Player Matchup

Erlang Shen
Erlang Shen
Benaduda36
Erlang Shen
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 177L
1,505 Elo+
Party 2
Hercules
Hercules
Mod1021
Hercules
Level 68
God Stats
13W - 18L
1,556 SR
Queue Stats
113W - 117L
1,534 Elo+
Party 2
Ganesha
Ganesha
TheBigBark
Ganesha
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 146L
1,511 Elo+
Party 2
Tiamat
Tiamat
WarriorEnjoyer69
Tiamat
Level 82
God Stats
8W - 13L
1,510 SR
Queue Stats
176W - 191L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
zaboomafoom
Danzaburou
Level 57
God Stats
3W - 11L
1,474 SR
Queue Stats
99W - 115L
1,444 Elo+
Party 2
Team Averages
Level 67
1,508 SR
1,495 Elo+

VS

Team Averages
Level 53
1,531 SR
1,524 Elo+
Bellona
Bellona
DamnedWarden
Bellona
Level 108
God Stats
1W - 3L
1,263 SR
Queue Stats
69W - 76L
1,526 Elo+
Party 1
Geb
Geb
Feudaltunaaa
Geb
Level 28
God Stats
6W - 1L
1,500 SR
Queue Stats
78W - 55L
1,550 Elo+
Party 3
Chang'e
Chang'e
iYummyOreos
Chang'e
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
melanieeee
Izanami
Level 84
God Stats
2W - 3L
1,623 SR
Queue Stats
152W - 164L
1,495 Elo+
Party 1
Tsukuyomi
Tsukuyomi
rickpickle71
Tsukuyomi
Level 41
God Stats
24W - 15L
1,767 SR
Queue Stats
262W - 175L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Benaduda36
Erlang Shen
13
2 / 6 / 1
8,010
471
4,987
13,588
6,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Mod1021
Hercules
15
2 / 3 / 1
9,151
538
8,040
12,872
14,469
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
TheBigBark
Ganesha
10
0 / 6 / 1
6,734
396
2,746
12,242
8,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 3 / 0
8,601
506
4,527
6,838
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
zaboomafoom
Danzaburou
12
0 / 5 / 0
7,189
423
2,648
10,779
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DamnedWarden
Bellona
17
6 / 4 / 1
10,381
611
12,341
12,458
19,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 0 / 12
9,173
540
7,037
9,053
8,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
iYummyOreos
Chang'e
14
3 / 0 / 2
8,723
513
3,278
5,300
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
melanieeee
Izanami
18
8 / 0 / 8
10,883
640
13,985
9,434
3,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
rickpickle71
Tsukuyomi
15
3 / 0 / 8
9,152
538
6,044
8,561
2,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
4
Kills
23
23
Deaths
4
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Benaduda36
Erlang Shen
2
6
1
0.42
W
Bellona
DamnedWarden
Bellona
6
4
1
1.63
W
3
0
12
9
L
Hercules
Mod1021
Hercules
2
3
1
0.83
L
Ganesha
TheBigBark
Ganesha
0
6
1
0.08
L
0
3
0
0
W
Chang'e
iYummyOreos
Chang'e
3
0
2
4
W
Izanami
melanieeee
Izanami
8
0
8
12
W
Tsukuyomi
rickpickle71
Tsukuyomi
3
0
8
7
L
Danzaburou
zaboomafoom
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,948
Damage
42,685
56,319
Taken
44,806
33,887
Mitigated
35,532
11,124
Healing
15,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Benaduda36
Erlang Shen
4,987
1,842
0
3,100
13,588
6,560
0
2,188
11,285
0
48,722
W
Bellona
DamnedWarden
Bellona
12,341
4,192
0
2,730
12,458
19,583
0
245
12,213
0
71,259
W
7,037
944
0
2,473
9,053
8,211
259
1,442
6,907
24,858
9,611
L
Hercules
Mod1021
Hercules
8,040
4,170
161
3,323
12,872
14,469
86
822
11,352
0
56,335
L
Ganesha
TheBigBark
Ganesha
2,746
634
0
653
12,242
8,123
0
2,743
9,418
14,503
0
L
4,527
520
0
1,390
6,838
3,092
407
2,223
4,450
62,919
0
W
Chang'e
iYummyOreos
Chang'e
3,278
258
932
2,643
5,300
1,602
265
2,410
2,890
47,926
0
W
Izanami
melanieeee
Izanami
13,985
9,549
0
5,335
9,434
3,225
253
2,218
7,216
0
93,296
W
Tsukuyomi
rickpickle71
Tsukuyomi
6,044
1,899
0
1,442
8,561
2,911
443
1,303
7,258
0
66,043
L
Danzaburou
zaboomafoom
Danzaburou
2,648
1,301
0
2,497
10,779
1,643
0
788
9,991
0
37,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,685
Gold Earned
48,312
416
Minions Killed
563
0
Camps Cleared
0
1,611,922
Distance Traveled
1,717,500
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,010
471
70
4
0
340,500
0
W
Bellona
10,381
611
148
9
0
325,051
1
W
Geb
9,173
540
51
3
0
355,042
5
L
Hercules
9,151
538
117
7
0
321,729
5
L
Ganesha
6,734
396
2
0
0
334,742
2
L
Tiamat
8,601
506
145
9
0
326,323
5
W
Chang'e
8,723
513
105
6
0
325,679
3
W
Izanami
10,883
640
153
9
0
320,973
4
W
Tsukuyomi
9,152
538
106
6
0
390,755
4
L
Danzaburou
7,189
423
82
5
0
288,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role