Player Matchup

Hercules
Hercules
Amazinshooter
Hercules
Level 123
God Stats
10W - 17L
1,594 SR
Queue Stats
19W - 33L
1,515 Elo+
Party 2
Eset
Eset
BatedSquare051
Eset
Level 88
God Stats
4W - 3L
1,290 SR
Queue Stats
276W - 285L
1,555 Elo+
Solo
Ullr
Ullr
TMellzz
Ullr
Level 159
God Stats
41W - 37L
1,643 SR
Queue Stats
362W - 300L
1,560 Elo+
Party 3
Thoth
Thoth
YameteeKudasai
Thoth
Level 101
God Stats
1W - 1L
1,734 SR
Queue Stats
137W - 136L
1,523 Elo+
Party 2
Geb
Geb
l Cawker l
Geb
Level 149
God Stats
35W - 31L
1,568 SR
Queue Stats
249W - 178L
1,609 Elo+
Party 3
Team Averages
Level 124
1,566 SR
1,552 Elo+

VS

Team Averages
Level 148
1,435 SR
1,646 Elo+
Medusa
Medusa
BrotherArchon
Medusa
Level 155
God Stats
11W - 7L
1,393 SR
Queue Stats
420W - 295L
1,617 Elo+
Party 1
Guan Yu
Guan Yu
BrotherStinkey
Guan Yu
Level 126
God Stats
4W - 5L
1,227 SR
Queue Stats
246W - 189L
1,623 Elo+
Party 1
Nike
Nike
BrotherToxicity
Nike
Level 158
God Stats
8W - 8L
1,743 SR
Queue Stats
381W - 291L
1,623 Elo+
Party 1
Khepri
Khepri
smoovethelegend
Khepri
Level 156
God Stats
1W - 1L
1,396 SR
Queue Stats
306W - 274L
1,545 Elo+
Party 1
He Bo
He Bo
zBoNy
He Bo
Level 143
God Stats
0W - 1L
1,415 SR
Queue Stats
7W - 2L
1,823 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Amazinshooter
Hercules
15
4 / 1 / 14
8,404
764
8,223
13,992
15,278
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
6 / 2 / 14
9,367
852
12,225
8,108
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
TMellzz
Ullr
16
6 / 2 / 8
8,843
804
11,697
7,367
2,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 2 / 8
10,179
925
11,624
5,998
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 16
8,628
784
6,225
9,235
10,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
7,919
720
9,923
11,398
4,861
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

14
1 / 7 / 4
8,070
734
5,117
14,785
7,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 4 / 1
8,572
779
5,856
12,863
7,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
0 / 3 / 1
7,493
681
3,437
8,787
8,772
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

He Bo
zBoNy
He Bo
15
5 / 8 / 2
9,188
835
10,476
11,800
5,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
20
25
Kills
9
9
Deaths
25
60
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
Amazinshooter
Hercules
4
1
14
11
W
6
2
14
6.5
L
1
3
3
0.83
L
1
7
4
0.43
L
2
4
1
0.63
W
Ullr
TMellzz
Ullr
6
2
8
5
W
8
2
8
6
W
1
2
16
4.5
L
0
3
1
0.17
L
He Bo
zBoNy
He Bo
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,994
Damage
34,809
44,700
Taken
59,633
33,028
Mitigated
34,544
9,719
Healing
12,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Amazinshooter
Hercules
8,223
1,233
0
5,779
13,992
15,278
190
2,025
11,905
0
15,549
W
12,225
955
607
1,698
8,108
3,357
198
3,287
4,684
28,626
0
L
9,923
2,299
0
1,892
11,398
4,861
0
4,374
6,738
0
36,047
L
5,117
878
1,040
3,143
14,785
7,695
0
7,168
7,074
0
19,545
L
5,856
437
352
1,868
12,863
7,310
0
6,391
6,263
0
21,485
W
Ullr
TMellzz
Ullr
11,697
3,625
0
250
7,367
2,836
1,004
2,887
4,238
0
33,106
W
11,624
206
0
480
5,998
1,470
352
3,738
2,153
43,344
0
W
6,225
662
0
905
9,235
10,087
360
1,399
7,807
11,894
0
L
3,437
64
1,665
1,266
8,787
8,772
0
4,302
4,317
9,200
0
L
He Bo
zBoNy
He Bo
10,476
167
0
914
11,800
5,906
0
6,195
5,167
24,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,421
Gold Earned
41,242
205
Minions Killed
172
0
Camps Cleared
0
1,217,432
Distance Traveled
1,144,463
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,404
764
19
2
0
255,985
1
W
Eset
9,367
852
36
3
0
241,131
5
L
Medusa
7,919
720
58
5
0
248,207
2
L
Guan Yu
8,070
734
26
2
0
250,956
3
L
Nike
8,572
779
45
4
0
243,079
1
W
Ullr
8,843
804
47
4
0
228,666
2
W
Thoth
10,179
925
97
9
0
241,686
2
W
Geb
8,628
784
6
1
0
249,964
3
L
Khepri
7,493
681
8
1
0
208,067
0
L
He Bo
9,188
835
35
3
0
194,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role