Player Matchup

Janus
Janus
BatCurglar
Janus
Level 27
God Stats
0W - 1L
1,549 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Medusa
Medusa
ElCerdoAlm
Medusa
Level 88
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
Lil Syco259
Ymir
Level 47
God Stats
0W - 1L
1,782 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 54
1,537 SR
1,500 Elo+

VS

Team Averages
Level 78
1,704 SR
1,658 Elo+
Chang'e
Chang'e
Akabani
Chang'e
Level 103
God Stats
5W - 0L
1,675 SR
Queue Stats
13W - 2L
1,500 Elo+
Party 2
Chiron
Chiron
Starke Pie
Chiron
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Tenukiyo
Ymir
Level 115
God Stats
3W - 0L
1,937 SR
Queue Stats
15W - 2L
1,973 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
3 / 7 / 2
8,443
649
9,355
9,814
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
ElCerdoAlm
Medusa
13
2 / 7 / 3
8,261
635
7,422
13,845
4,583
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 5
8,372
644
3,023
15,293
12,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Akabani
Chang'e
13
7 / 5 / 9
9,911
762
10,683
9,768
2,932
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Starke Pie
Chiron
14
8 / 0 / 7
10,188
784
15,340
9,515
3,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
15
5 / 1 / 14
10,941
842
6,870
8,614
8,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
5
Kills
20
20
Deaths
6
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Akabani
Chang'e
7
5
9
2.3
L
Janus
3
7
2
0.57
L
Medusa
ElCerdoAlm
Medusa
2
7
3
0.5
L
0
6
5
0.42
W
Chiron
Starke Pie
Chiron
8
0
7
11.5
W
Ymir
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,800
Damage
32,893
38,952
Taken
27,897
19,657
Mitigated
14,165
6,391
Healing
7,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Akabani
Chang'e
10,683
1,273
1,707
2,226
9,768
2,932
926
4,987
4,781
25,912
0
L
Janus
9,355
765
0
584
9,814
2,750
148
5,610
4,204
25,870
0
L
Medusa
ElCerdoAlm
Medusa
7,422
3,154
372
2,753
13,845
4,583
0
4,774
9,071
0
33,111
L
3,023
178
289
2,393
15,293
12,324
0
8,101
7,192
11,560
0
W
Chiron
Starke Pie
Chiron
15,340
7,508
615
2,036
9,515
3,006
1,408
5,331
4,184
0
29,658
W
Ymir
6,870
653
0
955
8,614
8,227
249
2,578
6,036
28,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,076
Gold Earned
31,040
112
Minions Killed
93
4
Camps Cleared
5
587,424
Distance Traveled
621,886
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,911
762
40
3
3
214,656
0
L
Janus
8,443
649
36
3
1
202,199
2
L
Medusa
8,261
635
51
4
2
193,333
5
L
Ymir
8,372
644
25
2
1
191,892
0
W
Chiron
10,188
784
29
2
0
188,129
1
W
Ymir
10,941
842
24
2
2
219,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role