Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
PierMerlo
Artemis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,576 Elo+
Solo
Anubis
Anubis
XxDarkkevilxX
Anubis
Level 127
God Stats
5W - 3L
1,285 SR
Queue Stats
214W - 220L
1,544 Elo+
Solo
Team Averages
Level 133
1,457 SR
1,524 Elo+

VS

Team Averages
Level 110
1,544 SR
1,487 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BogusPanda799
Fenrir
Level 112
God Stats
0W - 1L
1,718 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
magnitido
Kumbhakarna
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,460 Elo+
Party 1
Ra
Ra
muyaayo
Ra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
7 / 1 / 15
10,143
922
8,433
7,227
3,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hou Yi
 
Hou Yi
16
8 / 1 / 16
9,838
894
13,911
9,209
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Terra
 
Terra
13
1 / 2 / 16
8,251
750
3,694
9,706
11,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
PierMerlo
Artemis
14
5 / 1 / 17
9,144
831
11,594
5,456
2,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 2 / 18
9,717
883
10,438
9,496
4,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 5 / 4
8,341
758
4,016
9,664
3,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
 
Nemesis
11
1 / 4 / 4
7,023
638
5,326
6,901
2,851
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 9 / 3
7,631
694
4,606
13,183
7,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
magnitido
Kumbhakarna
15
1 / 4 / 5
8,093
736
3,013
12,370
9,463
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 3 / 2
7,737
703
10,282
8,656
3,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
24
25
Kills
6
7
Deaths
25
82
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
1
15
14.5
W
Hou Yi
 
Hou Yi
8
1
16
16
W
Terra
 
Terra
1
2
16
4.5
L
Izanami
 
Izanami
1
5
4
0.6
L
Nemesis
 
Nemesis
1
4
4
0.75
L
1
9
3
0.28
W
Artemis
PierMerlo
Artemis
5
1
17
13.5
W
4
2
18
6.5
L
Kumbhakarna
magnitido
Kumbhakarna
1
4
5
0.88
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,070
Damage
27,243
41,094
Taken
50,774
24,631
Mitigated
26,985
26,202
Healing
13,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,433
4,958
2,515
1,900
7,227
3,009
2,373
2,839
4,388
0
31,386
W
Hou Yi
 
Hou Yi
13,911
4,833
2,271
2,514
9,209
3,348
1,582
2,961
6,248
0
23,647
W
Terra
 
Terra
3,694
488
6,375
3,811
9,706
11,621
228
2,378
7,328
6,326
0
L
Izanami
 
Izanami
4,016
2,367
217
1,076
9,664
3,329
0
1,597
8,067
0
23,132
L
Nemesis
 
Nemesis
5,326
2,139
549
967
6,901
2,851
0
1,091
5,810
0
6,202
L
4,606
646
0
641
13,183
7,839
0
5,509
7,674
0
9,312
W
Artemis
PierMerlo
Artemis
11,594
3,321
1,492
1,499
5,456
2,072
1,519
2,157
3,299
0
20,079
W
10,438
298
255
3,570
9,496
4,581
835
2,960
6,536
25,401
0
L
Kumbhakarna
magnitido
Kumbhakarna
3,013
0
513
1,405
12,370
9,463
0
3,396
8,974
8,663
0
L
10,282
515
4,140
3,664
8,656
3,503
0
2,539
6,117
31,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,093
Gold Earned
38,825
123
Minions Killed
111
0
Camps Cleared
0
1,099,052
Distance Traveled
889,316
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,143
922
56
5
0
206,106
4
W
Hou Yi
9,838
894
22
2
0
236,770
3
W
Terra
8,251
750
1
0
0
233,501
2
L
Izanami
8,341
758
43
4
0
156,729
1
L
Nemesis
7,023
638
3
0
0
193,009
2
L
Fenrir
7,631
694
8
1
0
171,900
2
W
Artemis
9,144
831
13
1
0
230,731
0
W
Anubis
9,717
883
31
3
0
191,944
1
L
Kumbhakarna
8,093
736
6
1
0
192,865
0
L
Ra
7,737
703
51
5
0
174,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role