Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chora9nha
Morgan Le Fay
Level 148
God Stats
2W - 2L
1,320 SR
Queue Stats
172W - 187L
1,557 Elo+
Solo
Susano
Susano
FerRd7
Susano
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 101L
1,629 Elo+
Solo
Team Averages
Level 155
1,464 SR
1,537 Elo+

VS

Team Averages
Level 147
1,661 SR
1,621 Elo+
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
OFamosoKalderAdc
Artio
Level 160
God Stats
2W - 0L
1,877 SR
Queue Stats
51W - 38L
1,660 Elo+
Party 1
Cernunnos
Cernunnos
TangelaFairyDude
Cernunnos
Level 158
God Stats
5W - 1L
1,910 SR
Queue Stats
44W - 37L
1,636 Elo+
Party 1
Hades
Hades
TheAngel35
Hades
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 198L
1,617 Elo+
Solo
Cliodhna
Cliodhna
Verdicator
Cliodhna
Level 109
God Stats
2W - 1L
1,518 SR
Queue Stats
22W - 10L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 3 / 1
6,204
620
5,873
7,824
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
 
Sylvanus
9
1 / 1 / 2
5,398
540
2,726
7,926
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
 
Erlang Shen
10
0 / 4 / 0
5,140
514
3,879
8,136
6,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Chora9nha
Morgan Le Fay
9
0 / 1 / 0
5,143
514
3,246
3,266
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
FerRd7
Susano
10
1 / 5 / 1
5,591
559
4,197
8,727
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 1 / 2
6,292
629
6,308
9,957
10,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

10
5 / 2 / 2
6,213
621
4,579
10,508
5,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
12
1 / 1 / 2
6,418
642
6,124
6,342
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
12
5 / 0 / 0
7,046
705
6,047
4,220
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
Verdicator
Cliodhna
10
1 / 0 / 2
5,801
580
2,274
5,334
1,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
14
14
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
1
0.83
L
Sylvanus
 
Sylvanus
1
1
2
2
L
Erlang Shen
 
Erlang Shen
0
4
0
0
W
Bellona
 
Bellona
2
1
2
3
L
Morgan Le Fay
Chora9nha
Morgan Le Fay
0
1
0
0
L
Susano
FerRd7
Susano
1
5
1
0.3
W
5
2
2
3
W
Cernunnos
1
1
2
2
W
Hades
5
0
0
5
W
Cliodhna
Verdicator
Cliodhna
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,921
Damage
25,332
35,879
Taken
36,361
15,875
Mitigated
20,953
12,775
Healing
17,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,873
3,870
0
2,542
7,824
1,888
0
1,365
6,459
0
43,315
L
Sylvanus
 
Sylvanus
2,726
1,269
1,063
2,657
7,926
3,885
0
4,270
3,656
15,131
0
L
Erlang Shen
 
Erlang Shen
3,879
1,412
0
3,149
8,136
6,743
0
166
7,970
0
26,143
W
Bellona
 
Bellona
6,308
2,719
0
3,120
9,957
10,380
68
321
9,636
0
39,513
L
Morgan Le Fay
Chora9nha
Morgan Le Fay
3,246
379
0
480
3,266
913
0
1,407
1,859
34,086
0
L
Susano
FerRd7
Susano
4,197
1,342
0
2,884
8,727
2,446
0
3,418
5,309
0
31,764
W
4,579
514
1,082
4,231
10,508
5,886
0
1,979
8,529
14,976
0
W
Cernunnos
6,124
2,487
0
2,365
6,342
1,303
102
499
5,843
0
48,352
W
Hades
6,047
772
124
3,194
4,220
1,768
0
2,611
1,609
40,941
0
W
Cliodhna
Verdicator
Cliodhna
2,274
220
0
3,631
5,334
1,616
0
562
4,772
0
31,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,476
Gold Earned
31,770
304
Minions Killed
373
0
Camps Cleared
0
963,629
Distance Traveled
1,098,819
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,204
620
82
8
0
175,470
3
L
Sylvanus
5,398
540
30
3
0
176,482
6
L
Erlang Shen
5,140
514
49
5
0
210,452
3
W
Bellona
6,292
629
83
8
0
201,905
3
L
Morgan Le Fay
5,143
514
76
8
0
195,226
5
L
Susano
5,591
559
67
7
0
205,999
2
W
Artio
6,213
621
22
2
0
244,075
2
W
Cernunnos
6,418
642
103
10
0
184,205
5
W
Hades
7,046
705
98
10
0
211,300
3
W
Cliodhna
5,801
580
67
7
0
257,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role