Player Matchup

Charybdis
Charybdis
Dice428
Charybdis
Level 43
God Stats
1W - 1L
1,313 SR
Queue Stats
139W - 73L
1,725 Elo+
Party 2
Cliodhna
Cliodhna
Fantastic Genji
Cliodhna
Level 129
God Stats
20W - 7L
1,937 SR
Queue Stats
324W - 233L
1,667 Elo+
Party 2
Thoth
Thoth
RunnyForestDump
Thoth
Level 160
God Stats
3W - 0L
1,469 SR
Queue Stats
99W - 73L
1,649 Elo+
Party 2
Cthulhu
Cthulhu
Syphiel
Cthulhu
Level 106
God Stats
4W - 2L
1,718 SR
Queue Stats
69W - 79L
1,552 Elo+
Solo
Bastet
Bastet
UrinalDookie
Bastet
Level 156
God Stats
12W - 5L
1,720 SR
Queue Stats
43W - 29L
1,685 Elo+
Party 2
Team Averages
Level 119
1,631 SR
1,656 Elo+

VS

Team Averages
Level 100
1,505 SR
1,537 Elo+
Awilix
Awilix
ItsSuii
Awilix
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 49L
1,700 Elo+
Party 1
Neith
Neith
PickinBoogerz
Neith
Level 81
God Stats
11W - 9L
1,518 SR
Queue Stats
337W - 364L
1,448 Elo+
Solo
Bellona
Bellona
RostedSnake
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,479 Elo+
Party 1
Atlas
Atlas
illuminateblight
Atlas
Level 105
God Stats
0W - 2L
1,684 SR
Queue Stats
75W - 102L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
Ðevs
Baron Samedi
Level 154
God Stats
0W - 3L
1,325 SR
Queue Stats
95W - 32L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dice428
Charybdis
16
4 / 0 / 1
9,139
609
8,513
10,438
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
18
5 / 2 / 0
10,172
678
8,049
11,383
5,448
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 8 / 1
7,447
496
3,598
8,694
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Syphiel
Cthulhu
10
2 / 4 / 3
7,441
496
6,509
12,409
9,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
13
2 / 6 / 1
7,585
506
5,631
12,072
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ItsSuii
Awilix
14
11 / 4 / 4
9,227
615
11,714
12,367
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 6 / 1
6,243
416
3,870
8,570
2,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
RostedSnake
Bellona
12
0 / 0 / 0
6,468
431
1,905
6,399
5,814
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
0 / 2 / 6
6,467
431
4,533
9,603
7,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Ðevs
Baron Samedi
14
9 / 2 / 8
9,022
601
12,175
10,440
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
13
Kills
20
20
Deaths
14
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Dice428
Charybdis
4
0
1
4.5
W
Cliodhna
5
2
0
2.5
L
Awilix
ItsSuii
Awilix
11
4
4
3.25
L
0
6
1
0.08
L
Bellona
RostedSnake
Bellona
0
0
0
0
W
0
8
1
0.06
W
Cthulhu
Syphiel
Cthulhu
2
4
3
0.88
W
Bastet
2
6
1
0.42
L
0
2
6
1.5
L
Baron Samedi
Ðevs
Baron Samedi
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,300
Damage
34,197
54,996
Taken
47,379
23,151
Mitigated
23,631
15,825
Healing
14,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Dice428
Charybdis
8,513
3,158
0
4,463
10,438
3,099
240
3,216
7,222
0
68,338
W
Cliodhna
8,049
1,060
0
5,884
11,383
5,448
0
197
11,186
0
85,071
L
Awilix
ItsSuii
Awilix
11,714
4,895
0
4,060
12,367
3,822
0
1,165
11,202
0
49,368
L
3,870
1,385
0
1,023
8,570
2,392
0
1,147
7,423
0
30,550
L
Bellona
RostedSnake
Bellona
1,905
610
0
1,881
6,399
5,814
0
0
6,399
0
31,117
W
3,598
188
0
520
8,694
1,848
0
3,115
5,579
52,312
0
W
Cthulhu
Syphiel
Cthulhu
6,509
540
139
1,118
12,409
9,652
0
7,013
5,396
22,984
0
W
Bastet
5,631
1,318
0
3,701
12,072
3,104
0
3,167
8,905
0
41,275
L
4,533
2,029
0
1,495
9,603
7,300
0
3,557
6,046
20,394
0
L
Baron Samedi
Ðevs
Baron Samedi
12,175
1,255
793
4,846
10,440
4,303
69
4,238
6,202
53,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,784
Gold Earned
37,427
529
Minions Killed
351
0
Camps Cleared
0
1,462,970
Distance Traveled
1,424,034
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,139
609
129
9
0
274,549
2
W
Cliodhna
10,172
678
189
13
0
316,199
5
L
Awilix
9,227
615
81
5
0
311,016
2
L
Neith
6,243
416
65
4
0
238,722
0
L
Bellona
6,468
431
81
5
0
281,618
0
W
Thoth
7,447
496
99
7
0
261,943
6
W
Cthulhu
7,441
496
35
2
0
302,226
2
W
Bastet
7,585
506
77
5
0
308,053
2
L
Atlas
6,467
431
26
2
0
298,884
0
L
Baron Samedi
9,022
601
98
7
0
293,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role