Player Matchup

Tsukuyomi
Tsukuyomi
Coolxghf1
Tsukuyomi
Level 45
God Stats
5W - 2L
1,747 SR
Queue Stats
13W - 11L
1,561 Elo+
Party 1
Zhong Kui
Zhong Kui
DeadManBlake
Zhong Kui
Level 49
God Stats
0W - 2L
1,282 SR
Queue Stats
5W - 5L
1,418 Elo+
Solo
The Morrigan
The Morrigan
Fittsboy
The Morrigan
Level 121
God Stats
0W - 2L
1,457 SR
Queue Stats
13W - 12L
1,561 Elo+
Party 1
Atlas
Atlas
ProKontain
Atlas
Level 69
God Stats
0W - 3L
1,585 SR
Queue Stats
13W - 12L
1,561 Elo+
Party 1
Heimdallr
Heimdallr
Siksydal
Heimdallr
Level 74
God Stats
0W - 3L
1,613 SR
Queue Stats
13W - 12L
1,561 Elo+
Party 1
Team Averages
Level 72
1,537 SR
1,533 Elo+

VS

Team Averages
Level 70
1,594 SR
1,661 Elo+
Cthulhu
Cthulhu
Aztec_warrior199
Cthulhu
Level 139
God Stats
6W - 3L
1,460 SR
Queue Stats
124W - 90L
1,639 Elo+
Party 2
Medusa
Medusa
Jaxiont
Medusa
Level 20
God Stats
3W - 1L
1,781 SR
Queue Stats
5W - 2L
1,722 Elo+
Party 3
Thor
Thor
TigerrFuu
Thor
Level 28
God Stats
5W - 4L
1,560 SR
Queue Stats
160W - 118L
1,639 Elo+
Party 2
Tiamat
Tiamat
helixchicano
Tiamat
Level 47
God Stats
5W - 0L
1,500 SR
Queue Stats
56W - 35L
1,715 Elo+
Party 2
Shiva
Shiva
papanick
Shiva
Level 117
God Stats
7W - 3L
1,669 SR
Queue Stats
228W - 188L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Coolxghf1
Tsukuyomi
14
1 / 5 / 1
8,574
429
4,729
12,688
3,928
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
DeadManBlake
Zhong Kui
16
1 / 5 / 0
9,851
493
9,516
14,142
8,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Fittsboy
The Morrigan
15
1 / 5 / 5
9,097
455
7,321
9,719
4,185
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
13
1 / 4 / 3
8,289
414
4,562
15,176
14,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Siksydal
Heimdallr
17
5 / 6 / 2
10,755
538
18,373
17,700
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 3
11,310
566
8,650
15,875
17,530
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
Jaxiont
Medusa
17
5 / 5 / 2
10,657
533
11,220
16,357
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
19
11 / 2 / 5
11,482
574
11,042
16,858
6,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
17
1 / 1 / 9
10,325
516
7,054
7,278
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
papanick
Shiva
15
4 / 1 / 13
10,278
514
8,044
16,476
18,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
9
Kills
25
25
Deaths
9
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Tsukuyomi
Coolxghf1
Tsukuyomi
1
5
1
0.3
L
Zhong Kui
DeadManBlake
Zhong Kui
1
5
0
0.2
L
The Morrigan
Fittsboy
The Morrigan
1
5
5
0.7
W
Medusa
Jaxiont
Medusa
5
5
2
1.2
L
Atlas
1
4
3
0.63
L
Heimdallr
Siksydal
Heimdallr
5
6
2
1
W
Thor
11
2
5
6.75
W
Tiamat
1
1
9
5.5
W
Shiva
papanick
Shiva
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,501
Damage
46,010
69,425
Taken
72,844
36,879
Mitigated
51,360
18,748
Healing
25,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,650
380
91
5,638
15,875
17,530
0
7,783
8,092
68,208
0
L
Tsukuyomi
Coolxghf1
Tsukuyomi
4,729
1,668
0
1,018
12,688
3,928
134
1,073
11,615
0
54,146
L
Zhong Kui
DeadManBlake
Zhong Kui
9,516
1,134
0
6,372
14,142
8,535
122
8,024
6,118
62,623
0
L
The Morrigan
Fittsboy
The Morrigan
7,321
2,400
0
2,157
9,719
4,185
0
716
8,946
70,087
2,481
W
Medusa
Jaxiont
Medusa
11,220
4,125
0
4,495
16,357
4,939
0
1,045
15,312
0
77,846
L
Atlas
4,562
1,920
215
2,862
15,176
14,928
0
3,455
11,721
21,174
0
L
Heimdallr
Siksydal
Heimdallr
18,373
8,532
0
6,124
17,700
5,303
1,281
2,436
15,264
0
75,473
W
Thor
11,042
3,136
0
7,720
16,858
6,161
14
3,334
12,774
0
96,136
W
Tiamat
7,054
67
0
1,891
7,278
4,111
0
2,017
5,261
72,029
0
W
Shiva
papanick
Shiva
8,044
1,512
1,012
4,811
16,476
18,619
0
4,852
11,624
0
31,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,566
Gold Earned
54,052
510
Minions Killed
587
0
Camps Cleared
0
1,774,190
Distance Traveled
2,050,498
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,310
566
138
7
0
415,639
6
L
Tsukuyomi
8,574
429
110
6
0
357,502
3
L
Zhong Kui
9,851
493
142
7
0
313,875
5
L
The Morrigan
9,097
455
113
6
0
362,679
5
W
Medusa
10,657
533
148
7
0
348,432
0
L
Atlas
8,289
414
17
1
0
374,712
3
L
Heimdallr
10,755
538
128
6
0
365,422
1
W
Thor
11,482
574
125
6
0
434,989
12
W
Tiamat
10,325
516
130
7
0
403,409
5
W
Shiva
10,278
514
46
2
0
448,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role