Player Matchup

Fenrir
Fenrir
christo9308
Fenrir
Level 48
God Stats
2W - 4L
1,593 SR
Queue Stats
3W - 8L
1,241 Elo+
Party 1
Ra
Ra
gui_230893
Ra
Level 26
God Stats
0W - 7L
1,054 SR
Queue Stats
1W - 7L
1,037 Elo+
Party 1
Cupid
Cupid
yo_mama_so_fat92
Cupid
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 42L
1,401 Elo+
Party 1
Team Averages
Level 60
1,383 SR
1,226 Elo+

VS

Team Averages
Level 65
1,361 SR
1,256 Elo+
Kukulkan
Kukulkan
EightParasite44
Kukulkan
Level 61
God Stats
5W - 7L
1,411 SR
Queue Stats
226W - 364L
1,228 Elo+
Solo
Cthulhu
Cthulhu
G3TM3RKDS0N
Cthulhu
Level 67
God Stats
1W - 3L
1,239 SR
Queue Stats
61W - 97L
1,260 Elo+
Party 2
Mulan
Mulan
ShenOkami
Mulan
Level 68
God Stats
2W - 2L
1,434 SR
Queue Stats
107W - 184L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 9 / 5
8,483
653
7,358
14,371
9,221
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
3 / 6 / 4
9,193
707
6,971
7,375
2,766
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 5 / 3
9,302
716
12,348
10,468
3,853
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
6 / 4 / 10
10,399
800
9,291
9,582
5,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
G3TM3RKDS0N
Cthulhu
16
5 / 2 / 14
10,245
788
9,974
13,067
9,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
ShenOkami
Mulan
15
9 / 3 / 8
10,840
834
8,133
11,093
10,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
9
Kills
20
20
Deaths
9
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
6
4
10
2.75
W
Cthulhu
G3TM3RKDS0N
Cthulhu
5
2
14
6
W
Mulan
ShenOkami
Mulan
9
3
8
4.33
L
Fenrir
2
9
5
0.5
L
3
6
4
0.83
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,677
Damage
27,398
32,214
Taken
33,742
15,840
Mitigated
24,754
4,108
Healing
6,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
9,291
1,123
104
1,374
9,582
5,352
442
2,298
7,284
35,614
0
W
Cthulhu
G3TM3RKDS0N
Cthulhu
9,974
255
940
1,574
13,067
9,153
324
2,672
10,395
27,785
0
W
Mulan
ShenOkami
Mulan
8,133
1,515
417
2,056
11,093
10,249
1,438
2,744
8,349
0
26,221
L
Fenrir
7,358
1,143
123
2,120
14,371
9,221
0
6,131
7,568
0
20,900
L
6,971
253
708
162
7,375
2,766
0
5,422
1,691
30,958
0
L
12,348
7,260
132
863
10,468
3,853
0
7,071
2,893
0
34,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,978
Gold Earned
31,484
136
Minions Killed
143
5
Camps Cleared
6
657,174
Distance Traveled
725,697
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,399
800
50
4
2
237,408
4
W
Cthulhu
10,245
788
42
3
0
241,694
2
W
Mulan
10,840
834
51
4
4
246,595
0
L
Fenrir
8,483
653
25
2
2
226,383
2
L
Ra
9,193
707
54
4
0
218,448
0
L
Cupid
9,302
716
57
4
3
212,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role