Player Matchup

Baron Samedi
Baron Samedi
Akyurashi
Baron Samedi
Level 97
God Stats
2W - 1L
1,715 SR
Queue Stats
66W - 37L
1,645 Elo+
Party 2
He Bo
He Bo
Jigglysacks
He Bo
Level 160
God Stats
1W - 1L
1,308 SR
Queue Stats
69W - 43L
1,699 Elo+
Party 2
Medusa
Medusa
OneandOakley
Medusa
Level 89
God Stats
3W - 0L
1,715 SR
Queue Stats
82W - 64L
1,568 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sidewinder3121
Ah Muzen Cab
Level 128
God Stats
4W - 0L
1,879 SR
Queue Stats
65W - 55L
1,506 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TekkouNoAme
Kumbhakarna
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,567 Elo+
Party 2
Team Averages
Level 100
1,624 SR
1,597 Elo+

VS

Team Averages
Level 66
1,501 SR
1,557 Elo+
Shiva
Shiva
BigBalledBilly
Shiva
Level 152
God Stats
0W - 3L
1,500 SR
Queue Stats
284W - 231L
1,584 Elo+
Party 3
Hercules
Hercules
RedSlinky
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,700 Elo+
Party 3
Vulcan
Vulcan
Xavvix5513
Vulcan
Level 27
God Stats
1W - 2L
1,507 SR
Queue Stats
17W - 23L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
allhac
Cu Chulainn
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,527 Elo+
Party 1
Freya
Freya
soleangel2049
Freya
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akyurashi
Baron Samedi
20
5 / 3 / 20
11,826
788
12,697
14,509
8,700
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 6 / 15
12,691
846
25,286
17,928
9,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
18
5 / 6 / 19
11,529
769
20,701
14,550
9,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Sidewinder3121
Ah Muzen Cab
20
7 / 3 / 18
12,789
853
24,332
18,400
10,617
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
TekkouNoAme
Kumbhakarna
17
0 / 3 / 19
11,132
742
2,777
23,170
26,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 11
11,165
744
16,215
25,056
18,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
RedSlinky
Hercules
20
4 / 4 / 15
11,087
739
14,850
20,202
33,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Xavvix5513
Vulcan
20
4 / 7 / 14
11,813
788
18,041
13,770
4,932
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
allhac
Cu Chulainn
16
2 / 5 / 14
10,646
710
5,954
15,698
19,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 7 / 12
10,914
728
16,468
15,700
5,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
87
29
Kills
21
21
Deaths
29
91
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Akyurashi
Baron Samedi
5
3
20
5
L
6
6
11
1.92
W
12
6
15
3.25
W
Medusa
5
6
19
2.42
L
Hercules
RedSlinky
Hercules
4
4
15
2.88
W
Ah Muzen Cab
Sidewinder3121
Ah Muzen Cab
7
3
18
5.33
W
Kumbhakarna
TekkouNoAme
Kumbhakarna
0
3
19
3.17
L
Vulcan
Xavvix5513
Vulcan
4
7
14
1.57
L
Cu Chulainn
allhac
Cu Chulainn
2
5
14
1.8
L
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,793
Damage
71,528
88,557
Taken
90,426
64,022
Mitigated
82,233
32,950
Healing
30,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Akyurashi
Baron Samedi
12,697
678
5,212
3,278
14,509
8,700
806
7,485
7,024
30,335
0
L
16,215
484
3,312
7,209
25,056
18,226
162
8,153
16,871
0
27,196
W
25,286
969
1,268
4,272
17,928
9,306
840
5,234
12,694
42,994
0
W
Medusa
20,701
6,426
2,722
1,069
14,550
9,118
1,968
4,921
9,629
0
41,329
L
Hercules
RedSlinky
Hercules
14,850
3,313
1,060
7,272
20,202
33,897
0
9,265
10,815
0
23,654
W
Ah Muzen Cab
Sidewinder3121
Ah Muzen Cab
24,332
9,355
1,852
5,190
18,400
10,617
1,588
6,016
12,384
0
54,813
W
Kumbhakarna
TekkouNoAme
Kumbhakarna
2,777
433
1,120
6,967
23,170
26,281
929
10,853
12,317
5,266
0
L
Vulcan
Xavvix5513
Vulcan
18,041
5,867
1,503
2,070
13,770
4,932
0
6,376
7,394
45,327
0
L
Cu Chulainn
allhac
Cu Chulainn
5,954
1,014
1,078
2,040
15,698
19,192
307
7,842
7,781
0
9,075
L
16,468
5,448
1,725
3,577
15,700
5,986
1,405
8,805
6,805
29,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,967
Gold Earned
55,625
189
Minions Killed
160
0
Camps Cleared
0
1,414,021
Distance Traveled
1,284,478
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,826
788
39
3
0
305,689
0
L
Shiva
11,165
744
23
2
0
264,995
1
W
He Bo
12,691
846
41
3
0
295,233
0
W
Medusa
11,529
769
47
3
0
265,817
2
L
Hercules
11,087
739
39
3
0
263,080
1
W
Ah Muzen Cab
12,789
853
57
4
0
280,231
0
W
Kumbhakarna
11,132
742
5
0
0
267,051
0
L
Vulcan
11,813
788
61
4
0
261,695
0
L
Cu Chulainn
10,646
710
10
1
0
276,962
0
L
Freya
10,914
728
27
2
0
217,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role