Player Matchup

Sol
Sol
Cope333
Sol
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 144L
1,574 Elo+
Party 1
Vulcan
Vulcan
DaleDevotion
Vulcan
Level 29
God Stats
8W - 5L
1,677 SR
Queue Stats
106W - 101L
1,519 Elo+
Party 1
Ymir
Ymir
SicilianAccuracy
Ymir
Level 25
God Stats
47W - 28L
1,767 SR
Queue Stats
133W - 109L
1,618 Elo+
Party 1
Achilles
Achilles
Weeds53
Achilles
Level 89
God Stats
6W - 4L
1,690 SR
Queue Stats
284W - 286L
1,492 Elo+
Party 1
Erlang Shen
Erlang Shen
XxBEASTLYxX_56
Erlang Shen
Level 20
God Stats
27W - 8L
1,752 SR
Queue Stats
168W - 156L
1,607 Elo+
Party 1
Team Averages
Level 50
1,677 SR
1,562 Elo+

VS

Team Averages
Level 64
1,522 SR
1,465 Elo+
Achilles
Achilles
Aiizsa
Achilles
Level 46
God Stats
0W - 3L
1,453 SR
Queue Stats
57W - 65L
1,482 Elo+
Party 2
Thoth
Thoth
OHHHJEV
Thoth
Level 151
God Stats
2W - 6L
1,619 SR
Queue Stats
162W - 184L
1,457 Elo+
Party 2
Ymir
Ymir
PMCMango
Ymir
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
78W - 77L
1,500 Elo+
Solo
Danzaburou
Danzaburou
RTR_BaMa10023
Danzaburou
Level 46
God Stats
4W - 3L
1,188 SR
Queue Stats
488W - 543L
1,428 Elo+
Solo
Set
Set
kenai990621
Set
Level 49
God Stats
3W - 1L
1,847 SR
Queue Stats
44W - 55L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
6 / 8 / 4
10,999
550
19,639
19,534
5,784
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
15
2 / 3 / 2
9,212
461
6,920
7,533
2,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 2 / 5
9,741
487
5,267
13,381
13,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Weeds53
Achilles
17
6 / 1 / 2
11,402
570
13,167
13,173
14,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Erlang Shen
XxBEASTLYxX_56
Erlang Shen
16
2 / 1 / 2
9,437
472
4,812
11,400
7,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aiizsa
Achilles
15
0 / 5 / 2
9,207
460
5,969
13,645
9,895
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
OHHHJEV
Thoth
14
1 / 2 / 6
8,932
447
8,865
6,605
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
14
3 / 4 / 5
9,324
466
7,885
15,414
16,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
RTR_BaMa10023
Danzaburou
17
6 / 4 / 3
10,741
537
8,224
15,137
5,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
5 / 2 / 2
10,684
534
10,365
18,735
7,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
17
Kills
15
15
Deaths
17
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aiizsa
Achilles
0
5
2
0.2
W
Sol
6
8
4
1
W
Vulcan
2
3
2
1
L
Thoth
OHHHJEV
Thoth
1
2
6
2
L
Ymir
3
4
5
1.38
L
Danzaburou
RTR_BaMa10023
Danzaburou
6
4
3
1.88
W
1
2
5
1.75
W
Achilles
Weeds53
Achilles
6
1
2
7
W
Erlang Shen
XxBEASTLYxX_56
Erlang Shen
2
1
2
3
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,805
Damage
41,308
65,021
Taken
69,536
43,641
Mitigated
41,364
17,337
Healing
14,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aiizsa
Achilles
5,969
1,582
0
759
13,645
9,895
784
4,372
8,686
2,171
48,007
W
Sol
19,639
8,047
0
8,780
19,534
5,784
1,749
5,498
14,036
82,182
0
W
Vulcan
6,920
2,267
0
1,913
7,533
2,656
176
3,203
4,330
52,105
0
L
Thoth
OHHHJEV
Thoth
8,865
143
0
1,358
6,605
1,866
0
2,275
4,202
52,363
0
L
Ymir
7,885
2,692
0
1,601
15,414
16,066
278
11,210
3,864
24,067
966
L
Danzaburou
RTR_BaMa10023
Danzaburou
8,224
2,250
0
5,320
15,137
5,660
1,220
9,479
5,591
0
74,518
W
5,267
1,637
32
1,308
13,381
13,474
145
4,833
8,548
42,832
0
W
Achilles
Weeds53
Achilles
13,167
4,026
0
3,194
13,173
14,165
238
1,239
11,934
14,721
56,572
W
Erlang Shen
XxBEASTLYxX_56
Erlang Shen
4,812
1,652
0
2,110
11,400
7,562
1,040
1,972
9,428
78
73,782
L
10,365
4,592
0
5,392
18,735
7,877
0
6,666
11,714
0
101,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,791
Gold Earned
48,888
530
Minions Killed
521
0
Camps Cleared
0
1,899,512
Distance Traveled
1,994,022
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,207
460
117
6
0
372,458
2
W
Sol
10,999
550
130
7
0
319,217
1
W
Vulcan
9,212
461
90
5
0
404,984
4
L
Thoth
8,932
447
108
5
0
408,021
10
L
Ymir
9,324
466
35
2
0
385,038
2
L
Danzaburou
10,741
537
112
6
0
378,627
4
W
Ymir
9,741
487
74
4
0
387,691
1
W
Achilles
11,402
570
129
6
0
340,587
2
W
Erlang Shen
9,437
472
107
5
0
447,033
4
L
Set
10,684
534
149
7
0
449,878
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role