Player Matchup

Ravana
Ravana
Abraham dbg
Ravana
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,453 Elo+
Solo
Hun Batz
Hun Batz
Hellsartist
Hun Batz
Level 129
God Stats
1W - 4L
1,430 SR
Queue Stats
89W - 104L
1,449 Elo+
Solo
Khepri
Khepri
Hoshke
Khepri
Level 104
God Stats
1W - 2L
1,530 SR
Queue Stats
58W - 58L
1,461 Elo+
Solo
Ullr
Ullr
J-Meister01
Ullr
Level 69
God Stats
0W - 2L
1,367 SR
Queue Stats
94W - 97L
1,441 Elo+
Solo
Nu Wa
Nu Wa
NaTiVe_SkItZ
Nu Wa
Level 118
God Stats
30W - 25L
1,557 SR
Queue Stats
59W - 66L
1,438 Elo+
Solo
Team Averages
Level 101
1,476 SR
1,448 Elo+

VS

Team Averages
Level 106
1,614 SR
1,432 Elo+
Guan Yu
Guan Yu
GuilsAlev
Guan Yu
Level 115
God Stats
17W - 12L
1,619 SR
Queue Stats
102W - 110L
1,414 Elo+
Party 1
Persephone
Persephone
Joker11Hunk
Persephone
Level 106
God Stats
10W - 8L
1,546 SR
Queue Stats
90W - 101L
1,413 Elo+
Party 1
Xbalanque
Xbalanque
LockonStratos-GM
Xbalanque
Level 134
God Stats
4W - 3L
1,708 SR
Queue Stats
299W - 281L
1,468 Elo+
Solo
Atlas
Atlas
Novak0001
Atlas
Level 113
God Stats
3W - 4L
1,746 SR
Queue Stats
136W - 145L
1,414 Elo+
Party 1
Fenrir
Fenrir
RyZe_Daniflow_YT
Fenrir
Level 62
God Stats
1W - 3L
1,450 SR
Queue Stats
210W - 192L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
0 / 6 / 0
8,723
459
6,694
13,382
7,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hun Batz
Hellsartist
Hun Batz
14
0 / 7 / 2
8,312
437
4,958
16,328
4,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
Hoshke
Khepri
11
0 / 7 / 1
7,399
389
2,530
16,256
9,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 6 / 1
8,594
452
6,022
13,545
4,028
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 3 / 1
8,184
431
5,276
8,126
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GuilsAlev
Guan Yu
19
9 / 1 / 4
12,342
650
14,468
17,483
23,578
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Joker11Hunk
Persephone
16
2 / 0 / 3
10,599
558
4,754
5,315
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
19
8 / 0 / 6
12,223
643
14,161
12,661
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
Novak0001
Atlas
15
2 / 0 / 11
10,406
548
4,850
7,593
7,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
8 / 2 / 8
11,734
618
14,924
16,449
7,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
61
2
Kills
29
29
Deaths
3
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
6
0
0
W
Guan Yu
GuilsAlev
Guan Yu
9
1
4
11
L
Hun Batz
Hellsartist
Hun Batz
0
7
2
0.14
L
Khepri
Hoshke
Khepri
0
7
1
0.07
L
1
6
1
0.25
W
Persephone
Joker11Hunk
Persephone
2
0
3
3.5
W
Xbalanque
8
0
6
11
L
1
3
1
0.5
W
Atlas
Novak0001
Atlas
2
0
11
7.5
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,480
Damage
53,157
67,637
Taken
59,501
29,074
Mitigated
44,650
8,679
Healing
29,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
6,694
1,882
0
3,783
13,382
7,981
0
754
12,600
0
59,117
W
Guan Yu
GuilsAlev
Guan Yu
14,468
1,164
2,272
9,280
17,483
23,578
250
1,435
15,860
153
74,457
L
Hun Batz
Hellsartist
Hun Batz
4,958
875
0
1,467
16,328
4,852
0
1,318
14,976
0
57,981
L
Khepri
Hoshke
Khepri
2,530
240
216
1,555
16,256
9,962
0
2,977
13,179
24,344
0
L
6,022
2,721
0
536
13,545
4,028
282
1,830
11,715
0
52,839
W
Persephone
Joker11Hunk
Persephone
4,754
306
35
2,614
5,315
1,932
1,553
1,200
3,943
65,795
0
W
Xbalanque
14,161
8,529
0
6,654
12,661
4,043
6,289
1,665
10,629
0
98,774
L
5,276
810
169
953
8,126
2,251
0
2,657
5,413
39,161
0
W
Atlas
Novak0001
Atlas
4,850
1,533
263
1,550
7,593
7,425
118
1,866
5,549
38,721
0
W
14,924
3,530
0
7,153
16,449
7,672
973
914
15,443
0
102,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,212
Gold Earned
57,304
442
Minions Killed
591
0
Camps Cleared
0
1,629,907
Distance Traveled
1,877,474
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,723
459
134
7
0
364,030
3
W
Guan Yu
12,342
650
138
7
0
416,222
5
L
Hun Batz
8,312
437
103
5
0
299,628
1
L
Khepri
7,399
389
36
2
0
343,157
7
L
Ullr
8,594
452
89
5
0
345,941
3
W
Persephone
10,599
558
118
6
0
311,135
3
W
Xbalanque
12,223
643
155
8
0
370,642
5
L
Nu Wa
8,184
431
80
4
0
277,151
6
W
Atlas
10,406
548
47
2
0
341,645
15
W
Fenrir
11,734
618
133
7
0
437,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role