
8,228
22,681
22,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
evilkore23
Gilgamesh
13
1 / 4 / 4
7,824
460
3,358
11,023
9,849
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
14
Kills
29
30
Deaths
14
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
1
7
10.5
W
Kali
11
1
12
17
W
Neith
7
4
5
2.38
W
3
4
15
2.63
L
Izanami
TaroxBlessed
Izanami
6
7
2
1
L
Bastet
bizzlol
Bastet
4
6
4
1
L
Shiva
elgiuse
Shiva
2
3
2
1
W
Gilgamesh
evilkore23
Gilgamesh
1
4
4
0.75
L
Kumbhakarna
virgi1911
Kumbhakarna
0
7
9
0.64
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,963
Damage
52,341
69,538
Taken
73,108
42,503
Mitigated
50,464
12,416
Healing
27,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,541
804
0
910
8,111
3,315
1,267
1,449
6,606
58,338
0
W
Kali
19,411
8,993
0
11,184
20,190
12,160
53
2,528
17,108
0
87,260
W
Neith
7,803
4,230
0
3,831
11,103
2,824
2,555
1,257
9,612
0
67,543
W
8,228
2,018
2,865
8,219
22,681
22,316
780
6,324
16,098
30,080
0
L
Izanami
TaroxBlessed
Izanami
11,589
7,741
0
1,798
12,727
3,672
1,741
4,938
7,789
0
50,682
L
Bastet
bizzlol
Bastet
7,633
2,801
0
2,995
12,533
4,013
371
3,148
9,385
0
31,188
L
Shiva
elgiuse
Shiva
8,477
2,238
104
683
11,782
12,272
184
2,804
8,978
0
52,879
W
Gilgamesh
evilkore23
Gilgamesh
3,358
646
0
573
11,023
9,849
82
1,223
9,734
1,119
24,495
L
Kumbhakarna
virgi1911
Kumbhakarna
4,798
721
0
2,552
19,026
18,126
0
5,377
13,649
24,296
0
L
8,466
2,965
0
4,284
13,470
4,420
1,079
5,668
7,802
39,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,277
Gold Earned
48,135
358
Minions Killed
431
0
Camps Cleared
0
1,506,047
Distance Traveled
1,710,947
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,570
563
91
5
0
374,482
6
W
Kali
11,189
658
137
8
0
396,383
5
W
Neith
10,075
593
117
7
0
307,025
3
W
Hades
9,477
557
35
2
0
290,201
4
L
Izanami
8,771
516
96
6
0
307,607
0
L
Bastet
7,873
463
54
3
0
317,718
0
L
Shiva
8,946
526
105
6
0
300,777
6
W
Gilgamesh
7,824
460
51
3
0
342,856
0
L
Kumbhakarna
7,813
460
23
1
0
302,753
0
L
Sol
7,874
463
80
5
0
277,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role