Player Matchup

Neith
Neith
GrandmasRewl
Neith
Level 54
God Stats
2W - 1L
1,850 SR
Queue Stats
43W - 28L
1,560 Elo+
Party 1
Hou Yi
Hou Yi
KillaJesta
Hou Yi
Level 133
God Stats
3W - 9L
1,476 SR
Queue Stats
294W - 295L
1,543 Elo+
Solo
Nemesis
Nemesis
Monke Man3313
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 64L
1,464 Elo+
Party 1
Cerberus
Cerberus
TankMetas
Cerberus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,573 Elo+
Party 1
Skadi
Skadi
beiberhole6990
Skadi
Level 155
God Stats
4W - 2L
1,702 SR
Queue Stats
134W - 118L
1,632 Elo+
Party 1
Team Averages
Level 106
1,606 SR
1,554 Elo+

VS

Team Averages
Level 55
1,529 SR
1,528 Elo+
Loki
Loki
 
Loki
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Iwanthetyrskin
Rama
Level 18
God Stats
5W - 0L
1,762 SR
Queue Stats
143W - 70L
1,678 Elo+
Solo
Vamana
Vamana
Jrads69
Vamana
Level 105
God Stats
5W - 3L
1,442 SR
Queue Stats
262W - 275L
1,533 Elo+
Solo
Hades
Hades
Sacar1to
Hades
Level 27
God Stats
3W - 2L
1,443 SR
Queue Stats
93W - 130L
1,427 Elo+
Solo
Ah Puch
Ah Puch
UnNubMas
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 8
9,571
736
9,563
9,748
4,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
KillaJesta
Hou Yi
17
7 / 6 / 6
10,038
772
11,243
12,708
5,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
16
3 / 12 / 9
9,741
749
8,354
18,056
11,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
TankMetas
Cerberus
18
5 / 6 / 12
10,512
809
12,631
28,397
28,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 5 / 8
8,742
672
9,826
12,419
5,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
8 / 3 / 17
11,373
875
13,842
12,209
4,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
13 / 5 / 8
11,816
909
22,047
12,710
5,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
Jrads69
Vamana
17
3 / 4 / 14
10,241
788
9,302
14,855
18,730
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
Sacar1to
Hades
16
3 / 4 / 14
10,363
797
11,488
12,560
8,155
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
UnNubMas
Ah Puch
18
5 / 5 / 24
11,061
851
18,026
12,302
8,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
109
21
Kills
32
32
Deaths
21
43
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
3
17
5.5
L
5
3
8
3
W
13
5
8
3.4
W
Vamana
Jrads69
Vamana
3
4
14
2.5
L
Hou Yi
KillaJesta
Hou Yi
7
6
6
1.67
L
Nemesis
3
12
9
0.63
W
Hades
Sacar1to
Hades
3
4
14
2.5
L
Cerberus
TankMetas
Cerberus
5
6
12
1.83
W
Ah Puch
UnNubMas
Ah Puch
5
5
24
3.4
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,617
Damage
74,705
81,328
Taken
64,636
54,918
Mitigated
45,872
25,157
Healing
26,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
13,842
1,918
2,368
3,687
12,209
4,916
1,077
1,865
10,311
0
31,298
L
9,563
650
1,410
2,656
9,748
4,168
451
5,166
4,582
0
17,556
W
22,047
16,146
371
3,223
12,710
5,852
2,346
1,527
11,117
0
32,165
W
Vamana
Jrads69
Vamana
9,302
3,461
755
4,169
14,855
18,730
508
4,313
10,276
0
24,345
L
Hou Yi
KillaJesta
Hou Yi
11,243
3,891
580
2,142
12,708
5,422
872
4,134
8,574
0
23,865
L
Nemesis
8,354
2,745
376
2,936
18,056
11,490
401
5,839
12,217
0
16,658
W
Hades
Sacar1to
Hades
11,488
1,062
2,279
4,772
12,560
8,155
563
2,863
9,482
22,582
0
L
Cerberus
TankMetas
Cerberus
12,631
672
0
10,662
28,397
28,577
0
9,589
18,808
17,924
0
W
Ah Puch
UnNubMas
Ah Puch
18,026
581
163
5,123
12,302
8,219
604
2,063
10,139
30,254
0
L
9,826
3,245
1,007
3,388
12,419
5,261
934
4,786
7,633
0
28,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,604
Gold Earned
54,854
151
Minions Killed
147
0
Camps Cleared
0
1,109,361
Distance Traveled
1,147,822
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,373
875
38
3
0
271,751
0
L
Neith
9,571
736
21
2
0
243,569
0
W
Rama
11,816
909
21
2
0
205,701
2
W
Vamana
10,241
788
37
3
0
232,923
0
L
Hou Yi
10,038
772
31
2
0
243,271
1
L
Nemesis
9,741
749
18
1
0
194,810
0
W
Hades
10,363
797
28
2
0
213,427
0
L
Cerberus
10,512
809
24
2
0
205,545
0
W
Ah Puch
11,061
851
23
2
0
224,020
2
L
Skadi
8,742
672
57
4
0
222,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role