Player Matchup

Arachne
Arachne
Fercho22
Arachne
Level 146
God Stats
1W - 1L
1,304 SR
Queue Stats
11W - 3L
1,640 Elo+
Solo
Baba Yaga
Baba Yaga
JinglesMacbeth
Baba Yaga
Level 127
God Stats
3W - 0L
1,769 SR
Queue Stats
377W - 337L
1,623 Elo+
Party 2
Zhong Kui
Zhong Kui
Minette
Zhong Kui
Level 121
God Stats
10W - 8L
1,783 SR
Queue Stats
254W - 242L
1,636 Elo+
Party 2
Gilgamesh
Gilgamesh
Pabuu
Gilgamesh
Level 74
God Stats
3W - 0L
1,500 SR
Queue Stats
152W - 123L
1,585 Elo+
Party 2
Shiva
Shiva
samuel
Shiva
Level 139
God Stats
31W - 12L
1,861 SR
Queue Stats
244W - 201L
1,627 Elo+
Party 2
Team Averages
Level 121
1,643 SR
1,622 Elo+

VS

Team Averages
Level 121
1,548 SR
1,524 Elo+
Izanami
Izanami
 
Izanami
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Ashenshards
Tyr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
Jorh
Discordia
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,505 Elo+
Party 1
Yemoja
Yemoja
MaliahDane
Yemoja
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Awilix
Awilix
Wiked Mouse
Awilix
Level 160
God Stats
18W - 9L
1,740 SR
Queue Stats
1,265W - 1,229L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fercho22
Arachne
15
3 / 2 / 7
8,129
813
8,668
9,478
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
JinglesMacbeth
Baba Yaga
15
4 / 1 / 11
8,326
833
6,090
4,862
2,131
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Minette
Zhong Kui
15
6 / 0 / 8
8,498
850
8,538
6,842
4,850
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Pabuu
Gilgamesh
14
4 / 0 / 9
8,346
835
5,013
7,327
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
samuel
Shiva
15
4 / 1 / 9
8,446
845
4,924
7,077
5,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 2 / 0
7,253
725
3,829
6,107
1,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 0
6,547
655
1,301
9,330
7,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Jorh
Discordia
13
2 / 5 / 0
7,225
723
8,507
6,781
2,024
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
MaliahDane
Yemoja
13
0 / 3 / 0
6,567
657
3,090
5,895
2,354
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
15
2 / 5 / 1
8,128
813
8,265
11,381
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
5
21
Kills
4
4
Deaths
21
44
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
L
0
6
0
0
W
Arachne
Fercho22
Arachne
3
2
7
3.25
W
Baba Yaga
JinglesMacbeth
Baba Yaga
4
1
11
9.5
L
Discordia
Jorh
Discordia
2
5
0
0.4
L
Yemoja
MaliahDane
Yemoja
0
3
0
0
W
Zhong Kui
Minette
Zhong Kui
6
0
8
10
W
Gilgamesh
Pabuu
Gilgamesh
4
0
9
8.5
L
Awilix
2
5
1
0.5
W
Shiva
samuel
Shiva
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,233
Damage
24,992
35,586
Taken
39,494
19,661
Mitigated
17,559
10,310
Healing
4,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,829
2,054
0
1,146
6,107
1,635
0
3,311
2,705
0
33,933
L
1,301
109
0
752
9,330
7,620
0
3,464
5,700
0
8,090
W
Arachne
Fercho22
Arachne
8,668
5,501
0
2,903
9,478
4,054
1,100
2,296
7,091
0
27,606
W
Baba Yaga
JinglesMacbeth
Baba Yaga
6,090
383
0
1,367
4,862
2,131
520
852
4,010
24,871
0
L
Discordia
Jorh
Discordia
8,507
209
0
0
6,781
2,024
0
986
5,731
23,546
0
L
Yemoja
MaliahDane
Yemoja
3,090
117
610
40
5,895
2,354
0
2,819
3,009
9,581
0
W
Zhong Kui
Minette
Zhong Kui
8,538
980
0
1,980
6,842
4,850
898
2,549
4,264
18,578
0
W
Gilgamesh
Pabuu
Gilgamesh
5,013
1,637
240
1,713
7,327
3,090
249
2,626
4,644
0
15,034
L
Awilix
8,265
2,537
125
1,555
11,381
3,926
0
4,048
7,242
0
30,691
W
Shiva
samuel
Shiva
4,924
824
165
1,942
7,077
5,536
451
3,274
3,768
0
23,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,745
Gold Earned
35,720
173
Minions Killed
202
0
Camps Cleared
0
1,120,080
Distance Traveled
956,648
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,253
725
85
9
0
186,397
3
L
Tyr
6,547
655
18
2
0
204,163
0
W
Arachne
8,129
813
39
4
0
237,683
3
W
Baba Yaga
8,326
833
39
4
0
210,818
1
L
Discordia
7,225
723
34
3
0
203,824
0
L
Yemoja
6,567
657
10
1
0
163,552
0
W
Zhong Kui
8,498
850
28
3
0
203,721
1
W
Gilgamesh
8,346
835
23
2
0
239,737
0
L
Awilix
8,128
813
55
6
0
198,712
3
W
Shiva
8,446
845
44
4
0
228,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role