Player Matchup

Cu Chulainn
Cu Chulainn
BluntedToker185
Cu Chulainn
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,270 Elo+
Party 1
Danzaburou
Danzaburou
Jayson SG
Danzaburou
Level 102
God Stats
2W - 0L
1,757 SR
Queue Stats
33W - 30L
1,442 Elo+
Party 1
Awilix
Awilix
MinuteWhisper34
Awilix
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
196W - 191L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
Sqwerl4REALZ
Sylvanus
Level 48
God Stats
1W - 3L
1,113 SR
Queue Stats
109W - 96L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
daybedd
Nu Wa
Level 124
God Stats
4W - 0L
1,284 SR
Queue Stats
72W - 55L
1,449 Elo+
Party 1
Team Averages
Level 81
1,431 SR
1,441 Elo+

VS

Team Averages
Level 71
1,484 SR
1,379 Elo+
Hachiman
Hachiman
AlwaysGoMode
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,185 Elo+
Party 2
Ra
Ra
Judge3536
Ra
Level 138
God Stats
0W - 1L
1,502 SR
Queue Stats
51W - 69L
1,485 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LiquId Bombz
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 63L
1,354 Elo+
Party 2
Fenrir
Fenrir
Sask Sr
Fenrir
Level 59
God Stats
1W - 2L
1,585 SR
Queue Stats
32W - 44L
1,470 Elo+
Party 2
Hou Yi
Hou Yi
cievv
Hou Yi
Level 106
God Stats
0W - 3L
1,336 SR
Queue Stats
15W - 25L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BluntedToker185
Cu Chulainn
20
3 / 5 / 17
13,410
789
10,155
23,217
38,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Jayson SG
Danzaburou
20
8 / 3 / 13
13,647
803
23,265
19,422
10,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
6 / 6 / 6
11,702
688
10,151
17,572
8,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Sqwerl4REALZ
Sylvanus
20
3 / 3 / 18
12,131
714
9,259
21,687
18,612
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
daybedd
Nu Wa
20
10 / 4 / 11
13,528
796
29,162
16,587
8,276
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlwaysGoMode
Hachiman
17
4 / 6 / 12
10,979
646
14,763
18,422
6,882
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
1 / 5 / 14
11,102
653
14,260
18,831
16,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
LiquId Bombz
Tsukuyomi
19
5 / 8 / 10
11,721
689
15,035
15,416
6,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Sask Sr
Fenrir
20
5 / 5 / 9
11,801
694
15,297
23,247
24,709
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
cievv
Hou Yi
19
6 / 7 / 7
12,354
727
18,710
18,048
7,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
73
30
Kills
21
21
Deaths
31
65
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AlwaysGoMode
Hachiman
4
6
12
1.67
W
Cu Chulainn
BluntedToker185
Cu Chulainn
3
5
17
2.3
W
Danzaburou
Jayson SG
Danzaburou
8
3
13
4.83
L
1
5
14
1.6
L
Tsukuyomi
LiquId Bombz
Tsukuyomi
5
8
10
1.25
W
6
6
6
1.5
L
Fenrir
Sask Sr
Fenrir
5
5
9
1.9
W
Sylvanus
Sqwerl4REALZ
Sylvanus
3
3
18
4
L
Hou Yi
cievv
Hou Yi
6
7
7
1.36
W
Nu Wa
daybedd
Nu Wa
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,992
Damage
78,065
98,485
Taken
93,964
83,668
Mitigated
62,781
43,500
Healing
33,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AlwaysGoMode
Hachiman
14,763
9,157
515
3,716
18,422
6,882
468
7,343
11,079
0
29,831
W
Cu Chulainn
BluntedToker185
Cu Chulainn
10,155
851
39
2,893
23,217
38,346
719
3,442
19,405
2,455
22,692
W
Danzaburou
Jayson SG
Danzaburou
23,265
8,657
1,859
7,150
19,422
10,358
2,321
3,441
15,773
0
55,188
L
14,260
1,303
13,477
7,647
18,831
16,583
430
8,757
10,074
53,430
0
L
Tsukuyomi
LiquId Bombz
Tsukuyomi
15,035
2,271
0
859
15,416
6,724
0
5,532
9,884
0
32,573
W
10,151
2,758
1,608
1,618
17,572
8,076
762
2,546
14,886
0
12,179
L
Fenrir
Sask Sr
Fenrir
15,297
1,179
1,992
3,693
23,247
24,709
914
10,823
12,424
0
23,931
W
Sylvanus
Sqwerl4REALZ
Sylvanus
9,259
2,593
11,308
9,467
21,687
18,612
727
2,106
19,390
19,043
0
L
Hou Yi
cievv
Hou Yi
18,710
6,985
916
975
18,048
7,883
0
7,093
10,955
0
51,467
W
Nu Wa
daybedd
Nu Wa
29,162
9,267
2,786
4,772
16,587
8,276
1,565
2,725
13,537
59,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,418
Gold Earned
57,957
179
Minions Killed
229
0
Camps Cleared
0
1,476,426
Distance Traveled
1,439,421
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,979
646
31
2
0
249,671
6
W
Cu Chulainn
13,410
789
33
2
0
322,534
1
W
Danzaburou
13,647
803
74
4
0
290,612
0
L
Ra
11,102
653
71
4
0
324,769
2
L
Tsukuyomi
11,721
689
31
2
0
284,774
0
W
Awilix
11,702
688
9
1
0
288,170
0
L
Fenrir
11,801
694
26
2
0
328,636
2
W
Sylvanus
12,131
714
15
1
0
318,890
0
L
Hou Yi
12,354
727
70
4
0
251,571
0
W
Nu Wa
13,528
796
48
3
0
256,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role