Player Matchup

Bacchus
Bacchus
DatBoiElly
Bacchus
Level 31
God Stats
9W - 8L
1,597 SR
Queue Stats
32W - 48L
1,168 Elo+
Party 1
Medusa
Medusa
OROCHIPC
Medusa
Level 55
God Stats
51W - 73L
1,388 SR
Queue Stats
292W - 452L
1,305 Elo+
Solo
Hades
Hades
TheOGBrownie_
Hades
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 85L
1,194 Elo+
Party 1
Team Averages
Level 51
1,495 SR
1,222 Elo+

VS

Team Averages
Level 99
1,512 SR
1,250 Elo+
Loki
Loki
MuteAllRandos
Loki
Level 85
God Stats
0W - 5L
1,535 SR
Queue Stats
0W - 8L
1,027 Elo+
Solo
Danzaburou
Danzaburou
ReeceQuinn
Danzaburou
Level 104
God Stats
5W - 31L
1,500 SR
Queue Stats
171W - 249L
1,372 Elo+
Party 2
Vulcan
Vulcan
Schizoaffect69
Vulcan
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
97W - 130L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DatBoiElly
Bacchus
14
5 / 4 / 11
9,760
887
8,537
10,991
9,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
OROCHIPC
Medusa
14
6 / 2 / 8
9,386
853
6,871
8,524
2,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 4 / 8
9,964
906
10,412
10,864
4,208
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 8 / 5
8,480
771
7,516
11,528
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
ReeceQuinn
Danzaburou
12
2 / 6 / 8
8,014
729
4,707
9,361
2,939
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 5 / 6
8,358
760
7,613
7,883
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
19
Kills
10
10
Deaths
19
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DatBoiElly
Bacchus
5
4
11
2.63
L
4
8
5
0.81
W
Medusa
OROCHIPC
Medusa
6
2
8
5
L
Danzaburou
ReeceQuinn
Danzaburou
2
6
8
1
L
4
5
6
1.4
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,820
Damage
19,836
30,379
Taken
28,772
16,435
Mitigated
8,585
8,414
Healing
2,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DatBoiElly
Bacchus
8,537
976
206
3,139
10,991
9,267
0
1,699
9,292
16,707
0
L
7,516
3,745
0
982
11,528
3,407
489
6,414
5,114
0
13,331
W
Medusa
OROCHIPC
Medusa
6,871
3,281
0
1,978
8,524
2,960
1,949
2,720
5,804
0
32,352
L
Danzaburou
ReeceQuinn
Danzaburou
4,707
1,787
303
660
9,361
2,939
825
6,744
2,617
0
14,795
L
7,613
2,284
292
733
7,883
2,239
264
6,090
1,793
31,108
0
W
10,412
1,266
384
2,707
10,864
4,208
696
3,709
7,155
23,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,110
Gold Earned
24,852
127
Minions Killed
82
5
Camps Cleared
5
547,078
Distance Traveled
516,331
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,760
887
20
2
1
206,433
3
L
Loki
8,480
771
11
1
0
161,785
0
W
Medusa
9,386
853
72
7
3
166,727
0
L
Danzaburou
8,014
729
21
2
2
174,913
3
L
Vulcan
8,358
760
50
5
3
179,633
4
W
Hades
9,964
906
35
3
1
173,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role