Player Matchup

Nemesis
Nemesis
BaronofBlack
Nemesis
Level 18
God Stats
0W - 2L
1,329 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Janus
Janus
NameChanged2015
Janus
Level 31
God Stats
0W - 1L
1,242 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 2
Sobek
Sobek
crystalheart987
Sobek
Level 8
God Stats
0W - 1L
1,187 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 19
1,253 SR
1,423 Elo+

VS

Team Averages
Level 88
1,687 SR
1,628 Elo+
Zeus
Zeus
FuriousKitty89
Zeus
Level 83
God Stats
5W - 2L
1,815 SR
Queue Stats
117W - 128L
1,442 Elo+
Solo
Ullr
Ullr
Lancedelisser
Ullr
Level 157
God Stats
6W - 11L
1,510 SR
Queue Stats
472W - 354L
1,575 Elo+
Party 1
Hercules
Hercules
NuclearFinish17
Hercules
Level 24
God Stats
3W - 0L
1,736 SR
Queue Stats
78W - 20L
1,867 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BaronofBlack
Nemesis
9
3 / 9 / 0
7,241
724
3,651
13,131
6,268
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 8 / 2
6,279
628
5,378
10,864
3,196
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 1
5,990
599
3,685
15,472
13,101
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 13
9,083
908
15,007
5,109
1,852
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
9 / 0 / 12
8,825
883
7,571
6,523
2,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
12
7 / 2 / 15
8,706
871
10,923
8,984
10,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
64
3
Kills
24
24
Deaths
3
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BaronofBlack
Nemesis
3
9
0
0.33
W
8
1
13
14.5
W
9
0
12
15
L
0
8
2
0.13
W
Hercules
7
2
15
7.25
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,714
Damage
33,501
39,467
Taken
20,616
22,565
Mitigated
14,222
2,228
Healing
4,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BaronofBlack
Nemesis
3,651
1,388
0
761
13,131
6,268
0
5,417
7,589
0
9,459
W
15,007
3,571
87
1,625
5,109
1,852
449
2,231
2,878
39,426
0
W
7,571
2,392
0
1,359
6,523
2,358
115
3,623
2,900
0
23,701
L
5,378
564
0
689
10,864
3,196
0
2,142
8,392
16,936
0
W
Hercules
10,923
3,922
0
1,796
8,984
10,012
116
4,040
4,944
0
15,383
L
3,685
543
0
778
15,472
13,101
0
7,471
7,754
6,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,510
Gold Earned
26,614
43
Minions Killed
106
2
Camps Cleared
7
518,411
Distance Traveled
560,744
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,241
724
11
1
1
192,862
1
W
Zeus
9,083
908
64
6
2
175,543
0
W
Ullr
8,825
883
35
4
5
189,368
2
L
Janus
6,279
628
31
3
1
155,082
1
W
Hercules
8,706
871
7
1
0
195,833
2
L
Sobek
5,990
599
1
0
0
170,467
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role