Player Matchup

Hachiman
Hachiman
BabyYngvik
Hachiman
Level 129
God Stats
1W - 0L
1,332 SR
Queue Stats
39W - 38L
1,459 Elo+
Party 1
Ravana
Ravana
Equ1NeGh0St
Ravana
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 63L
1,445 Elo+
Party 1
Cerberus
Cerberus
FuzionMuzion
Cerberus
Level 108
God Stats
1W - 1L
1,758 SR
Queue Stats
12W - 19L
1,202 Elo+
Party 1
Team Averages
Level 112
1,530 SR
1,368 Elo+

VS

Team Averages
Level 129
1,500 SR
1,440 Elo+
Ares
Ares
 
Ares
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
NewXee
Chang'e
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 12L
1,627 Elo+
Party 2
Cupid
Cupid
kakolukiya
Cupid
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 24L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BabyYngvik
Hachiman
15
7 / 2 / 7
10,006
910
12,531
8,793
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
14
4 / 3 / 7
9,358
851
6,851
7,310
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
FuzionMuzion
Cerberus
13
3 / 4 / 7
8,662
787
6,262
13,244
7,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 4 / 6
7,332
667
3,916
10,330
10,603
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
NewXee
Chang'e
14
7 / 5 / 2
9,397
854
12,916
11,444
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
11
1 / 5 / 5
7,376
671
5,663
9,524
2,932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
14
Kills
9
9
Deaths
14
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
6
1
W
Hachiman
BabyYngvik
Hachiman
7
2
7
5.25
W
Ravana
4
3
7
2.5
W
Cerberus
FuzionMuzion
Cerberus
3
4
7
1.63
L
Chang'e
NewXee
Chang'e
7
5
2
1.6
L
Cupid
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,644
Damage
22,495
29,347
Taken
31,298
13,576
Mitigated
17,118
8,237
Healing
7,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,916
72
0
250
10,330
10,603
0
2,276
8,054
12,249
0
W
Hachiman
BabyYngvik
Hachiman
12,531
7,606
183
1,914
8,793
2,753
2,231
5,863
2,930
0
39,334
W
Ravana
6,851
1,342
0
1,450
7,310
2,959
613
4,007
3,303
0
23,726
W
Cerberus
FuzionMuzion
Cerberus
6,262
599
613
4,077
13,244
7,864
0
7,295
5,949
21,855
0
L
Chang'e
NewXee
Chang'e
12,916
1,687
1,860
3,152
11,444
3,583
954
2,598
8,846
39,779
0
L
Cupid
5,663
2,649
464
1,429
9,524
2,932
147
1,867
7,657
0
17,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,026
Gold Earned
24,105
141
Minions Killed
117
6
Camps Cleared
5
622,879
Distance Traveled
589,243
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,332
667
15
1
2
197,175
4
W
Hachiman
10,006
910
70
6
1
194,390
4
W
Ravana
9,358
851
41
4
3
228,732
5
W
Cerberus
8,662
787
30
3
2
199,757
3
L
Chang'e
9,397
854
71
6
3
189,644
1
L
Cupid
7,376
671
31
3
0
202,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role